gilgamesh Posted August 21, 2012 Report Share Posted August 21, 2012 Hey all, So I have a player who has a very comlex summon zombie power....now the issue is, we hate the task based system of them hanging around....we want it to be more free form than that and maybe be depicted by END or something....like say: when he summons the zombie he buys it an amount of endurance and it burnes through it as it exists...then dies, or needs to be refilled. Any ideas? Cheers. Quote Link to comment Share on other sites More sharing options...
Lucius Posted August 21, 2012 Report Share Posted August 21, 2012 Re: different summon powers sounds workable, but I've never done anything like it so I can't speak from experience. Lucius Alexander Summon Palindromedary Quote Link to comment Share on other sites More sharing options...
Christopher Posted August 21, 2012 Report Share Posted August 21, 2012 Re: different summon powers Hey all, So I have a player who has a very comlex summon zombie power....now the issue is, we hate the task based system of them hanging around....we want it to be more free form than that and maybe be depicted by END or something....like say: when he summons the zombie he buys it an amount of endurance and it burnes through it as it exists...then dies, or needs to be refilled. Any ideas? Cheers. You could just say that is what the task based system simulates. For intelligent beings it shows how much they are willing to do. For stupid ones it means how much fuel (animation magic) they have. They burn it faster in combat. As in 6E all characteristics cost the same, you could also repalce the EGO-Contest with a different one. Also keep in mind that he can: - At GM Option make another EGO-Contest to Refill his Tasks, but at a comulative -1 per previous EGO contest - Propably needs "Slavishly Loyal", so he get's a lot of Tasks. - Anytime (he still has at least one Task) dismiss his Zombie to Summon a new one. Quote Link to comment Share on other sites More sharing options...
gilgamesh Posted August 21, 2012 Author Report Share Posted August 21, 2012 Re: different summon powers Gotcha, thanks guys! Quote Link to comment Share on other sites More sharing options...
ayinde Posted August 23, 2012 Report Share Posted August 23, 2012 Re: different summon powers Could you just build a fallower with the resurrect power that requires your wizard. To cast a spell on a dead body ( mabey a heal spell ) and give him susceptible disadvantage (change task) and must fallow commands of wizard Quote Link to comment Share on other sites More sharing options...
ayinde Posted August 23, 2012 Report Share Posted August 23, 2012 Re: different summon powers Almost forgot sale off its recovery Quote Link to comment Share on other sites More sharing options...
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