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Shadow Dancer

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  1. http://the-wild-hunt.org/x-men/index.html
  2. That'd be the lover, and the cat, or the fox depending on which band you go with.
  3. I love these suggestions. Being a new GM and returning to champions/hero after an almost 20 year break.. < i think that the last game i played was in 1985-86 > I find these suggestions helpful. At first, I'm just planning on using this as a break from the other games we're in.. basically just a combat game, but hopefully i'll improve/mature as a gm enough to be able to flesh out the game into a proper campaign..
  4. Actually lord liaden, I'd forgotten that... thank you... any other comments/suggestions out there?? the basic concept is a mix of Rhino and cannonball.
  5. would putting this in a multipower help save cost? or because they're linked the powers can't fit into a MP framework? The whole idea/concept of building mp's/ec's are almost beyond me. can I ask how you came up with the 10 dc? is that with the velocity and multipliers for move through?
  6. doh...i'm having trouble with the pricing and whther to puthis into a framework... "its not what powers do i want" but how to arrange them to fit into the 145 points. I'm having trouble formatting this and don't own hero designer yet!
  7. Hey there, Been working on several things and would like some help. I'm building a variant of Cannonball from X-force, called Kamikaze.. I've got the stats worked out, and a good idea of the skills i want, but am having trouble defining the "powers" I've pulled several chamiions conversions from the net, but they all seem to be earlier versions than 5ed. I've got about 145-150 points to build Cannonball's flight/forcefield i've some idea's and could use some help putting this into a format that works... 20" flight <80 " ncm> - minimum of 10" moved - has to make a skill/power roll to turn -1/2 end -capable of carrying another person approximately his own weight. forcefield, maximum of 14 pd/ed -linked to flight -0 end 50-75% damage reduction -linked to flight only works when in flight The character's main attack is via move through/move by. The sfx to the flight is pretty much the same as cannonballs. Thermo dynamic combustion channeled as thrust from around/through his lower body... I'd also like to figure a way to add some additional strength in there, linked to the flight. A way of expressing the extreme pressure of his thrust. here's some other limitations limited to a max 11 DC; max ocv/dcv of 13 I thank you all for your comments/suggestions/assistance in advance.
  8. ok, i'm now very scared!!! be very careful, when you click on the link above....
  9. well, there's a series of fantasy books that also deal with this premise, .. I can't think of the author at the moment, but its the "Blended" series, basically ita a universe where everyone has magic talent to some degree.. and all talents are based on one of 6 "elements" earth,air, fire, water, spirit, and a newly discovered element "sight" The five/6 practioners are taught to "blend" to create a blended "entity" this entity usually has the viewpoint of the character that initiated the blending, ie if the fire user initiated it, she/he would control it... and have access to the other blending mates powers, and knowledge.. Its a good series, and she's on her second set, though I've only read the 1st of it.. personally, I'd use a variant of multiform/duplication but then i'm not a rules lawyer and have never tried anything like it..
  10. I like the idea, instead of running, you can buy flight limited to contact with ground, and buy large personal forcefield linked to the flight...csl's with move through sounds good.
  11. Re: Re: once again i need help!! LOL.. umm ok, so how'd ya build him?? I don't wanna copy... just looking for ideas!! (grin) The background for the character is a bit cliche, he's an"Agent" (think bond and you hit the head on the nose) that was captured by an "enemy" organization, they tortured him and filled him with experimental drugs, truth serums and such, and then tortured his wife to death in front of him... the strain, the adrenaline and the chemicals all combined to make him the anger driven madman, err hero he is today!!!
  12. actually oberon, no, it doesn't drain anything, I thought of that as well, .... I've sent a link of this thread to the player, and we'll work out something. I want to thank everyone for their help.. Its given me a lot of ideas on how to do things for other characters.. Since i'm brand new to gm'ing and my players are all new to the genre and the rules, I'm not doing a "campaign" .. just some throw together battles and one shot adventures in between our other game sessions... But that doesn't mean I won't in the future expand it.. just thar for now, Champions/hero is the filler.. a good old slugfest when noone else wants to run anything.. but hey I'm always looking to play! so if there's a PBEM campaign I'd be happy to join in!!!!
  13. actually thats the point .. he can't use the MP without the aid/absorb... it fades per normal aid rules, but there's no rec, for the end reserve, as he uses it .. its gone, until/unless he absorbs/aids more... As I read the mp, the active point reserve is there, all the time... and that doesn't fit the concept, which is why i tied it to an end reserve... the end cost of the MP is x10, or 1 end per 1 activepoint used in the mp slot... I'm trying to figure out how to tie the aid to the detect, i hadn't figured on using autofire, .. i originally built this as an absorb, (area effect, nonselective target, only against hostile emotions,(anger,rage,hate)) with a custom lim(char takes 1 stun for every 5 points absorbed) linked the End reserve to the absorb with a custom limit only up to amount absorbed to a max xx points... The only reason i'm looking for options is i have a problem with the absorb not being used against an actual attack.... and the absorb only works off body rolled on the die rather than the total of the die roll... *edited *
  14. Re: "Ultra" Thanks... been bugging me!
  15. oh, just one more question, .. what the heck is an "ULTRA" slot in a MP and what is its cost?? I know and understand a fixed slot, and a flexible slot but FrEd doesn't mention and "ULTRA" slot that I can find.....
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