Eodin Posted December 12, 2003 Report Share Posted December 12, 2003 What's the easiest writeup for a boomerang -- that is, if it hits it does damage and you've used it (but it's recoverable); if you missed, it comes back to you and you haven't lost it/ a charge ? Quote Link to comment Share on other sites More sharing options...
Lord Liaden Posted December 12, 2003 Report Share Posted December 12, 2003 Personally, I would apply a custom Limitation to the Power, "Must Be Recovered If Hits Target." Probably come into play about half the time, so I would peg it at -1/2. Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted December 12, 2003 Report Share Posted December 12, 2003 Originally posted by Lord Liaden Personally, I would apply a custom Limitation to the Power, "Must Be Recovered If Hits Target." Probably come into play about half the time, so I would peg it at -1/2. Id go the other route and treat it as 1 Charge with Recoverable, and just assess the ease of Recovering the boomer on a miss when assigning the Recoverability difficulty. Quote Link to comment Share on other sites More sharing options...
JmOz Posted December 12, 2003 Report Share Posted December 12, 2003 X number of recoverable charges, character has skill levels, one skill level to make it come back to your hand... as a custom lim I would give it a -1 (After all you hope you will hit more often than not Quote Link to comment Share on other sites More sharing options...
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