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The Main Man

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Posts posted by The Main Man

  1. Re: A New Use For Hardened

     

    I don't see the problem:

     

    20 pd, 1 of which is 4xhardened.

     

    v 28 stun AP attack

     

    28-1=27 points to get through the (halved) 20 pd = 17 points through.

     

    v 8dice penetrating attack (doing 28 stun, no 1s or 6s)

     

    28-10=18, it let at least 8 stun through so the hardened did not help at all. If the attack had been (say) 4d6 doing 14 stun it should let 4 stun through but the 1 hardened catches that and it lets 3 through.

     

    Against indirect, well, unless it is non-personal then it does not help anyway. If it is a force wall then the rest of the attack is getting through anyway - having one hardened DEF won't help much.

     

    Now against the increased stun multiple I do see the problem, but:

     

    1. I've never seen a convincing argument yet to allow increased stun mutliple.

     

    2. Presumably you could scale it: each DC it applies to is stpped by 1 hardened DEF, so if you had a 4d6 RKA that did 14 BODY, the 1 hardened def applies to 1DC (or 1 point), so you do (assuming you rolled a 3 stun multiple) (4x13)+(3x1)= 55 stun, rather than the 56 you'd have managed otherwise. Small investment in defence = small benefit.

     

    Nice analysis. I think I will rep you. Yeah, I will.

    Yet again, I am amazed at my relatively fledgling status (and I am a god to my friends) at the HERO system.

  2. Re: Your PCs might be overpowered if...

     

    If your disadvantages cost points...

     

    If the Kings of Edom failed to lock you away for the good of the universe...

     

    If you upstage Pre-Crisis Superman by juggling universes...

     

    If you refer to Dr. Manhattan as "that whiny little *****"...

  3. Re: Your PC's might be underpowered if...

     

    If your character refers to Foxbat as "Master Villain Material"...

     

    If your character's immunity system is more expensive than the actual PC, but he has full-blown AIDS (okay, that's kinda mean)...

     

    If one of your character's goals is to ascend to the Microverse...

     

    If the only atomic monster campaign your character lived through was a mouse scurrying around the room (and it still followed the standard plot)...

     

    If a fly wouldn't even hurt your character...

     

    If your character's best power is the ability to convert food into energy...

     

    If your character is in a HERO Boards poll, and Pie is selected because it is the more powerful option...

  4. Re: A New Use For Hardened

     

    Actually, it has never been an issue in my games.

    In fact, Killing Attacks are circumstantially rare in my Superhero campaign.

    Not quite so obvious, eh?

    No, this began as just a thought.

    So what if Hardened covers so much ground?

    It doesn't actually do anything by itself anyway, so why not slap this on to it?

    Just because Hardened can defend against Indirect doesn't mean that I'll always get to use it any more than against Killing Attacks with Increased STUN Multiplier.

  5. Re: A New Use For Hardened

     

    It seems way too powerful to me' date=' to add that on to the existing effects of Hardened. Your way a +1/4 advantage negates up to +1 1/2 of Advantages, Armor Piercing, Penetrating, and +2 STUNx. That's a six-to-one advantage, not two-to-one![/quote']

     

    Either you read me wrong, or one of us doesn't understand Hardened.

    To my understanding, if you are faced with an attack that has Armor Piercing and Penetrating, you have to pick one; you can't negate both of them with only one level of Hardened.

    That's why you buy multiple levels of Hardened, and conversely buy multiple levels of Armor Piercing or Penetrating; the effects to not stack.

    In the case of Hardened vs. Increased STUN Multiplier, if it were level for level, then it somewhat contradicts the Defense vs. Attack cost principles of the HERO system.

    So, if you buy 1 level of Hardened (+1/4), you can negate up to 2 levels of Increased STUN Multiplier (+1/2).

    If your opponent bought 3 Levels of Increased STUN Multiplier (+3/4), +1 STUN Multiplier would still get through because you could only negate 2 levels of it.

    This brings the uses of Hardened to the following:

    1 Level Hardened = 1 Level Armor Piercing

    1 Level Hardened = 1 Level Penetrating

    1 Level Hardened = Indirect (any Level)

    1 Level Hardened = 2 Levels Increased STUN Multiplier

    Now am I clear?

  6. Re: Your PCs might be overpowered if...

     

    If you are better off reciting the digits of Pi than saying your character's cost...

    If your character has a power: Major Transform 1d6 (HERO 5th Revised Rules to whatever the hell rules I want; +1), Indirect (+3/4), Transdimensional (+1/2)...

    If your PC GMs every game now, and the GM plays his avatar...

     

    ...your PC is overpowered.

  7. Re: A New Use For Hardened

     

    My gut reaction wants to make this a seperate Advantage' date=' like what is done for Teleportation and Entangles and such. But it really depends on how often the Increased STUNx comes into play. And what about Decreased STUNx? The Modifier runds up and down a scale. What would the Hardened (or whatever) Advantage do exactly? Would decrease the STUNx of any Killing Attack, thereby affecting all KA, or would it simply negage the STUNx Advantage and leave the STUNx Limitation alone?[/quote']

    In the case of this use of Hardened, I figured that it could stop up to 2 Levels of Increased STUN Multiplier, because as the HERO System states: A defense to a power should generally be half the cost of the attack.

    Hardened +1/4 = +2 STUN Multiplier

    In the case of Decreased STUN Multiplier, I say that Hardened would have no effect, being that DSM is a Limitation, and no Advantage that I know of has any effect on Limitations, and besides, the Decreased STUN Multiplier is, so to speak, punishment enough, being a Limitation after all.

  8. Killing Attacks can purchase the power advantage Increased STUN Multiplier (+1/4 per +1).

    Hardened (+1/4) is used for defending against Armor Piercing (+1/2) and Penetrating (+1/2), as well as Indirect (+1/4-3/4), two of which are for increasing damage of an attack.

    I was thinking that maybe Hardened can defend against up to 2 Levels of Increased STUN Multiplier per 1 Level.

  9. Re: Rifts HERO?

     

    So by extension, what my idea (which I imagine by some posts has already been used) is meant to mean, is that a character could be a Crazy, but only have the physical enhancements, or only the sensory enhancements, or only the mental powers, etc. Not every Full Bionic Conversion is going to be the same, Magic is taught differently but to the same effect as we are all taught normal knowledge, and so on and so forth.

  10. Re: Supe it up!

     

    Superfeld - A super-team show about nothing that analyzes the common, every-day things of super-culture. Things like a villain referred to as "the close/high monologuer", or a hero that uses Super-Jerry's powers, or getting a super-vehicle with an invulnerable super-B.O.

  11. Re: Rifts HERO?

     

    Oops, I made a mistake, you meant gadgets and the like.

    Anyway, I made another decision: eliminate Package Deals, and just have the players look at the OCCs so they get a good idea of how to fit into the setting.

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