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TheJudge

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  1. Re: Surviving fall from orbit For the heat wouldn't Life support Immune to heat cover re-entry since it's an enviromental effect and not some one actual attack? Because with life support Immune to heat and of course other things from the life support power characters can live in suns unaffected by the heat or even the solar flares which reach greater tempatures. FYI it's our sun that burns at 6000k but it is said that there are suns that burn much hotter than ours. In closing I would say 3 LS Immune to heat covers re-entry and 30 Pd or rpd if Gm decided it's kill for what ever reason would cover the suviving. Now add damage reduction and you have a threat from space that lands and begins reaking havok!
  2. Re: Modifiers for Cloning If a power is persistant and bought on a trigger (at time of death death) then that power would activate. To cut down on arguments simple have a delayed effect advantage which states the power has already been used just not activated and then the trigger will go off for sure if the conditions are met. Of course it does not have to be the characters power it could be the bases power but you would have to add Usable against others to represent the whole using genetic marterial and this would allow you to duplicate anybody (who fits within the point retraints of the duplicate) if you happen to have some of their D.N.A.. It's cool and a fun concept to play if done right and not abused! I have done so before.
  3. Re: Theory Discussion: Defense Alternative all things in real life are set a certain level of toughness/resistence that does not chage with all things remaining equal. exapmle one a human hiting a brick wall and doing nothing but the next day the same human under the same circumstances hitting the same wall doing damage does not make since. That's my ruling on it. I could elaberate but I wont.
  4. I understand the difference between invisibility and IPE but it would appear there is a lot of confusion surrounding the matter. Invisiblity makes the person invisible but not his attacks with the exception of those made by his STR and or martial arts but any other attack ranged or otherwise that was not purchased with IPE would be perceivable and able to be effectively dodged. The real advantage of Invisible is it becomes harder to hit the person that has the power H-T-H attacks are made at 1/2 OCV and range 0 OCV if target cant be perceived. IPE the advantage of this is that even though the attacker can still be seen and attacked as normal the attack would not be perceived and the target would suffer from the penalties of fighting blind in reference to their DCV because they cant perceive the in coming attacks. Mental powers used to attacke a target cant be seen except by those with the proper senses. So if they cant see where the attack originated from they have no way of knowing who attacked them just that they have been mentally violated. I'm basing my statements on existing rules concerning combat when the target cant percieve the attack, logic and point cost vs effectiveness. I could by a 1d6 flash continuous uncontrolled 0 END efffect for 12pt linked -1/2 to the attack in question (12d6 EB 60pts) 10pts real cost that would make the target 1/2 DCV and OCV H-T-H and 1/2 DCV 0 OCV range vs every one. Meaning the attack makes the target easier to hit for every one and makes it harder for the target to hit any one for a total of (12d6 EB) 60 + (1d6 Flash) 10 = 70 very effective attack. Or I could by buy a 12d6 EB 60pts w/ IPE +1/2 = 90pts and it only affects the DCV of the target concerning the attacker when this power is used. I think I want people to purchase this effect instead of the above. Rule it however it works for your world but I believe by Hero System rules and the ammount of the advantage paid it works the way descibed above.
  5. Re: A question of balance If the target does not have the appropiate senses to detect the attack they would not be able to know who is attacking them. There is no rules that make the target automatically aware of the attacker if they cant perceive it then oh well. As far as combat well the rules state that if you cant perceive an incoming attack you're at 1/2 DCV so it's safe to say the target would suffer from that reduction. I understand the difference between invisibility and IPE but it would appear there is a lot of confusion surrounding the matter. Invisiblity makes the person invisible but not his attacks with the exception of those made by his STR and or martial arts but any other attack ranged or otherwise that was not purchased with IPE would be perceivable and able to be effectively dodged. The real advantage of Invisible is it becomes harder to hit the person that has the power H-T-H attacks are made at 1/2 OCV and range 0 OCV if target cant be perceived. IPE the advantage of this is that even though the attacker can still be seen and attacked as normal the attack would not be perceived and the target would suffer from the penalties of fighting blind in reference to their DCV because they cant perceive the in coming attacks. Mental powers used to attacke a target cant be seen except by those with the proper senses. So if they cant see where the attack originated from they have no way of knowing who attacked them just that they have been mentally violated.
  6. Re: Experiments in Character Construction If An attack is IPE and the target has not means of perceiving the attack they would not have a clue the effect originated from the attacker just that someone attacked them. If you dont have gesture or incant or any other obvious limitation that would cause you to make a perceivable action then the target would get hit and no one would be the wiser where the attack originated from. Example mental powers are invisible except to mental awareness or other mental senses so when someone is attacked by a mentalist they have no ideal who actually attacked them unless the mentalist is suspected of being such or has a reputation of being psionic. Even with the reputation no one would know for sure that the mentalist attacked them they would simply have a suspicion and without evidense their claim of self-defense would not hold up in court. IPE does not make you unaware that you have been attacked just unaware of it's origin, however if you buy IPE to hide the effect of the power as well then you could do damage to some one and they not know that damage has been done. In either case rule it how it works best in you world but by Hero System rules IPE does make the origin of the attack unclear/unperceivable and thus would make a target 1/2 DCV by combat rules of fighting unperceived attacks.
  7. Re: Experiments in Character Construction FYI: bullets do not move 2000mph from any normal gun that can be carried by humans and it's impressive the veichle mounted guns that do launch projectiles at velocities exceeding the speed of sound. Now with that said IPE is meant to make a target at 1/2 DCV if the attack if undetectable that's the advantage of IPE.
  8. Re: Expirments in Character Construction Your example 1) would be OIF not IIF because it's obvious the power comes from the Item. In your 2nd example you would be right in saying it's IIF because it's not obvious. Thus the beginning key words in any focus are either Obvious or Inobvious choose wisely young Padawan.
  9. Re: Expirments in Character Construction IIF Focus The I = Inobvious (means the source is not automatically known) or you could just take obvious for that matter. But the restrainable is good and I have used it before in a simular fashion.
  10. Re: Expirments in Character Construction Yes it is perfectly legal! I did not say it took surgery to remove just the proper people that new it was there! Many Hero suppliments have cybernetic implants as IIF so it not only legal but it is published. I never once said it would take surgery not once an to call it a bit of munchkinism seems as though you are being a bit confrontational and judgmental before you actually consider what I really said. So in rebuttle to the statement it's not legal yes it is because in order to take something you have to first know its there and on top of that you would then have to know (be the right person with the righr skills to) it was the source of the ability to even bother to remove it thus IIF. I would advise that everyone read and check the rules for themself first because knowledge is power and second it seems that many people tend to make opinions on the rules that best suit their world and preferences more so than the true mechanic of the rule applied and then say it's law because of their bias.
  11. Re: Addictions! Thank you! I thought of that but was not sure if it was legal!
  12. Re: Expirments in Character Construction If the physical augmentations are truly tech/cybernetics you can add IIF -1/4 to reduce cost and represent that its because of a implant or a chemical that can be removed by the proper people if they new it was there! Perfectly legal.
  13. How does one go about mechanically building a sexual power that makes some one addicted to the pleasure of it like super crack? Yes to the point of withdraws and treatment to get off of the addiction! I call this sexual technique YOU"RE WHIPPED!
  14. Re: Computer Memory? So how do you decide whether the players computer in a super hero genre is state of art or beyond belief? Do you base it on character concept?
  15. Re: Computer Memory? I once thought of having it based on the INT of the Compute/AI. Example since they all start with INT 10 thus it would represent the highest standard for the time period it set in (today's time INT 10 = Memory 160 GB future maybe INT 10 = Memory 160 TB(Ram would be memory/100 as starting) every 5 point of INT doubles Memory.
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