"...buying off the Always On limitation and taking whatever limitation (Concentration, Costs End, whatever)..."
Yeah, although I don't really want it to interfere constantly, like Concentrate would. It should be able to be kept off *most* of the time.
"...buy the +1/2 power advantage persistent..."
Sure, but then he can just turn it off during breakfast and leave it off all day. Not what I'm looking for.
"...build the Power with Always On; then buy Suppress, using the Standard Effect Rule to give it just enough to turn the Power completely off, with the No Range and Self Only Limitations (-1/2 each)...."
Yeah, here's the thing. To buy that first power Always On shoots it from its puny 15 points way up to 45APs. (I can cut the RPs down no prob, but that won't change the suppress).
THEN, to suppress that, I need a 13D6 Suppress WITH OEnd, Const - for an additonal 78RPs!
I know, I know - nobody said it would be cheap. But that's ridiculous - and all for **15APs** of effect!
No, I'm really just looking for a way of making a small power that is kept off most of the time, but accidentally turns back on whenever he's PRE attacked, stunned, unconscious, etc.
I'll prob'ly just buy it as a Suscepibility or Phys Lim.