Demonsong Posted December 2, 2003 Report Share Posted December 2, 2003 Aura Advantage? A power that is basically area affect, radius 2 hex. That is centered on the person that is using the power but does not effect him. I have not seen a good example of this so I am thinking….. +1 Area of Effect +1/4 Personal Immunity -1/2 No Range (if appropriate) -1/2 reduced AOE: radius 2 hex (if appropriate) That’s kind of clunky…..but it fits what I want to do. Any one else have any ideas? Maybe just a new +1/2 or +3/4 Aura Advantage? Thanks Quote Link to comment Share on other sites More sharing options...
Talon Posted December 2, 2003 Report Share Posted December 2, 2003 You could reduce the active cost by doing: +1/2 AOE 1 Hex +1/4 2x area +1/4 Personal Immunity -1/2 No Range Note you might also need Continuous, depending on the nature of the power. I also don't have the rules with me so I don't remember if you get mobility for free or not -- if you don't, you'd need Mobile or UAA or something so the effect moves around with you. This becomes an expensive effect, but it's incredibly useful in a lot of circumstances. Quote Link to comment Share on other sites More sharing options...
Dust Raven Posted December 2, 2003 Report Share Posted December 2, 2003 If I recall correctly, you can target yourself with a constant, AoE power automatically. It's when you wish to target someone else and have it stick with them than you need UAA. Otherwise Talon's writeup is exactly what I was thinking of, plus Continuous. Quote Link to comment Share on other sites More sharing options...
Demonsong Posted December 3, 2003 Author Report Share Posted December 3, 2003 Thanks! Quote Link to comment Share on other sites More sharing options...
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