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Russell

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Everything posted by Russell

  1. Re: Jane's Superhumans Treb In case you did not read through this thread, IT'S ABOUT POLITICS. Read the comments on how the third world would fall into dictatorship under supers. etc. I notice you did not flame any of those comments for politics or spelling. Comics, especially the good ones, make political statements all the time. ( I just loved Senkewitz's (yea yea spelling; bite me) friendly dictator cards. Or the comments Miller often works into his narratives about american military power. A good game based on those more mature comic books would involve these themes. Condescension is not argument.
  2. Re: Building the Animated Justice League Just for Fun here is a Blanaced 250pts SUPER MAN. Obiously all his powers are watered down but I belive the main ones are all here. SUPERMAN CHARACTERISTICS 60 STR 40 –¼ # 26 DEX 38 –¼ # 28 CON 29 –¼ # 12 BOD 3 -¼ # 10 INT 0 10 EGO 0 18 PRE 6 –¼ # 15 COM 2 12 PD 0 10 ED 3 -¼ # 6 SPD 17 –¼ # 18 REC 0 56 END 0 50 STN –5 –¼ # TOTAL 133 pts SKILLS/PERKS 2 P.S. REPORTER 11< 1 PERK (PRESS CREDENTIALS) 3 pts POWERS 15 EC POWERS OF SUPERMAN 41 15Pd 15Ed ARMOR, HARDENED 15 15†FLIGHT 15 FULL LIFE SUPPORT 15 1D6 RKA, PENETRATING AUTO FIRE 80 pts -1/4 # 20 MULTI POWER (SUPER FAST) 2u x32 NON COMBAT FLIGHT 2u FASTER THAN LIGHT TRAVEL 1u INSTANT CHANGE 20 pts -¼ # 20 N RAY VISION (LEAD) 10 +7†TELESCOPIC VISION 10 +7†TELESCOPIC HEARING -½ NOT PERSISTENT -½ FULL PHASE ACTIVATION -½ COSTS END -½ x2 END 12 pts -¼ # 3 ULTRA SONIC HEARING 2 pts -¼ # # NOT IN THE PRESENCE OF KRIPTONITE. DISADVANTAGES 10 PUBLIC ID (SUPERMAN) 15 SECRET ID (CLARK KENT) 20 REP (GREAT AND VALIANT SUPER HERO) 14< EXTREME 20 CODE AGAINST KILLING 20 PROTECTOR OF THE WORLD 20 HUNTED BY LEX LUTHOR 11< 15 DNPC LOIS LANE 11< 10 DNPC JIMMY 8< 10 SUSCEPTIBLE TO KRIPTONITE 3D6 EVERY 5 MINUTES 10 PATRIOTIC (USA) 150 pts
  3. Re: Anyone have a writeup for a super archer? Wrong thread sorry
  4. Re: Jane's Superhumans What makes anyone belive that only non democratic countries would be run by supers? The first thing america will do with supers is make them celibrities. Celibrities with real powers, hell any country that would elect Regan and Arnold would make a real super thier king! Repeal the 2 term limit, go buying up all the supers from third world countries they can get there hands on tie them down to the republican party. and become an even bigger more beligerant super power than they already are.... A super like Invictus would be running the show in a generation.
  5. Russell

    Show me the PC

    Re: Show me the PC i cant "read" your character. Im a bit old school what does 50 str 10 40 50 19< mean? I understand he has a 50 str and it should cost 40pts but whats with all the other numbers??
  6. Russell

    Show me the PC

    Re: Show me the PC Let me know what you think of this char. For a full powered creatures of the night campain. Night Wraith 30 STR 16* 29 DEX 46* 18 CON 12* 11 BOD 2 13 INT 3 11 EGO 2 28 PRE 14* 10 COM 0 10 PD 3* (20) 10 ED 5* (20) 6 SPD 17* 10 REC 0 36 END 0 35 STN 0 120 pts 60 Soul Powers 6u Desolidification 0 end Soul Form 5u 3D6 AVLD AUTOFIRE 0 end Soul Bullets –¼ no Kb 3u 4D6/8d6wStr HTH AVLD 0 end Soul Sword –¼ no Kb 6u 21†Teleport ½ end x2 mass Travel the Astral Plane 64 pts * 30 10Pd 10Ed ARMOR 10 12 MENTAL DEFENSE 7 5†Flight –½ Desolid Only 5 Soul Vision (Can see outline of any spirit) 42 pts * 40 Retro Cognition -3 Only with Dead Bodies. Only about how they died. Uncontrolled, Spirit of the dead chooses to talk about its death. Only what spirit knows or chooses to say. 10 pts (Total GM Control) 3 STEALTH 15< 3 INEROGATION 15< 3 Rituals of Death 12< 3 Occult 12< 2 Perk Recognized Occult Expert (secret ID) 14 pts * -¼ Hero ID only AVLD vs Mental Defense Desolidification affected by Magic attacks / Barriers Disadvantages 25 Watched by the dead 20 Code against killing 15 Secret ID Occult scholar 20 Hunted Devils Advocates 10 Distinctive Hero Id 10 Hunted by Acrhmagio All his life David heard voices and saw visions of ghosts. Specialists could do nothing for him, drugs and counseling were useless. David never had any friends, he would spend most of his free time at the local grave yard walking among the tomb stones, conversing with "himself". As David grew older he took a job at the cemetery and latter at the local museum. That was when the voices and visions started to get worse. Instead of merely making themselves known to David the dead now started to make demands of him. Not all the dead were content, some had been murdered, some wanted justice or revenge. David found it harder to sleep at night the voices would not leave him alone. Finally David made a pact, he would find justice for those wrongly slain, but he would not kill. In return the spirits of the dead would empower him to become a living instrument of there justice. David can turn into Night Wraith at any time with a full turn’s concentration, but turns back into his mortal form if he is knocked out or if he is subjected to the proper magical rituals. While David can and does use his Night Wraith form for doing more than just the bidding of the wrongly slain, it is only by carrying out there thirst for justice that he is allowed to make the transformation. Night Wraiths powers are spirit based. In Desolid form he can not cross magic barriers meant to keep out ghosts or spirits. Any magic attacks meant to harm ghosts or spirits also harm him in his Desolid form. Night Wraiths “Soul Vision†allows him to see the outline of anything imbued with a spirit, this includes all living things, most undead, ghosts, and demons, it does not include robots or any non spirit imbued inanimate objects. Night Wraiths weapons attack the souls of his victims, making them unconscious and leaving them frightened and weak when the awake. David Watson is 5’ 10†160 lbs, he wear glasses and can usually be found reading a tome about burial practices in some ancient land. As an expert in the occult and in death paraphernalia David can often be found at museum and art openings with any kind of occult theme. Night Wraith is 6†225lbs. He wears a tight fitting white and black body suit with a white cape and cowl that completely covers his body and face. (Think Sand man picture from Justice not law, except a cleaner look no buttons or seams, no eye holes) Night wraith wields what looks like twin colt 45’s (white) that fire ghostly projectiles that pass through inanimate objects with out harming them, and a massive white and black two handed sword.
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