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Tim

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Posts posted by Tim

  1. According to "Death Traps, The Survival of an American Armored Division in WWII." by Belton Cooper ; he states that after being hit, and either abandoned or the crew killed, unless the tank burned the tank could be back in service within 48 to 72 hours. (He worked in the 3rd Armored maintenence unit.) So most tanks themselves are not destroyed, it's the crew you have to watch out for.

  2. Originally posted by assault

     

    In this situation, I would take: Cosmic Boy, Ultra Boy, and Invisible Kid (Lyle or Jacques, depending on the period, I don't care...).

     

    I'd take Starboy, Ferro, and Violet. (yes, I'd play a female, the LSH has some of the strongest written women in comics.)

  3. The Evolution of an adventure

     

    (I'm putting this here as it is a B5 adventure, so you can use the idea.)

     

    I'm a GM who uses an extremely lose style. I don't usually plan more than the basic set up for an adventure, that way i can adjust it as my players react to what goes on (and try their hardest to derail the adventure)

    The adventure I just started is a case in point of how my adventures evolve.

     

    The crew of the ES Duck Dodgers was hired by Micheal Garabaldi to help find the cure to the Drahk Plague on Earth (This is set during Crusade) The crew is given various missions that, while deemed important enough to follow up on, was not deemed worthy of the Excalibur.

    When handing out the first set of missions, one was:

    A planet near Minbari space has been notice to have tech above the planet's current level. Find out where it is coming from.

     

    When the players asked for a name, I blanked. Scolding myself gave it a name: Badgijm. The current tech level was equal to late 1800s Earth. Some tech on teh lower end of the spacefaring races have been noticed by Anthropologists studing them.

    At this point I decided that EF shocksticks would be found (w/o serial numbers) and the Captainwho has an outstanding debt with the martian Mafia ties would be asked to make a drop of a sealed container before they got to the planet.

     

    Lastly: when they fully started preparing to carry out the mission, and my needing to flesh out the details, I used the Fassai picture from TE for the physical description. And said that low energy weapons, and communication gear, were what has been spotted. But not in very big numbers. Also it was showing up in two rival political areas (countries). Since these were the 2 most advanced countries, Electrical power, was just now making an apperance. The tech had easy to recharge powerpacks.

     

    The players started musing about who or what could be doing this. One said that it looked like someone was trying to keep his own twisted version of parity going.

     

    At this I had a flash and let the characters role a deduction roll. Those who made it realized that this was how the Shadows operated. And possibly this was being done by Shadow allies (the Drahk are not the only ones)

     

    So now they are searching for a group of unknown Shadow Allies that are giving 2 rival nations a push toward war, by promising each of them some new fancy tech, that cannot be made locally, so that they can gain control.

     

    Any clarifications needed? Any questions?

     

    TimS.

  4. Well, I was hoping it would be such a colossal hit that you would, but the numbers you gave are no slouch either, so Congratulations.

     

    Now I have to what until Wednesday for mine to come in at my FLGS.

     

    TimS.

  5. Originally posted by Steve Long

    Yes, that's correct. We just got that set up the other day, so we should have new Bestiaries in a couple weeks, last I heard. It would've been sooner, but as luck would have it we had to reprint 5E, and that takes priority (and funds). ;)

     

    Sorry to hear you are having to reprint FREd again (NOT! :D ) I'm happy to hear you are having to reprint FREd. So what is this the third or fourth reprint? And also having to reprint the Beastiary.

     

    Keep up the Amazingly Good work, guys!

     

    TimS.

  6. You forgot LEGION

     

    the LSH teens aren't really high powered. Most could easily be built on 350 points or less. Probably the only exception to this would be Mon'el, and that eras Shazam. It's been a few years since I read them though so I don't know what the writers ave done to them.

  7. I'm not really needing a rules answer as much as a how do you think it should be handled answer. The question?

     

    If you link two (or more) powers together, should many of the limitations on the primary power also be on the secondary powers?

     

    the reason for this question? A character can transform into a body of living stone. The intire process is linked thru a mystic amulet for which he must utter a command word. Several powers turn on and off together for this. so if the primary power (density increase) has the IIF and incantations limits, should the other linked powers get them as well?

     

    I'm for saying yes, but wanted to see what the board says.

     

    TimS.

  8. Arrooo,

    I have one question as to your write up of the Centauri.

     

    According to the write up the male (uh) organs can lift as much as the character's arms. I always thought that they should be limited to the amount of str that can be applied. Remember, Londo had trouble getting his (uhhh) organ out from under the pitcher.

     

    Possibly add can only use up to 2 kgs Str wth organs (-?) to reduce cost?

     

    TimS.

     

    I otherwise find everything to begreatly written up, and better in many ways to my own stuff.

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