phydaux Posted October 23, 2003 Report Share Posted October 23, 2003 Here's a few heros I'm using in my current campaign. The PCs are all 300 point villains. I'm using these heros as the local super group and the PC's primary foil. One of the first things you'll notice is all these guys are LOW point cost. I'm ok with that, for a few reasons. First, I'm a notorious point shaver going back to 2nd Ed. I can get a lot of mileage out of 200 points. Second, they all have Stealth, Radio Comunications and the Teamwork skill. these three guys can pull off Combined Attacks like nobody's buisness. I just would like to post them here for some feedback. Quote Link to comment Share on other sites More sharing options...
phydaux Posted October 23, 2003 Author Report Share Posted October 23, 2003 QUASAR: The Legend Lives On! QUASAR STATS STR 15 CON 15 BODY 15 DEX 21/30 INT 23 EGO 15 PRE 10/20 COM 10 SPD 3.1/6 PD 10/35 ED 10/35 REC 6 END 30 STUN 45 TOTAL STATS COST 96 TOTAL POWERS COST 234 DISADVANTAGES -100 TOTAL CHARACTER 230 DISADVANTAGES COST DESCRIPTION 15 Secret ID 15 DNPC Wife 8 or < 15 DNPC Daughter 8 or < 20 Code Versus Killing 20 Honest & Truthful 15 Hunted by VIPER 8 or < POWERS COST DESCRIPTION 24 Elemental Control of Kinetic Energy OIF Battle Suit 24 10D6 ED 0 END 24 25PD/25ED FF 0 END 24 25" Flight 0 END 6 +9 DEX OIF Battle Suit 13 +2 SPD OIF Battle Suit 6 +10 PRE, Hero ID Only 5 8 Points Flash Defense OIF Visor 3 Radar OIF Visor 7 Radio Perceive/Transmit OIF Headset 7 Self Contained Breathing OIF Mask 3 Position Shift with Flight OIF Battle Suit 2 +3 OCV with EB, OIF Dependant on Radar Requires PRE roll 3 National Police Powers (BHL Member) 10 Wealthy 5 Eidetic Memory 3 Lightning Calculator SKILLS - Acting 8 or < - Climbing 8 or < 3 Concealment 13/15 or < - Conversation 8 or < 3 Deduction 14 or < 3 Paramedic 14 or < 3 Persuasion 14 or < 2 PS: Teaching 14 or < 3 Shadowing 14 or < 3 Stealth 13/15 or < 2 AK: Boston 14 or < 3 Acrobatics (Aerial) 13/15 or < 3 Teamwork 14 or < 2 Mathematics 14 or < 2 Physics 14 or < 2 Electronics 14 or < 5 5 Contacts 11 or < The Mayor (Hero ID only) The Governor (Hero ID only) District Attorney (Hero ID only) Chief of Police (Hero ID only) Until Commander (Hero ID only) 5 Team Base 4 Team Vehicle Quote Link to comment Share on other sites More sharing options...
phydaux Posted October 23, 2003 Author Report Share Posted October 23, 2003 THE ARCHER THE ARCHER STATS STR 20 CON 15 BODY 15 DEX 27 INT 13 EGO 13 PRE 15 COM 10 SPD 6 PD 12/24 ED 12/24 REC 7 END 30 STUN 32 TOTAL STATS COST 135 TOTAL POWERS COST 162 DISADVANTAGES -100 TOTAL CHARACTER 197 DISADVANTAGES COST DESCRIPTION 15 Secret ID 20 Code Versus Killing 15 DNPC Secretary 8 or < 15 Overconfident 15 Hunted by VIPER 8 or < 15 In Love With Mind Maiden 5 Rivalry with Lightning Fist POWERS COST DESCRIPTION 24 60 Point Multipower - OAF Bow And Arrows, Requires 2-Handed Gestures 2 8D6 APEB 16 Charges 2 8D6 Explosive EB 16 Charges 2 6D6 Entangle 16 Charges 2 6D6 Flash (Normal Sight) 16 Charges 2 6D6 NND (Knock Out Gas) 16 Charges 2 40" Swinging 0 END 24 12PD/12ED Armor OIF Costume 3 Infrared Vision OIF Visor 5 8 Points Flash Defense OIF Visor 7 Radio Perceive/Transmit OIF Headset 4 Self Contained Breathing OAF Mask, Need both hands to put on 10 +2 DCV 12 +3 OCV with Multipower Martial Arts 5 Kick 8D6 -2 OCV +1 DCV 4 Chop 6D6 +0 OCV +2 DCV 4 Dodge +5 DCV 4 Block +2 OCV +2 DCV SKILLS - Acting 8 or < 3 Climbing 14 or < 3 Concealment 12 or < 3 Conversation 12 or < 3 Deduction 12 or < 3 Paramedic 12 or < 3 Persuasion 12 or < 2 PS Real Estate 12 or < 3 Shadowing 12 or < 3 Stealth 14 or < 2 AK: Campaign City 12 or < 3 Acrobatics 14 or < 3 Breakfall 14 or < 3 Piloting 14 or < 3 Teamwork 14 or < 5 5 Contacts 11 or < Worker at City Hall (Normal ID) Beat Cop (Normal ID) Newspaper Reporter (Normal ID) Public Defense Attorney (Normal ID) Mob Boss (Hero ID) 3 National Police Powers (BHL Member) 5 Team Base 4 Team Vehicle Quote Link to comment Share on other sites More sharing options...
phydaux Posted October 23, 2003 Author Report Share Posted October 23, 2003 LIGHTNING FIST LIGHTNING FIST STATS STR 20 CON 20 BODY 18 DEX 30 INT 13 EGO 18 PRE 15 COM 10 SPD 6 PD 14/22 ED 14/22 REC 8 END 40 STUN 38 TOTAL STATS COST 160 TOTAL POWERS COST 162 DISADVANTAGES -100 TOTAL CHARACTER 222 DISADVANTAGES COST DESCRIPTION 15 Secret ID 15 DNPC Sister 8 or < 20 Claustrophobia 15 Hunted by VIPER 8 or < 20 Code Versus Killing 15 Rivalry with Shadowhunter POWERS COST DESCRIPTION Martial Arts 5 Kick 8D6 -2 OCV +1 DCV 4 Chop 6D6 +0 OCV +2 DCV 4 Punch 4D6 +1 OCV +2 DCV 4 Dodge +5 DCV 4 Block +2 OCV +2 DCV 2 Throw +0 OCV +1 DCV 4 Nerve Strike 2D6 NND -1 OCV +1 DCV 4 Killing Strike 1 1/2D6 HKA -2 OCV +0 DCV 10 +2 DCV 12 +3 OCV with Martial Arts 5 STR 1/2 END (1) 18 8PD/8ED Armor OIF Costume 18 12" Running 1/2 END (1) 3 Infrared Vision OIF Visor 5 8 Points Flash Defense OIF Visor 7 Radio Perceive/Transmit OIF Headset 4 Self Contained Breathing OAF Mask, Need to Don SKILLS - Acting 8 or < 3 Climbing 15 or < 3 Concealment 12 or < 3 Conversation 12 or < 3 Deduction 12 or < 3 Paramedic 12 or < 3 Persuasion 12 or < 2 PS Reporter 12 or < 3 Shadowing 12 or < 3 Stealth 15 or < 2 AK: Campaign City 12 or < 3 Acrobatics 15 or < 3 Breakfall 14 or < 3 Piloting 14 or < 3 Teamwork 15 or < 3 National Police Powers (BHL Member) 3 Access Newspaper Research Databases 5 Team Base 4 Team Vehicle Quote Link to comment Share on other sites More sharing options...
assault Posted October 23, 2003 Report Share Posted October 23, 2003 Re: LIGHTNING FIST Originally posted by phydaux TOTAL STATS COST 160 TOTAL POWERS COST 162 DISADVANTAGES -100 TOTAL CHARACTER 222 Your layout is rather unorthodox. Most people would describe this as a 322 point character. This isn't much different from a standard 350 point character. There seemed to be a couple of oddities in your maths from when I quickly looked over your characters. I would consider rechecking them. You list DEX after BOD in your character writeups. While that makes a kind of sense, it's non-standard, and thus makes it a little harder for other people to read. You also seem to reduce point costs for Everyman skills. That isn't how I handle them, but I may be the one that's "wrong". The characters themselves didn't make much of an impression on me, for better or worse. Assault's not afraid of them. Alan Quote Link to comment Share on other sites More sharing options...
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