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Classic Super Hero Teams


Cassandra

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Re: Classic Super Hero Teams

 

To go along with Batgirl

 

 

Bruce Wayne

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

18 INT 8

11 EGO 2

20 PRE 10

18 COM 4

8 PD 4

6 ED 2

4 SPD 12

8 REC 0

40 END 0

32 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Acrobatics 13-

2 AK: Gotham City 11-

3 Breakfall 13-

3 Bureaucratics 13-

6 Combat Luck +3 rPD +3 rED

3 Contortionist 13-

3 Conversation 13-

3 High Society 13-

3 Lockpicking 13-

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

15 Money: Filthy Rich

5 Offensive Strike

3 Shadowing 13-

10 SL: Overall +1

3 Stealth 13-

Total Skills Cost: 80 Points

 

Cost Powers

8 ES: RPT, IIF: Concealed Radio (-1/4)

60 Multiform 4x 250 Points [batman, Batmobile, Batplane, & Batboat]

2 Running +1"

Total Powers Cost: 70 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DNPC: Alfred Pennyworth (Useful Normal) 8-

10 DNPC: Jim Gordon (Unaware Useful Normal) 8-

10 DNPC: Lucius Fox (Unaware Useful Normal) 8-

10 DNPC: Vicki Vale (Unaware Useful Normal) 8-

20 Normal Characteristics Maxima

20 PsyL: Code Versus Killing (Common/Total)

20 PsyL: Obsessed with Crimefighting (Very Common/Strong)

5 SocL: Famous (Occasionally/Minor)

Total Disadvantages Cost: 250 Points

 

 

Batman [True Form]

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

18 INT 8

11 EGO 2

20 PRE 10

18 COM 4

8 PD 4

6 ED 2

4 SPD 12

8 REC 0

40 END 0

32 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Acrobatics 13-

2 AK: Gotham City 11-

3 Breakfall 13-

3 Bugging 13-

6 Combat Luck +3 rPD +3 rED

3 Contortionist 13-

3 Criminology 13-

3 Deduction 13-

3 Disguise 13-

3 Fast Draw 13-

3 Interrogation 13-

3 Lockpicking 13-

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

5 Offensive Strike

3 Security Systems 13-

3 Shadowing 13-

10 SL: Overall +1

3 Stealth 13-

3 Streetwise 13-

Total Skills Cost: 80 Points

 

Cost Powers

10 Armor +5 rPD +5 rED, OIF: Costume (-1/2)

20 Multipower (30 Points) OIF: Weapons Belt (-1/2)

1 u) Darkness [sight] AE 2"r, Personal Immunity (+1/4), [12c/Duration 1 Turn] (+1/4), OAF: Smoke Bombs (-1)

1 u) EB 6d6, [16c] (-0), OAF: Batarangs (-1)

1 u) EB 3d6, NND [LS: Self Contained] (+1), [16c] (-0), OAF: Sleep Gas (-1)

1 u) Entangle 3d6, DEF 3, [16c] (-0), OAF: Bolas (-1)

1 u) Stretching 4", No END (+1/2), OAF: Line Gun (-1)

3 ES: Nightvision, OIF: Cowl (-1/2)

7 ES: RPT, OIF: Cowl (-1/2)

3 Flash Defense [sight] 5 Points, OIF: Cowl (-1/2)

2 Running +1"

20 VPP 10 Points, Cosmic (+2), OIF (-1/2)

Total Powers Cost: 70 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DNPC: Alfred Pennyworth (Useful Normal) 8-

10 DNPC: Jim Gordon (Unaware Useful Normal) 8-

5 Hunted: Catwoman (As Powerful/Mild) 8-

10 Hunted: Joker (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Code Versus Killing (Common/Total)

20 PsyL: Obsessed with Crimefighting (Very Common/Strong)

10 SocL: Secret Identity [bruce Wayne] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

 

 

Batmobile

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

18 INT 8

11 EGO 2

20 PRE 10

18 COM 4

8 PD 4

6 ED 2

4 SPD 12

8 REC 0

40 END 0

32 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Acrobatics 13-

2 AK: Gotham City 11-

3 Breakfall 13-

1 Bump of Direction, Linked [Growth] (-1/2), OIF: Batmobile (-1/2)

6 Combat Luck +3 rPD +3 rED

3 Concealment 13-

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

3 Navigation [Ground] 13-

5 Offensive Strike

3 Shadowing 13-

10 SL: Overall +1

3 Stealth 13-

3 Systems Operation 13-

Total Skills Cost: 60

 

Cost Powers

15 Armor +10 rPD +10 rED, Linked [Growth] (-1/2), OIF: Batmobile (-1/2)

10 EC [batmobile]-15 Points, OIF: Batmobile (-1/2)

14 1) EB 8d6, [12c] (-1/4)

7 2) Growth: Length 2", Width 1", Mass 800kg, BODY/STUN +3, DCV -2, PER +2, Reach +1", STR +15, KNB -3", No END Persistent (+1), Always On (-1/2)

10 3) Running +5", No END (+1/2), 8x NCM

2 Flash Defense [sight] 5 Points, Linked [Growth] (-1/2), OIF: Batmobile (-1/2)

15 ES: N-Ray Sight [Lead], RPT, 360 Degree Sight, Linked [Growth] (-1/2), OIF: Batmobile (-1/2)

9 LS: High Pressure, High Radiation, Intense Cold, Intense Heat, Low Pressure/Vacuum, Self Contained,

Linked [Growth] (-1/2), OIF: Batmobile (-1/2)

8 Reduced END on 35 STR, No END (+1/2), Linked [Growth] (-1/2), OIF: Batmobile (-1/2)

Total Powers Cost: 90 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DNPC: Alfred Pennyworth (Useful Normal) 8-

10 DNPC: Jim Gordon (Unaware Useful Normal) 8-

5 Hunted: Catwoman (As Powerful/Mild) 8-

10 Hunted: Joker (As Powerful) 8-

20 Normal Characacteristics Maxima

20 PsyL: Code Versus Killing (Common/Total)

20 PsyL: Obsessed with Crimefighting (Very Common/Strong)

10 SocL: Secret Identity [bruce Wayne] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

 

 

Batplane

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

18 INT 8

11 EGO 2

20 PRE 10

18 COM 4

8 PD 4

6 ED 2

4 SPD 12

8 REC 0

40 END 0

32 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Acrobatics 13-

2 AK: Gotham City 11-

3 Breakfall 13-

1 Bump of Direction, Linked [Growth] (-1/2), OIF: Batplane (-1/2)

6 Combat Luck +3 rPD +3 rED

3 Concealment 13-

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

3 Navigation [Air] 13-

5 Offensive Strike

3 Shadowing 13-

10 SL: Overall +1

3 Stealth 13-

3 Systems Operation 13-

Total Skills Cost: 60 Points

 

Cost Powers

15 Armor +10 rPD +10 rED, Linked [Growth] (-1/2), OIF: Batplane (-1/2)

10 EC [batplane]-15 Points, OIF: Batplane (-1/2)

14 1) EB 8d6, [12c] (-1/4)

7 2) Growth: Length 2", Width 1", Mass 800kg, BODY/STUN +3, DCV -2, PER +2, Reach +1", STR +15, KNB -3", No END Persistent (+1), Always On (-1/2)

9 3) Flight 10", Variable Advantages (+1/2), [Megascale, Use Underwater, or 1/2 END Only (-1/4)]

2 Flash Defense [sight] 5 Points, Linked [Growth] (-1/2), OIF: Batplane (-1/2)

15 ES: RPT, 360 Degree Radar, Linked [Growth] (-1/2), OIF: Batplane (-1/2)

9 LS: High Pressure, High Radiation, Intense Cold, Intense Heat, Low Pressure/Vacuum, Self Contained,

Linked [Growth] (-1/2), OIF: Batplane (-1/2)

8 Reduced END on 35 STR, No END (+1/2), Linked [Growth] (-1/2), OIF: Batplane (-1/2)

Total Powers Cost: 90 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DNPC: Alfred Pennyworth (Useful Normal) 8-

10 DNPC: Jim Gordon (Unaware Useful Normal) 8-

5 Hunted: Catwoman (As Powerful/Mild) 8-

10 Hunted: Joker (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Code Versus Killing (Common/Total)

20 PsyL: Obsessed with Crimefighting (Very Common/Strong)

10 SocL: Secret Identity [bruce Wayne] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

 

 

Batboat

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

18 INT 8

11 EGO 2

20 PRE 10

18 COM 4

8 PD 4

6 ED 2

4 SPD 12

8 REC 0

40 END 0

32 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Acrobatics 13-

2 AK: Gotham City 11-

3 Breakfall 13-

1 Bump of Direction, Linked [Growth] (-1/2), OIF: Batboat (-1/2)

6 Combat Luck +3 rPD +3 rED

3 Concealment 13-

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

3 Navigation [sea] 13-

5 Offensive Strike

3 Shadowing 13-

10 SL: Overall +1

3 Stealth 13-

3 Systems Operation 13-

Total Skills Cost: 60 Points

 

Cost Powers

15 Armor +10 rPD +10 rED, Linked [Growth] (-1/2), OIF: Batboat (-1/2)

10 EC [batboat]-15 Points, OIF: Batboat (-1/2)

14 1) EB 8d6, [12c] (-1/4)

7 2) Growth: Length 2", Width 1", Mass 800kg, BODY/STUN +3, DCV -2, PER +2, Reach +1", STR +15, KNB -3", No END Persistent (+1), Always On (-1/2)

10 3) Swimming +10", 8x NCM, No END (-1/2)

15 ES: RPT, 360 Degree Active Sonar, Linked [Growth] (-1/2), OIF: Batboat (-1/2)

2 Flash Defense [sight] 5 Points, Linked [Growth] (-1/2), OIF: Batboat (-1/2)

8 LS: High Pressure, High Radiation, Intense Cold, Intense Heat, Low Pressure/Vacuum, Self Contained,

Linked [Growth] (-1/2), OIF: Batboat (-1/2)

8 Reduced END on 35 STR, No END (+1/2), Linked [Growth] (-1/2), OIF: Batboat (-1/2)

Total Powers Cost: 90 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DNPC: Alfred Pennyworth (Useful Normal) 8-

10 DNPC: Jim Gordon (Unaware Useful Normal) 8-

5 Hunted: Catwoman (As Powerful/Mild) 8-

10 Hunted: Joker (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Code Versus Killing (Common/Total)

20 PsyL: Obsessed with Crimefighting (Very Common/Strong)

10 SocL: Secret Identity [bruce Wayne] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

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Re: Classic Super Hero Teams

 

Batplane

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

18 INT 8

11 EGO 2

20 PRE 10

18 COM 4

8 PD 4

6 ED 2

4 SPD 12

8 REC 0

40 END 0

32 STUN 0

Total Characteristics Cost: 250 Points

 

Cost Skills

3 Acrobatics 13-

2 AK: Gotham City 11-

2 Bump of Direction, OIF: Batplane (-1/2)

6 Combat Luck +3 rPD +3 rED

6 CSL: EB +3

3 Navigation [Air] 13-

3 Systems Operation 13-

Total Skills Cost: 25 Points

 

Cost Powers

20 Armor +10 rPD +10 rED, OIF: Batplane (-1/2)

17 EC [batplane]-25 Points, OIF: Batplane (-1/2)

17 1) EB 10d6, [16c] (-0)

14 2) Flight 10", No END Persistent (+1), Variable Advantratges (+1/2), Megascale or Underwater Only (-1/4)

17 2) STR +15, No END Persistent on 35 STR (+1)

20 ES: RPT, 360 Degree Radar, OIF: Batplane (-1/2)

3 Flash Defense [sight] 5 Points, OIF: Batplane (-1/2)

4 KNB Resist -3", OIF: Batplane (-1/2)

13 LS: High Pressure, High Radiation, Intense Cold, Intense Heat, Low Pressure/Vacuum, Self Contained, OIF: Batplane (-1/2)

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DNPC: Alfred Pennyworth (Useful Normal) 8-

10 DNPC: Jim Gordon (Unaware Useful Normal) 8-

5 Hunted: Catwoman (As Powerful/Mild) 8-

10 Hunted: Joker (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Code Versus Killing (Common/Total)

20 PsyL: Obsessed with Crimefighting (Very Common/Strong)

10 SocL: Secret Identity [bruce Wayne] (Occasionally/Major)

Total Disadvantatges Cost: 250 Points

 

Updated version of the above Bruce Wayne Multiform.

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  • 3 months later...

Re: Classic Super Hero Teams

 

Begging for any help available

{I'm staring at Cassandra as I say this, but please, could anyone help}

 

Has anyone got HDC files for the following people?

All are Avengers or related Marvel supers:

 

 

  • MS.MARVEL aka WARBIRD
  • WONDER MAN
  • VISION
  • STAR FOX
  • SCARLET WITCH
  • MOCKINGBIRD
  • METEORITE aka MOONSTONE

 

please pop them off to Egyptoid @ Gmail . Com if its cool. :help:

Thanks a Lot.

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