First, pardon's if this is trollish or whatnot, the length of my post, and if this is an old discussion I should have searched for more...
Being an avid collector of all things RPG, I have a collection of all systems (Hero, GURPS, WFRP 1 & 2, Hackmaster, AD&D 2, AD&D 1, D&D 3.0, D&D 3.5, OD&D, various D20 variants, Decipher LoTR, Burning Wheel, Riddle of Steel, and a few others I can't remember.)
I'll play almost anything, although I generally make a better GM than I do a player...don't know why, just do. Most of the systems I've done as one offs, or short 'breaks' for something different. GURPS has been my staple...
I started out GM'ing AD&D 1st edition, then switched to GURPS 3rd edition a number of years ago. I have a very large GURPS 3 collection, despite the fact that we almost always play fantasy (we did a little GURPS Space, and GURPS Old West, but they were short breaks.) With the release of GURPS 4th, I bought all the books, but find myself in a quandry...do I convert to GURPS 4th, or is it time to try a new system...
I recently tried Castles and Crusades, an old school D20 varient and came away from it remembering why I switched to GURPS. What I didn't like about GURPS was:
* Spell system
* The length of time combat took, "...you see three Ogres...4 hours later, well, that's enough for this session, see ya next week."
* Lack of players
* I have to supply all the books for any system other than D&D 3.0 we play (I make the most money.)
Now, the latter two are not likely to change unless I switch to D20, and I'm not sure I want to go through that. I heard good things about True20, and Fantasy Hero has intrigued me (not so much the latest setting though), though it seems a bit daunting to learn. The question I have is, before I take the plunge with GURPS 4th, should I consider Fantasy Hero, and why, or even why not for that matter? Others?
Your input will help, I've feel like I've been going in circles reviewing all my options. It's left me frozen for the past few months.