fbdaury Posted August 2, 2011 Report Share Posted August 2, 2011 Re: Help!!!!!! On the other hand, I've owned copies of every version of the game rules since 1st and this includes the 6th (the 2 basic books, the APG, Powers, Champions, Champs Universe, Equipment guide, all three Villains books, etc.) and I DO NOT like most of the changes made in 6th, but I do like some more ideas to run through my brain and turn into something I might use (also, I think I may import Damage Negation to 5th edition)- I also own literally hundredes of ebooks for various game systems. I, therefore, object to the belief that only the most recent version of the system should be suggested- back in the day, I also thought Coke Classic was better than New Coke (although now I realize both are terrible), and time proved me right on that. I promote what I believe to be the best choice for a returning oldschool Champs gamer, not just the one that's going to put the most money into Herogames' pockets- you can accomplish just as much in 5th edition with far fewer REQUIRED books and the 6th rules have yet to produce a teen champs or PS238 book, both of which I thought might appeal to young gamers the OP's post mentioned as potential players. Quote Link to comment Share on other sites More sharing options...
Christopher Posted August 2, 2011 Report Share Posted August 2, 2011 Re: Help!!!!!! Mixing two version that are so differently like 5E and 6E seem to be, could create havok on the game balance. So unless you have teh right players or the rigth GM for this, better don't try. As far as I heard, most people saying "I don't like 6E" usually have some misunderstanding, like "Rule X is missing" when it really is just a Advantage now or even a Standart Maneuver. 6E can do anything 5E could, then some and with better balance/options. Quote Link to comment Share on other sites More sharing options...
Greybook PLayer Posted August 2, 2011 Author Report Share Posted August 2, 2011 Re: Help!!!!!! I'm back - no I haven't been ignoring you all I've been reading 5ed revised as I found a reasonably priced brand new copy - I've spent the last few days reading and re-reading, sending the wife into a tizz with all the rippping of paper, tutting, shoutings of 'hold on' as i finish a chapter, power description or skill info etc stealing all the post-it notes around the house and the noise of the printer AFAIK i've got it sussed!!! Eldest son has created an 'Iron Man rip off with a friendly rivalry with Defender' his words and character concept and youngest son has, with a lot of help from me, created a nimble, fast running, katana wielding weapon specialist with a Chi energy blast - he especially likes the fact that he gets missile deflection at 16-....now, like I said, as far as i know it's sussed....there will probably be a lot of fudging but i reckon it's a learning curve. I can just imagine it now...Ok kids you're both out on patrol when you hear a gunshot and the scream of civilians...what do you do? .....wait..that's how MY first game of champions started..... ;D Quote Link to comment Share on other sites More sharing options...
fbdaury Posted August 2, 2011 Report Share Posted August 2, 2011 Re: Help!!!!!! Mixing two version that are so differently like 5E and 6E seem to be, could create havok on the game balance. So unless you have teh right players or the rigth GM for this, better don't try. As far as I heard, most people saying "I don't like 6E" usually have some misunderstanding, like "Rule X is missing" when it really is just a Advantage now or even a Standart Maneuver. 6E can do anything 5E could, then some and with better balance/options. That is your opinion, stop trying to state it as fact. Steve Long wrote 6th edition they wat he wanted it to be- he owns the game now and that's his right but I prefer the undelying core dynamics of the game the way the were. His design style does not, with a few exceptions, match my expectations and desires for the Hero system. Quote Link to comment Share on other sites More sharing options...
fbdaury Posted August 2, 2011 Report Share Posted August 2, 2011 Re: Help!!!!!! I'm back - no I haven't been ignoring you all I've been reading 5ed revised as I found a reasonably priced brand new copy - I've spent the last few days reading and re-reading, sending the wife into a tizz with all the rippping of paper, tutting, shoutings of 'hold on' as i finish a chapter, power description or skill info etc stealing all the post-it notes around the house and the noise of the printer AFAIK i've got it sussed!!! Eldest son has created an 'Iron Man rip off with a friendly rivalry with Defender' his words and character concept and youngest son has, with a lot of help from me, created a nimble, fast running, katana wielding weapon specialist with a Chi energy blast - he especially likes the fact that he gets missile deflection at 16-....now, like I said, as far as i know it's sussed....there will probably be a lot of fudging but i reckon it's a learning curve. I can just imagine it now...Ok kids you're both out on patrol when you hear a gunshot and the scream of civilians...what do you do? .....wait..that's how MY first game of champions started..... ;D Good luck sir, I hope your sons enjoy the game- why not start with something a little more high exposure, like a daylight bank robbery by heavily armed but inept bank robbers? That way they get into the public eye quicker and can be the bright shiny penny type of heroes- unless your intention is for a darker and edgier game that is. Quote Link to comment Share on other sites More sharing options...
Greybook PLayer Posted August 2, 2011 Author Report Share Posted August 2, 2011 Re: Help!!!!!! Totally - i'm using the viper stats out of 4e as useless goons, with a possibilty 8- that a more 'competant' unit is in the vicinty!! Quote Link to comment Share on other sites More sharing options...
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