g3taso Posted June 28, 2018 Report Share Posted June 28, 2018 I am exploring using Telekinesis to perform combat maneuvers at range, with a TK rating of 15. I am interested in how (in 5e) to add base damage to Joint Break. As it stands, with a TK strength of 15, base damage is HKA 1d6 +1 but I am shooting for HKA 3d6. My only idea so far is a RKA linked to the Joint Break (-0 limitation, since it links to a "smaller AP cost" combat maneuver) aka the manual RKA 1 1/2d6 (standard effect: 4 BODY, 8 STUN) (25 Active Points); TK-Based Combat Maneuvers Doing Killing Damage (-2) (*Note this Limitation means it only applies to 2 combat maneuvers) Is this solid? Is there a better way? Quote Link to comment Share on other sites More sharing options...
eepjr24 Posted June 28, 2018 Report Share Posted June 28, 2018 I did not see "Joint Break" in 5er, so I am guessing it is in the UMA or something like that which is buried in a box somewhere. If it is similar to Knife Hand or Kidney Blow, which are 1/2d6 KA's, you are correct that you would need to link it or do something else. However, with linked powers the targets defenses would still apply separately to each attack (5er, 300). Also, you cannot link a power to multiple maneuvers (unless you are using them all at once). You can only link to the maneuver at all with GM permission, so make sure to clear it with them (linking RKA to RKA). - E Quote Link to comment Share on other sites More sharing options...
dsatow Posted June 28, 2018 Report Share Posted June 28, 2018 Joint break is in the UMA, Ninja Hero, etc. Its part of the expanded maneuvers and is a combo grab and KA. You can buy 4 point DC in martial arts to increase the damage. A seldom used ability is using combat skill level to up damage classes at two levels per damage class. Quote Link to comment Share on other sites More sharing options...
g3taso Posted June 29, 2018 Author Report Share Posted June 29, 2018 For killing damage thats 2 martial damage classes (6 per die), correct? Quote Link to comment Share on other sites More sharing options...
dsatow Posted June 29, 2018 Report Share Posted June 29, 2018 33 minutes ago, g3taso said: For killing damage thats 2 martial damage classes (6 per die), correct? IIRC, in 5th that is correct. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.