So, I am building a character right now whose main power is the ability to banish energy or matter from existence, causing it to sort of boil off into a black mist, either permanently or temporarily. After trying a large multipower construct, I decided that it might be better as a VPP with a limited class of powers disad. I was wondering, what level of limitation would you put on a the VPP if it can be:
1) Drain BODY
2) Tunneling
3) Negative Transforms (i.e., transform something into the same thing without parts of itself; can't change or add, but can remove. Examples would be person to person without arms, legs, eyes or ears, or muddy water to water without mud.)
4) Dispel many different powers; anything which could be stopped by removing energy or matter. This is a little fuzzy, but would be able to dispel stuff like energy blasts, force walls, force fields, RKAs, focus based powers; wouldn't be able to dispel stuff like luck, growth, density increase, any of the defenses, shapeshift (unless they were focus powered). Basically, if undoing it requires changing something back to its original state rather than removing it entirely, it can't be dispelled.
5) Flash (by temporarily removing sensory organs)
My intuition is -1/2 or possibly -1, but I would love to hear what you all think; it is a 5th edition character, if that matters.