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marediv

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Everything posted by marediv

  1. Ok one final question. Is it not allowed to take limitations on stats? I have a GM that gives limitations on stats if they make sense like Mutant DNA and such. I have not seen any such limitaions in 6th edition. And by stats I mean str, dex, etc.
  2. Not sure if this is the right forum. Thinking of making a new character for a future game and wanted some input. I was thinking of making a hero that had his father being Doctor Destroyer. Not sure if he is going to be natural born or Engineered. If natural born who should his mother be? If engineered should he have been "created" by Teleios amd raised by Menton or some other enemy of Destroyer to eventually replace him, or come to relize on his own he needs to defeat his father for the safety of the world?
  3. Are we going to get a sixith edition book that gives updated information on stronghold? I know there was a book before all about stronghold, but not sure if it is still valid.
  4. When you use autofire attacks, do you have to pay the endurance for each shot or is it all combined. ie Invictus in the villans book 1 pg 58 has an autofire with 5 end cost. Is it a flat 5 or would it be 5 per shot?
  5. Thanks alot this will all help. Additionally I know I remember from the comics the lantern for recharging is typically with tehm, but when they are far from their base they don't just carry the lantern. Is it stored extra dimensinally and if so how would that storage be built?
  6. Not sure if these have been addressed, but I am trying to make a Green Lantern Character. What is the best way to build him to get the most bang for my buck? Also I have decided I might want to try a VPP. How do I figure up the control cost for the power? If I have a 80 point VPP do I need a 80 point control cost in order to use it? And finally is there a list somewhere of how to figure out points for powers "on the fly" for a VPP? Once I figure out a power I plan on noting it in a notebook, but a premaid list would make things easier. Thanks in advance
  7. I was looking at the power Direct Current Paralysis. Is it still intended to be a strength roll to escape? If so how is it worth using if most villans can break out of a 3PD/3ED Entangle with 3d6 body with can only have up to 6 Body at most I believe?
  8. Not sure if this has been addressed before. I know in the books, Villains are built without using limitations. Is this the norm so Villans are not too powerful, or can they be bought using limitaions on the powers they have?
  9. marediv

    Beast Boy

    I am trying to work on making a character for a game I will be playing soon. I am not sure if this has been addressed before, but which way would be easier to make a beast boy type character? Using multiform or a variable power pool? Any help would be appreciated.
  10. I am creating a character that has Change Environment cold and am trying to find out if it does damage to people in the area. Also if there is a chart that shows damage one would take in extreme cold like the antartic.
  11. How would I be able to replicate the abilty Rogue from Marvel has with transfere being removed?
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