Jump to content

Templates

HD Rules Templates (.hdt)

37 files

  1. ForgottenRealmsLanguages

    This is a template that changes the existing languages to a Fantasy Based system of languages.  
     
    I am having trouble with the language familiarity.  This template does not have this working.  If anyone knows how I can adjust the template and make the language familiarity work, I would appreciate the advice.
     
     

    4 downloads

    0 comments

    Submitted

  2. World of Darkness: Kindred

    A template for creating Kindred characters from the classic World of Darkness, based on the Vampire: the Requiem Revised Edition.

    52 downloads

    0 comments

    Updated

  3. World of Darkness: Garou

    A template for creating Garou characters from the classic World of Darkness, based on the Werewolf: the Apocalypse Revised Edition. There are five templates presented, one for each of the five forms: Homid (human), Glabro (Mr. Hyde), Crinos (half-man, half-wolf), Hispo (dire wolf), and Lupus (regular wolf) forms. This way, you can more easily tweak your character's abilities in various forms.

    98 downloads

    0 comments

    Updated

  4. FH 1e Warrior Package Deal.hpk

    This is the Warrior package deal from Fantasy Hero 1 (for third edition), created in Hero Designer.  It includes a prefab for the "Choose one from Group A" types of skills.  Simply create a new character, select Current Character -> Apply Package Deal..., select the .hpk file, and make your choices from the Prefabs tab. 

    28 downloads

    0 comments

    Submitted

  5. FH 1e Rogue Package Deal.hpk

    This is the Rogue package deal from Fantasy Hero 1 (for third edition), created in Hero Designer.  It includes a prefab for the "Choose one from Group A" types of skills.  Simply create a new character, select Current Character -> Apply Package Deal..., select the .hpk file, and make your choices from the Prefabs tab. 

    31 downloads

    0 comments

    Submitted

  6. FH 1e Priest Package Deal.hpk

    This is the Priest package deal from Fantasy Hero 1 (for third edition), created in Hero Designer.  It includes a prefab for the "Choose one from Group A" types of skills.  Simply create a new character, select Current Character -> Apply Package Deal..., select the .hpk file, and make your choices from the Prefabs tab. 

    31 downloads

    0 comments

    Submitted

  7. FH 1e Wizard Package Deal.hpk

    This is the Wizard package deal from Fantasy Hero 1 (for third edition), created in Hero Designer.  It includes a prefab for the "Choose one from Group A" types of skills.  Simply create a new character, select Current Character -> Apply Package Deal..., select the .hpk file, and make your choices from the Prefabs tab. 

    29 downloads

    0 comments

    Submitted

  8. Australian SASR Package Deal

    This is an add on package deal like the other special forces package deals in DC.
    The SASR selection is open to all army personnel so add this to the basic military package deal or the equivalent.
     
    It is quite heavy in points, despite never having experienced the cadre course, I think it is a good representation of the SASR skill set.
    On the choice of martial arts, I've left it at Commando, despite the fact that the Australian Army teaches recruits Military Self Defence (MSD) (developed from the Marine Corps Martial Arts Program), A new development is an attempt to develop an "Integrated Martial Arts Program", supposedly integrating bayonet drill, unarmed techniques, shooting techniques and other CQB techniques.
    At present this is nowhere near formalised as each unit appears to be working with local martial arts instructors to develop their own unit program.
    The Royal Australian Infantry Corps is supposedly developing it's own Infantry Integrated Martial Arts Program, and there is anecdotal evidence that both the commandos and SASR are developing or have developed similar programs.
    Make your own decisions on the martial arts.

    106 downloads

    1 comment

    Updated

  9. HCPD Options Package

    This package only includes options for the Dark Champions Police Officer Package Deal.
    I have renamed some of the options from DC and have added others to represent each of the Bureaus, Divisions and Taskforces within the HCPD as described in Hudson City: The Urban Abyss.
    Just replace the original options with this options package.

    148 downloads

    0 comments

    Submitted

  10. Talislanta Hero - Tarteran

    Talislanta is a fantasy setting by Stephen Michael Sechi, which eschews vanilla generic fantasy tropes in favor of the exotic. This package contains a package deal and race template for the Tarterans, a hybrid species of humanoid reputed to be half-devil and half-man.

    127 downloads

    0 comments

    Submitted

  11. Talislanta Hero - Ebonite

    Talislanta is a fantasy setting by Stephen Michael Sechi, which eschews vanilla generic fantasy tropes in favor of the exotic. This package contains a package deal and race template for the Ebonites, spectral beings who come from the ruined city of Ebon, an ancient port on the dark shores of the Underworld.

    101 downloads

    0 comments

    Submitted

  12. Talislanta Hero - Black Savant

    Talislanta is a fantasy setting by Stephen Michael Sechi, which eschews vanilla generic fantasy tropes in favor of the exotic. This package contains a package deal and race template for the Black Savant, an enigmatic race of dark sorcerers, who prowl the Ethereal plane on mysterious errands.

    83 downloads

    0 comments

    Submitted

  13. Talislanta Hero - Thrall

    Talislanta is a fantasy setting by Stephen Michael Sechi, which eschews vanilla generic fantasy tropes in favor of the exotic. This package contains a package deal and race template for the Thrall, a hybrid race created by an ancient society of decadent sorcerers. The consummate warrior race, they have little aptitude for anything besides combat.

    79 downloads

    0 comments

    Submitted

  14. Talislanta Hero - Sindaran

    Talislanta is a fantasy setting by Stephen Michael Sechi, which eschews vanilla generic fantasy tropes in favor of the exotic. This package contains a package deal and race template for the Sindarans, a strange race descended from refugees from another world. They possess dual-encephalons, which give them great mental prowess.

    72 downloads

    0 comments

    Submitted

  15. Talislanta Hero - Muse

    Talislanta is a fantasy setting by Stephen Michael Sechi, which eschews vanilla generic fantasy tropes in favor of the exotic. This package contains a package deal and race template for the Muses, fairy beings descended from forest nymphs. Delicate in appearance, they nevertheless command formidable mental powers.

    65 downloads

    0 comments

    Updated

  16. Talislanta Hero - Gnomekin

    Talislanta is a fantasy setting by Stephen Michael Sechi, which eschews vanilla generic fantasy tropes in favor of the exotic. This package contains a package deal and race template for the Gnomekin, a diminutive species of underground dweller. Friendly and open, they nonetheless fight an unceasing battle against dangerous underground species.

    77 downloads

    0 comments

    Submitted

  17. Talislanta Hero - Green Aeriad

    Talislanta is a fantasy setting by Stephen Michael Sechi, which eschews vanilla generic fantasy tropes in favor of the exotic. This package contains a package deal and race template for the Aeriad, a species of avian humanoid native to the Seven Kingdoms region. The race is in the process of devolving from a fully avian species to a flightless one. The Green Aeriad are the more peaceful subspecies.

    62 downloads

    0 comments

    Updated

  18. Talislanta Hero - Blue Aeriad

    Talislanta is a fantasy setting by Stephen Michael Sechi, which eschews vanilla generic fantasy tropes in favor of the exotic. This package contains a package deal and race template for the Aeriad, a species of avian humanoid native to the Seven Kingdoms region. The race is in the process of devolving from a fully avian species to a flightless one. The Blue Aeriad are the more aggressive subspecies.

    61 downloads

    0 comments

    Updated

  19. Against the Black Tide Troll Template 6e Fantasy

    Template for a fantasy game I'm running based on the MHI descriptions

    56 downloads

    0 comments

    Submitted

  20. Against the Black Tide Human Mutant Template 6e Fantasy

    Template for a fantasy game I'm running based on the MHI descriptions

    68 downloads

    0 comments

    Updated

  21. Against the Black Tide Orc Template 6e Fantasy

    Template for a fantasy game I'm running based on the MHI descriptions

    49 downloads

    0 comments

    Updated

  22. Against the Black Tide Minotaur Template 6e Fantasy

    Template for a fantasy game I'm running based on the MHI descriptions

    50 downloads

    0 comments

    Updated

  23. Against the Black Tide Gnome Template 6e Fantasy

    Template for a fantasy game I'm running based on the MHI descriptions

    39 downloads

    0 comments

    Updated

  24. Against the Black Tide Elf Template 6e Fantasy

    Template for a fantasy game I'm running based on the MHI descriptions

    62 downloads

    0 comments

    Updated

  25. New World Order Academy

    New World Order Academy
     
    Up until 2012-10-22 the game world had no more real proof or experience with "real" supernatural or super powers than our own, Real World (possibly less depending on who you believe). The initial super powered (or supernatural) entities were from dimensional breaches into the game world, but after those breaches were (largely) closed in thwarted invasion 140 days later on 2014-3-11, it came to the attention of Homeland Defense that there seemed to be..."local contamination", that is to say, people native to the game world began to develop super powers as well. The phenomena is very rare, and seems to only happen in teenagers, typically younger teens, and these "native" powers are in general weaker and more erratic than the extra-dimensional ones, but after a few "incidents" it became the official mandate to identify and "contain" these people in a special place of their own.
     
    6e
    200 w 50 Complications
    PC's are all "mutants" age 12-16; most girls 12-13 and boys 13-14
    Starting characteristics of "8"; any characteristics over "12" must be bought as powers.
    All equipment (foci) must be bought as powers
    All Talents over 3 cp's must be bought as powers.
    All Martial Arts after the first 3 cp's must be bought as powers.
    All Skills after the first 3 cp's must be bought as powers.
    All languages are INT-based Skills.
    All perks over the first 3 cp's must be approved by the GM, and may be required to be bought as powers.
    All powers are x2 cost unless they are 8- Activation Roll.
    Max Offense AP 45 (after doubling)
    Max Defense AP 60 (after doubling)
    Max Martial Arts 45 (after doubling)
    More light hearted than NWO: No psych lims stronger than "Strong"; no Berserks; Enraged only on 8-; etc.
    Preferred Limitations: Activation, Increased END Cost, & Side Effects
    Preferred Complications: Accidental Change
     
    New World Order Academy Campaign Complications
    0 1) Distinctive Features: Minor/juvenile (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)
    0 2) Distinctive Features: Mutant (Easily Concealed; Always Noticed and Causes Major Reaction; Detectable Only By Technology Or Major Effort)
    0 3) Social Limitation: Minor/juvenile (Frequently; Minor)
    0 4) Watched: Watched by school/authorities/parents 11- (Mo Pow; NCI; PC has a Public ID or is otherwise very easy to find; Watching)

    77 downloads

    0 comments

    Updated


×
×
  • Create New...