Zen Archer Posted August 13, 2012 Report Share Posted August 13, 2012 Re: Classic Super Hero Teams Death Traps jokers sees in the Batcave from the Adam West TV Show. The entire opening adventure from the "Crazy Quilt" episode featuring Robin was a complete tribute to that TV series. Quote Link to comment Share on other sites More sharing options...
kahuna's bro Posted August 13, 2012 Report Share Posted August 13, 2012 Re: Classic Super Hero Teams Got her for you. thanks Quote Link to comment Share on other sites More sharing options...
Cassandra Posted August 13, 2012 Author Report Share Posted August 13, 2012 Re: Classic Super Hero Teams To go along with Batgirl Bruce Wayne Val Char Cost 20 STR 10 18 DEX 24 20 CON 20 12 BODY 4 18 INT 8 11 EGO 2 20 PRE 10 18 COM 4 8 PD 4 6 ED 2 4 SPD 12 8 REC 0 40 END 0 32 STUN 0 Total Characteristics Cost: 100 Points Cost Skills 3 Acrobatics 13- 2 AK: Gotham City 11- 3 Breakfall 13- 3 Bureaucratics 13- 6 Combat Luck +3 rPD +3 rED 3 Contortionist 13- 3 Conversation 13- 3 High Society 13- 3 Lockpicking 13- 4 Martial Block 4 Martial Dodge 4 Martial Strike 3 Martial Throw 15 Money: Filthy Rich 5 Offensive Strike 3 Shadowing 13- 10 SL: Overall +1 3 Stealth 13- Total Skills Cost: 80 Points Cost Powers 8 ES: RPT, IIF: Concealed Radio (-1/4) 60 Multiform 4x 250 Points [batman, Batmobile, Batplane, & Batboat] 2 Running +1" Total Powers Cost: 70 Points Total Cost: 250 Points 150+ Disadvantages 5 DNPC: Alfred Pennyworth (Useful Normal) 8- 10 DNPC: Jim Gordon (Unaware Useful Normal) 8- 10 DNPC: Lucius Fox (Unaware Useful Normal) 8- 10 DNPC: Vicki Vale (Unaware Useful Normal) 8- 20 Normal Characteristics Maxima 20 PsyL: Code Versus Killing (Common/Total) 20 PsyL: Obsessed with Crimefighting (Very Common/Strong) 5 SocL: Famous (Occasionally/Minor) Total Disadvantages Cost: 250 Points Batman [True Form] Val Char Cost 20 STR 10 18 DEX 24 20 CON 20 12 BODY 4 18 INT 8 11 EGO 2 20 PRE 10 18 COM 4 8 PD 4 6 ED 2 4 SPD 12 8 REC 0 40 END 0 32 STUN 0 Total Characteristics Cost: 100 Points Cost Skills 3 Acrobatics 13- 2 AK: Gotham City 11- 3 Breakfall 13- 3 Bugging 13- 6 Combat Luck +3 rPD +3 rED 3 Contortionist 13- 3 Criminology 13- 3 Deduction 13- 3 Disguise 13- 3 Fast Draw 13- 3 Interrogation 13- 3 Lockpicking 13- 4 Martial Block 4 Martial Dodge 4 Martial Strike 3 Martial Throw 5 Offensive Strike 3 Security Systems 13- 3 Shadowing 13- 10 SL: Overall +1 3 Stealth 13- 3 Streetwise 13- Total Skills Cost: 80 Points Cost Powers 10 Armor +5 rPD +5 rED, OIF: Costume (-1/2) 20 Multipower (30 Points) OIF: Weapons Belt (-1/2) 1 u) Darkness [sight] AE 2"r, Personal Immunity (+1/4), [12c/Duration 1 Turn] (+1/4), OAF: Smoke Bombs (-1) 1 u) EB 6d6, [16c] (-0), OAF: Batarangs (-1) 1 u) EB 3d6, NND [LS: Self Contained] (+1), [16c] (-0), OAF: Sleep Gas (-1) 1 u) Entangle 3d6, DEF 3, [16c] (-0), OAF: Bolas (-1) 1 u) Stretching 4", No END (+1/2), OAF: Line Gun (-1) 3 ES: Nightvision, OIF: Cowl (-1/2) 7 ES: RPT, OIF: Cowl (-1/2) 3 Flash Defense [sight] 5 Points, OIF: Cowl (-1/2) 2 Running +1" 20 VPP 10 Points, Cosmic (+2), OIF (-1/2) Total Powers Cost: 70 Points Total Cost: 250 Points 150+ Disadvantages 5 DNPC: Alfred Pennyworth (Useful Normal) 8- 10 DNPC: Jim Gordon (Unaware Useful Normal) 8- 5 Hunted: Catwoman (As Powerful/Mild) 8- 10 Hunted: Joker (As Powerful) 8- 20 Normal Characteristics Maxima 20 PsyL: Code Versus Killing (Common/Total) 20 PsyL: Obsessed with Crimefighting (Very Common/Strong) 10 SocL: Secret Identity [bruce Wayne] (Occasionally/Major) Total Disadvantages Cost: 250 Points Batmobile Val Char Cost 20 STR 10 18 DEX 24 20 CON 20 12 BODY 4 18 INT 8 11 EGO 2 20 PRE 10 18 COM 4 8 PD 4 6 ED 2 4 SPD 12 8 REC 0 40 END 0 32 STUN 0 Total Characteristics Cost: 100 Points Cost Skills 3 Acrobatics 13- 2 AK: Gotham City 11- 3 Breakfall 13- 1 Bump of Direction, Linked [Growth] (-1/2), OIF: Batmobile (-1/2) 6 Combat Luck +3 rPD +3 rED 3 Concealment 13- 4 Martial Block 4 Martial Dodge 4 Martial Strike 3 Martial Throw 3 Navigation [Ground] 13- 5 Offensive Strike 3 Shadowing 13- 10 SL: Overall +1 3 Stealth 13- 3 Systems Operation 13- Total Skills Cost: 60 Cost Powers 15 Armor +10 rPD +10 rED, Linked [Growth] (-1/2), OIF: Batmobile (-1/2) 10 EC [batmobile]-15 Points, OIF: Batmobile (-1/2) 14 1) EB 8d6, [12c] (-1/4) 7 2) Growth: Length 2", Width 1", Mass 800kg, BODY/STUN +3, DCV -2, PER +2, Reach +1", STR +15, KNB -3", No END Persistent (+1), Always On (-1/2) 10 3) Running +5", No END (+1/2), 8x NCM 2 Flash Defense [sight] 5 Points, Linked [Growth] (-1/2), OIF: Batmobile (-1/2) 15 ES: N-Ray Sight [Lead], RPT, 360 Degree Sight, Linked [Growth] (-1/2), OIF: Batmobile (-1/2) 9 LS: High Pressure, High Radiation, Intense Cold, Intense Heat, Low Pressure/Vacuum, Self Contained, Linked [Growth] (-1/2), OIF: Batmobile (-1/2) 8 Reduced END on 35 STR, No END (+1/2), Linked [Growth] (-1/2), OIF: Batmobile (-1/2) Total Powers Cost: 90 Points Total Cost: 250 Points 150+ Disadvantages 5 DNPC: Alfred Pennyworth (Useful Normal) 8- 10 DNPC: Jim Gordon (Unaware Useful Normal) 8- 5 Hunted: Catwoman (As Powerful/Mild) 8- 10 Hunted: Joker (As Powerful) 8- 20 Normal Characacteristics Maxima 20 PsyL: Code Versus Killing (Common/Total) 20 PsyL: Obsessed with Crimefighting (Very Common/Strong) 10 SocL: Secret Identity [bruce Wayne] (Occasionally/Major) Total Disadvantages Cost: 250 Points Batplane Val Char Cost 20 STR 10 18 DEX 24 20 CON 20 12 BODY 4 18 INT 8 11 EGO 2 20 PRE 10 18 COM 4 8 PD 4 6 ED 2 4 SPD 12 8 REC 0 40 END 0 32 STUN 0 Total Characteristics Cost: 100 Points Cost Skills 3 Acrobatics 13- 2 AK: Gotham City 11- 3 Breakfall 13- 1 Bump of Direction, Linked [Growth] (-1/2), OIF: Batplane (-1/2) 6 Combat Luck +3 rPD +3 rED 3 Concealment 13- 4 Martial Block 4 Martial Dodge 4 Martial Strike 3 Martial Throw 3 Navigation [Air] 13- 5 Offensive Strike 3 Shadowing 13- 10 SL: Overall +1 3 Stealth 13- 3 Systems Operation 13- Total Skills Cost: 60 Points Cost Powers 15 Armor +10 rPD +10 rED, Linked [Growth] (-1/2), OIF: Batplane (-1/2) 10 EC [batplane]-15 Points, OIF: Batplane (-1/2) 14 1) EB 8d6, [12c] (-1/4) 7 2) Growth: Length 2", Width 1", Mass 800kg, BODY/STUN +3, DCV -2, PER +2, Reach +1", STR +15, KNB -3", No END Persistent (+1), Always On (-1/2) 9 3) Flight 10", Variable Advantages (+1/2), [Megascale, Use Underwater, or 1/2 END Only (-1/4)] 2 Flash Defense [sight] 5 Points, Linked [Growth] (-1/2), OIF: Batplane (-1/2) 15 ES: RPT, 360 Degree Radar, Linked [Growth] (-1/2), OIF: Batplane (-1/2) 9 LS: High Pressure, High Radiation, Intense Cold, Intense Heat, Low Pressure/Vacuum, Self Contained, Linked [Growth] (-1/2), OIF: Batplane (-1/2) 8 Reduced END on 35 STR, No END (+1/2), Linked [Growth] (-1/2), OIF: Batplane (-1/2) Total Powers Cost: 90 Points Total Cost: 250 Points 150+ Disadvantages 5 DNPC: Alfred Pennyworth (Useful Normal) 8- 10 DNPC: Jim Gordon (Unaware Useful Normal) 8- 5 Hunted: Catwoman (As Powerful/Mild) 8- 10 Hunted: Joker (As Powerful) 8- 20 Normal Characteristics Maxima 20 PsyL: Code Versus Killing (Common/Total) 20 PsyL: Obsessed with Crimefighting (Very Common/Strong) 10 SocL: Secret Identity [bruce Wayne] (Occasionally/Major) Total Disadvantages Cost: 250 Points Batboat Val Char Cost 20 STR 10 18 DEX 24 20 CON 20 12 BODY 4 18 INT 8 11 EGO 2 20 PRE 10 18 COM 4 8 PD 4 6 ED 2 4 SPD 12 8 REC 0 40 END 0 32 STUN 0 Total Characteristics Cost: 100 Points Cost Skills 3 Acrobatics 13- 2 AK: Gotham City 11- 3 Breakfall 13- 1 Bump of Direction, Linked [Growth] (-1/2), OIF: Batboat (-1/2) 6 Combat Luck +3 rPD +3 rED 3 Concealment 13- 4 Martial Block 4 Martial Dodge 4 Martial Strike 3 Martial Throw 3 Navigation [sea] 13- 5 Offensive Strike 3 Shadowing 13- 10 SL: Overall +1 3 Stealth 13- 3 Systems Operation 13- Total Skills Cost: 60 Points Cost Powers 15 Armor +10 rPD +10 rED, Linked [Growth] (-1/2), OIF: Batboat (-1/2) 10 EC [batboat]-15 Points, OIF: Batboat (-1/2) 14 1) EB 8d6, [12c] (-1/4) 7 2) Growth: Length 2", Width 1", Mass 800kg, BODY/STUN +3, DCV -2, PER +2, Reach +1", STR +15, KNB -3", No END Persistent (+1), Always On (-1/2) 10 3) Swimming +10", 8x NCM, No END (-1/2) 15 ES: RPT, 360 Degree Active Sonar, Linked [Growth] (-1/2), OIF: Batboat (-1/2) 2 Flash Defense [sight] 5 Points, Linked [Growth] (-1/2), OIF: Batboat (-1/2) 8 LS: High Pressure, High Radiation, Intense Cold, Intense Heat, Low Pressure/Vacuum, Self Contained, Linked [Growth] (-1/2), OIF: Batboat (-1/2) 8 Reduced END on 35 STR, No END (+1/2), Linked [Growth] (-1/2), OIF: Batboat (-1/2) Total Powers Cost: 90 Points Total Cost: 250 Points 150+ Disadvantages 5 DNPC: Alfred Pennyworth (Useful Normal) 8- 10 DNPC: Jim Gordon (Unaware Useful Normal) 8- 5 Hunted: Catwoman (As Powerful/Mild) 8- 10 Hunted: Joker (As Powerful) 8- 20 Normal Characteristics Maxima 20 PsyL: Code Versus Killing (Common/Total) 20 PsyL: Obsessed with Crimefighting (Very Common/Strong) 10 SocL: Secret Identity [bruce Wayne] (Occasionally/Major) Total Disadvantages Cost: 250 Points Quote Link to comment Share on other sites More sharing options...
Cassandra Posted August 18, 2012 Author Report Share Posted August 18, 2012 Re: Classic Super Hero Teams Batplane Val Char Cost 20 STR 10 18 DEX 24 20 CON 20 12 BODY 4 18 INT 8 11 EGO 2 20 PRE 10 18 COM 4 8 PD 4 6 ED 2 4 SPD 12 8 REC 0 40 END 0 32 STUN 0 Total Characteristics Cost: 250 Points Cost Skills 3 Acrobatics 13- 2 AK: Gotham City 11- 2 Bump of Direction, OIF: Batplane (-1/2) 6 Combat Luck +3 rPD +3 rED 6 CSL: EB +3 3 Navigation [Air] 13- 3 Systems Operation 13- Total Skills Cost: 25 Points Cost Powers 20 Armor +10 rPD +10 rED, OIF: Batplane (-1/2) 17 EC [batplane]-25 Points, OIF: Batplane (-1/2) 17 1) EB 10d6, [16c] (-0) 14 2) Flight 10", No END Persistent (+1), Variable Advantratges (+1/2), Megascale or Underwater Only (-1/4) 17 2) STR +15, No END Persistent on 35 STR (+1) 20 ES: RPT, 360 Degree Radar, OIF: Batplane (-1/2) 3 Flash Defense [sight] 5 Points, OIF: Batplane (-1/2) 4 KNB Resist -3", OIF: Batplane (-1/2) 13 LS: High Pressure, High Radiation, Intense Cold, Intense Heat, Low Pressure/Vacuum, Self Contained, OIF: Batplane (-1/2) Total Powers Cost: 125 Points Total Cost: 250 Points 150+ Disadvantages 5 DNPC: Alfred Pennyworth (Useful Normal) 8- 10 DNPC: Jim Gordon (Unaware Useful Normal) 8- 5 Hunted: Catwoman (As Powerful/Mild) 8- 10 Hunted: Joker (As Powerful) 8- 20 Normal Characteristics Maxima 20 PsyL: Code Versus Killing (Common/Total) 20 PsyL: Obsessed with Crimefighting (Very Common/Strong) 10 SocL: Secret Identity [bruce Wayne] (Occasionally/Major) Total Disadvantatges Cost: 250 Points Updated version of the above Bruce Wayne Multiform. Quote Link to comment Share on other sites More sharing options...
Egyptoid Posted November 20, 2012 Report Share Posted November 20, 2012 Re: Classic Super Hero Teams Begging for any help available {I'm staring at Cassandra as I say this, but please, could anyone help} Has anyone got HDC files for the following people? All are Avengers or related Marvel supers: MS.MARVEL aka WARBIRD WONDER MAN VISION STAR FOX SCARLET WITCH MOCKINGBIRD METEORITE aka MOONSTONE please pop them off to Egyptoid @ Gmail . Com if its cool. Thanks a Lot. Quote Link to comment Share on other sites More sharing options...
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