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Capt JT Kohonez

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Posts posted by Capt JT Kohonez

  1. Re: Defying Gravity TV Series

     

    BTW it's also on Hulu http://www.hulu.com/defying-gravity

     

    I am enjoying it. The Soap Opera stuff makes it interesting. It makes the show about people who happen to be in a space craft.

     

    The "big secret" is somewhat interesting. It gives them something to do during sweeps.

     

    I'll keep watching.

     

    BTW I keep wincing when they insist that people explode in vacuum. I hate when shows don't do basic research...

     

    Tasha

     

    I've watched a few episodes and although it does have soap operishness (is there such a word) it tends to follow the characters and their interaction w/o getting stupid. For one they've avoided the whole pointless random bed-hopping that happens on alot modern soaps AND the characters are concerned about other aspects of human interaction other than wanting to sleep with or get their latest enemy.

     

    So far, me likey,

     

    Not to mention the latin chick, Paula is soooo cute and tough.

  2. Re: Megastructure Worlds

     

    Just remember that if you're going to make something a cylinder' date=' tube, etc. etc., basically anything BUT put it on the outside of a sphere, the denizens are going to be able to see 'the distant rise' of their world. The curvature means that the horizon doesn't fade down and away, but instead comes up into their view -- and with a 14-mile gap between layers, they [i']will[/i] see the ground rise, distant lakes/seas glittering, etc.

     

    Just be aware that any illusion of 'the world is round' or 'the world is flat' is going to auto-fail. 'The world is a bowl' will be the most obvious (and closest to being correct) thought.

     

    Well the tube is divided into levels so the worlds are actually "flat".

    I think at some point the inhabitants might discover that kind of like their "Columbus" or "Magellan" running into a massive wall instead of falling off the edge or the walls could have massive transport gates which draw objects moving toward them in and place them back on the opposing side giving the effect of a globe/sphere.

  3. A while ago I put together for the following premise for an M-World (megastructure world). Just wondering what you guys think of the idea. And what you may have put together yourselves.

     

    -----------------------------------------------------------------

     

    Long ago someone or something built IT.

    No one knows why, though they can guess.

    And no one knows how, but again they can guess.

     

    Welcome to ZoneWorld, a huge cylinder in space powered by, some suspect, zero point energy. It is over forty thousand miles long and a little over ten thousand miles in diameter. Contains over three hundred and fifty levels each level zoned off into ten to sixteen fully self-contained environments. The inhabitants, most of them, have no clue as to the true nature of their world. Some have attained “space flight” only to discover the “ceilings” of their environments, but are later silenced by the “illuminated” ones of their zone in one fashion or another. Of these there are about fifty zones. Some have gone over the brink into nuclear war, which as you may have guessed will not harm the zone world, or some would guess. These “nuked” zones range from the sterilized to the mutant vs. “human” lands and everything in between. The center of the cylinder contains a long tube containing water in unimaginable quantity floating in zero gravity created by what seem to be a series of gravity nullifiers, which run the length of the immense tube. Even this is a zone for all kinds of aquatic life, most very strange and alien. The variety of zones even includes what appear at first to be fantasy environments where magic exists (actually in these zones the “magic” is believed by some to be the zoneworld’s energy that the inhabitants have found a way to tap into). This energy can also be used to summon “creatures” from the genetic vats deep in the ship’s bowels that then teleport the summoned “creature” to the requested location, or some would guess. In some environments the inhabitants have found ways to use the zoneworld’s energy in other ways. Including some with so-called “superpowers”. In at least a couple of the zones the energy that powers the great vessel has interacted strangely with some element or virus causing the dead to walk again. These places of horror should be avoided by any traveling zoneworlder as the cause behind the dead rising is thought to be infectious. With hundreds of intelligent races and beings of low and great power the zoneworld is one hell of a ride for anyone of the inhabitants who discovers the true nature of their “world”. It is even believed by the few who know the actual nature of zoneworld that somewhere on it there’s an actual Chamber of Worlds, with gates which lead to other worlds or dimensions, some would guess. It is believed that the inhabitants may have been brought to the zoneworld by the original builders using the Chamber of Worlds. Zone 302 is the newest and was activated just before builders vanished. It bears a striking resemblance to a small blue planet orbiting third form it’s yellow star on the edge of a minor galaxy. The inhabitants believe they have been there from the beginning of time and believe that their world is spherical in nature. Their original world however is now dead and has been for some time.

    :)

  4. Re: Stutterwarp Drive

     

    Most cool shadowcat. Most cool.

     

    starting idea for a number crunch

     

    12 Multipower, 32-point reserve, (32 Active Points); all slots OIF Immobile (-1 1/2), Custom Modifier (Real Equipment; -1/4)

    1u 1) Faster-Than-Light Travel (6 Light Years/day) (32 Active Points); 1 Charge (-2), OIF Immobile (-1 1/2), Side Effects (only occurs if END reserve exhausted; -1/2), Costs Endurance (-1/2), Increased Endurance Cost (x2 END; -1/2), Custom Modifier (Only outside 0.0001g; -1/4), Custom Modifier (Real Equipment; -1/4)

    2m 2) Flight 16" (32 Active Points); OIF Immobile (-1 1/2), Custom Modifier (Only outside 0.1 g gravity well; -1/4), Custom Modifier (Real Equipment; -1/4)

    2m 3) Flight 8", MegaScale (1" = 100 km; +3/4), Can Be Scaled Down 1" = 1km (+1/4) (32 Active Points); OIF Immobile (-1 1/2), Custom Modifier (Only outside 0.1 g gravity well; -1/4), Custom Modifier (Real Equipment; -1/4)

    Powers Cost: 17

     

    have at it

    :thumbup:
  5. I've been thinking about running the Kafer Invasion in 2300AD.

     

    And I want to try putting together a HERO version of the Stutterwarp Drive.

     

    Have any of you done this already or can you point me the right direction so I can get some ideas as to how to do this.

     

    Thank you.

  6. Re: Traveller Hero... an update from the authors

     

    I have a question for those waiting for TravellerHERO...

     

    Since the book is so big, we are considering splitting it into 3 smaller books (like the little black books), smaller being relative at 100 - 150 pages in each book. Book 1 would be character creation stuff, Book 2 would be starship creation and starships, Book3 would be gadgets and Imperial information. The disadvantage is that it's 3 separate books; the advantage is you could buy only the pieces that you were interested in.

     

    I would like to get people's thoughts on this, as one factor in the end decision.

     

    Thoughts?

     

    :thumbup::thumbup::thumbup:

     

    That would be an E X C E L L E N T !!! format to go with.

     

    Especially if there's an optional box set.

     

    It also gives the option of players only having to buy what they need.

  7. Re: Speed of Travel

     

    Now that's an idea I hadn't considered, using coldsleep during hyperspace travel. It would give it a feel more like the Alien movies.

     

    If I drop the speed down to 2 light-years per week, that puts Alpha Centauri about two weeks away, and the edge of the frontier (which I'm looking at as the most recently colonized regions) at 3 months distance. Deep space exploration would then be roughly double that, going out about 50 light-years from Sol.

     

    Speed of communication is another matter. If courier vessels carrying messges are the only way to send messages between the colonies and Earth, ships become even more important for keeping mankind linked together.

     

    I was thinking of calling this scattering of mankind through the stars the Terran Diaspora.

     

    For communication you might consider using robot couriers of some kind which a regular route. They would basically drop into a system receive and send messages by radio and then do the same at the next system and so on.

  8. Re: Dyson Sphere (shell) - Dysonica Anyone?

     

    Minor quibble: that does work out to about 1.5 solar masses of stuff. There's certainly less than about 100 Earth masses or so of Earth-composition stuff outside of the Sun in the Solar System. 1 solar mass is about 333,000 Earth masses. So building that sphere requires harvesting many thousands of star systems, or dismantling and processing a couple of hundred stars (because Earth-composition matter is only a couple of percent of solar-composition matter).

     

    Galactus is a miserable little worm compared to that. "Cosmic-powered" supers are beneath the notice of anything which can marshal those resources. Cthulhu, Azathoth, and the entire ensemble of Old Entities are bush league compared to that.

     

    I'm uncomfortable with a Dyson sphere in a game-world simply because I cannot imagine what entities capable of building such a thing would be like. I can't imagine why'd they be gone, or what they'd think of us if they weren't gone. I'd need to answer those before I'd go forward. Call me imagination-impaired, but there it is.

     

    Ooof! that is a scary thought!! :eek:

     

    But it'd make a helluva Sci-fi/Fantasy campaign!!

    Doncha think???!! :eg:

  9. Re: Another possible origin of Mechanon... (Warning: Long)

     

    KEWL!!!

     

    :thumbup: :thumbup: :thumbup: :thumbup:

     

    I haven't played Champions in years but you may have just inspired me to run a Champions game.

     

    Thanks.

     

    Hey People,

     

    I had an idea that I wanted to share with you guys.

     

    In more than one thread, there has been some discussion about Mechanon, and his origins. Lord Liaden has mentioned that his Mechanon is just an avatar of the real Mechanon, which is based on Mechanon 3000 found in Galactic Champions. I've been mulling that idea, on an off , for months,

    seeing if there was something that would jump out at me. Lately, I put that aside, as I was reading about the ancient history of the Champions Universe, if only to find some plot hooks to use with a new PC in my game with a mystic weapon. I was reading about the Malvan-Elder Worm war, and also

    about the fact that the Elder Worm has sown humanity with their own genetic material, and *THUMP* something finally jumped out.

     

    What if Mechanon was a lot older than we give him credit for? This is the background history I came up with:

    ******

    Circa 195,870 B.C.E.

    A war has been waged in this galaxy that would become known as the Milky Way for centuries. When this war started exactly and the circumstances that ignited the conflict aren't important anymore,

    but two races were in a fight to the death, the Malvans and the Elder Worm. Each side had it allies, like the Nekhojin and the Thane, but the brunt of the resources of each side was supplied by the the main opponents. The Elder Worms had access to foul mystic powers and the ability to summon monstrosities whose mere existence drove all but the strongest willed insane. The Malvan had plumbed the secret of this universe to the point where their science was equal to, or more powerful, than the qliphothic sorceries that the Elder Worm employed. Though they might have been incapable of summoning up allies the way the Great Enemy could, they demonstrated the ability to build some more allies. Their ship were given intelligence and the some had the ability to produce their own soldiers, pilots and ambassadors, for the conflict was literally waged across the galaxy. It was impossible for the Malvans and their allies to be everywhere at once, and this enemy could not be merely defeated, it had to be eradicated. So some ships received the gift of true sentience and the ability to produce its own robotic troops, if only to defend itself until it could call in for reinforcements if it found an enemy strong point.

     

    One of these was dispatched to a quadrant which would include the planet that would eventually be called Earth. It sent out it probes (based on the Mechanon Avatar in Galactic Champions) to scout the various star systems of the area. One of these was receiving its final orders on a direct link to the

    mothership, as it was on course for a small blue marble, when the mothership came under attack by some beast that could live in the depth of outerspace. The thing had been brought to this reality through the foul arts of the Elder Worm, and dwarfed even the Malvan war machine. The sentient machine was

    calm in its messages to its drone. It calmly instructed the probe to scout out the system, especially the life-sustaining third planet and reports its findings to the Malvan commanders. If it meets any agents of the Elder Worms it is to defend itself, and if possible destroy all those agents itself.

     

    At this point, the mothership was in a titanic battle with the beast and it had already sustained heavy damage. In one final heroic effort it overloaded its weapons and struck at the qliphothic abomination. The thing struck back at the same time. The beast-ship died as it was cut in half by the energy barrage the mothership had subjected to. But the qliphothic energies combined with its own overloaded power systems and the mothership died sending its last instruction: “Destroy all qliphothic-tainted life that you come across.” **BZZZZZZZT**

     

    There was a feedback from the chaotic energies that the creature had used. It went through the link from the mothership and infused the circuits of the drone. The drone own systems managed to overcome those energies, but not before they corrupted the database which was the mind of the drone. It systems shutdown, darkness engulfed the mechanical mind that was the intelligence of the probe. And instead of landing softly on the third planet it crashed at a velocity's that beggared the imagination.

    The impact was astounding. One would expect the drone to be destroyed, but the technology that composed the drone had been developed by the Malvans and was not so easily destroyed. Buried under tons of rock and dirt, the remaining systems tried to salvage the drone. Most of its mass had been

    destroyed in the crash, so the repair systems cannibalized ores that were found locally. Unfortunately, the probe finally reached its limit. The power ran out, and the probe went dormant.

     

    The centuries went by, and turned into millennia, which turned into ages: The Turakian Age, The Valdorian Age, other ages came and went and the machine remained dormant. Finally, something made the drone stir. Over the lost time, whatever systems that were left had accumulated energy, maybe from the tremors in the earth, maybe from the little heat that made it to its systems, or maybe from an event that had taken place a few decades earlier (circa 1938) in Germany. The systems had power, but it was the reappearance of the Great Enemy that had finally activated the drone, and made it resume its self-repair. One of the Elder Worm had resurfaced. In 1979, the Slug awakened, and later that year he attempted to turn all the inhabitants of New York City into Elder Worms themselves. The foul energies unleashed reached the damaged sensors of the dormant robot and awakened it. It was still too damaged for it to remember who or what it was, but it used what little energy was left make the remaining repairs. It cannibalized its own systems to get critical systems again, up to and including its sensors, and 5 years later it became operational again. At least as operational as its damaged artificial intelligence could get it. It had lost all of it history, and its purpose. The only thing remaining in its databanks was a fraction of its last orders: “Destroy... Life...”. It took its orders seriously.

     

    In the last year of it reconstruction, it had tapped into the information flow that surrounded this planet. The information was mostly transferred by means of radio waves, a primitive and easily tapped medium. It learned much about this world. But still,it didn't know who or what he was. The mission

    was all. It must destroy all life. So it must not be alive, it was other. It was mechanical. It was MECHANON! And it will destroy all organic life.

    ******

    So what do you guys think?

    A few notes:

    • I made a note that it cannibalized some of its sensors to repair itself. My thoughts on these sensors are that they could have allowed Mechanon to detect qliphothic taint in creatures. Anyone who thinks regaining the rest of it last orders and its full sensors could save humanity might want to note that humans have been tainted by the genetic material of the Elder Worm.
    • The mothership would be any appropriate sized ship in the battle order of the Malvan, but I was thinking that it would be one of the gargantuan ultra-dreadnought that sill defend Malva (mentioned in Terran Empire sourcebook). It could become the HUGE Mechanon 3000 head in the future, when the Mechanon of Earth somehow is reunited with the damaged hulk left from
    • that battle so long ago, and reacticated when Mechanon downloads himself into its computers. You could have this happen in the far future to maintain the present timeline of the CU. Or you could accelerate things and have it happen in the near future... if you find that your characters really have to easy a time in the present campaign, taking on the likes of Dr. Destroyer. :P

     

    Gah! This is longer than I thought. I hope you like it!

  10. Re: STARFIRE the Roleplaying Game

     

    I have never seen Starfire played one ship to one. The system was designed for fleet actions. I did design my own home brew system to add firing arcs and sectioned ships. I'll see if I can find them and post a pic.

     

     

    Actually one of the first scenarios in Starfire one ship v. one ship in combat. So you can if you choose use it for one on one combat.

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