Re: VPPs and Game World Logic
I'm just a newbie to the Hero System, but couldn't you do this through the 'requires a skill roll' limitation?
For the blade don't give it the limitation or make it -1 per 20 AP.
For the levitation make it RSR with -1 per 5 AP (maybe even with increased END as well)
I know this doesn't balance the character point costs, but from in game logic the character sees his levitation as much harder to use, more tiring and less reliable than his blade.
After all, world logic is from the characters point of view, game balance is from the players point of view, two separate beasts.
Vadrus