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Mook Statblocks


Sketchpad

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Hello Herodom! A little late night pondering has me wondering about mooks/agents stat blocks. Do we need a full set of stats for them? Could such a stat block look something like:

 

NAME/TYPE

OCV XXX          DCV XXX        MOCV XXX       DMCV XXX

STUN XXX        BODY XXX     END XXX

SPD XX  XX - XX - XX - XX

PD/rPD XXX/XXX      ED/rED XXX/XXX

Skills: Lockpicking 14-, Stealth 14-

Attack 1

Shock Pistol +2 OCV 6d6 AP Blast (OAF)

Martial Grab +1 OCV -1 DCV 30 STR Grab

 

What do folks think?

 

Edit: Modified with suggestions. 

Edited by Sketchpad
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Posted (edited)
7 minutes ago, Gauntlet said:

You may also want to add STR and if they have Martial Arts.

 

Would the stat really need to be listed? Couldn't it be something like Grab XX  XX  30 STR to Escape?  

 

 

Edited the OP to reflect suggestions. 

Edited by Sketchpad
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1 hour ago, Sketchpad said:

 

Would the stat really need to be listed? Couldn't it be something like Grab XX  XX  30 STR to Escape?  

 

 

Edited the OP to reflect suggestions. 

 

Mainly I was listing as to what they can use to get out of both grabs and entangles as they may not be able to use escape for many entangles. Much of what you may want to list may simply be based on the mook/agent?

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