Two things:
I need an opinion on the "arms race" of creative players.
In a 250 pt. 5th ed.
There are Active point and limitation caps in place for a current game (50 pts and -1 respectively). I realize now that I should have imposed a DC limit, 'cause my players LOVE to use levels to turn a respectable 8d6 into say 14, and a fairly low-level DCV of 4 or 5 into 14 (figuring in maneuvers and such).
Now, I know that I bear a lot of responsibility for not reigning in players enough, but my fear is that in order to challenge them, at least combat wise, I'm now engaged in an arms race to keep up with a few players in a sizable group who don't seem to possess a sense of scale.
So, how have you guys handled this in the past?
I want the game to be challenging and engaging for everyone. The story seems to have their interest, but I can see a not too distant time down the road where, in order to reign in my "few", the others will either be forced to join in with behavior I don't want to encourage, or get crushed by vastly over-powered enemies.
Thing 2 is much easier. Any good sources or links for giant robots/Mecha?
Thanks for your time!