SMKun Posted March 18, 2004 Report Share Posted March 18, 2004 Howdy Folks, I just picked up Hero 5th this past weekend and am planning on running our first game of Champions this weekend. Myself and my group have many years og gaming experience, and are lookign forward to what we hope is a good system for the Superhero genre. Ok so on to the question. For my first encounter, I am planning on having the PC's face off against some of Mechanon's minions in a danger room simulation. I downloaded "Mechanon's Summoned Robot" from the site here. Attempting to enter them into Hero Designer v2, I am unable to find how to add the "Tireless: Reduced END (0); +1/2) on up to 15 STR and the other tireless entries. Also I am unable to find this option covered in the rule book. Could somebody please point me in the direction on where to find it? Or is this a case of a "custom power" that the author used. I can see from looking at the cost that they just applied the +1/2 to the values of STR, Run, Leap and Swim. But I would like to know if it's an actual rule or not. Thanks SMK Quote Link to comment Share on other sites More sharing options...
Talon Posted March 18, 2004 Report Share Posted March 18, 2004 It is an actual rule, but the HD method is a little non-obvious. For any characteristic you want to buy Advantages or Limitations on, buy that part of the characteristic as a Power, then make sure "Add to Primary Characteristic" is selected. See sample character. Quote Link to comment Share on other sites More sharing options...
Simon Posted March 18, 2004 Report Share Posted March 18, 2004 "Tireless: Reduced END (0); +1/2) on up to 15 STR" is a Naked Advantage. In HD, select the Naked Modifier "Power" and assign Reduced END to it. Set the "Max. Base Cost" (how much STR can use the Advantage) to 15, and type in "STR" for the "Applies to" field. The ability will cost 7 points....the cost of applying the +1/2 Advantage "Reduced END" to 15 points of STR. Quote Link to comment Share on other sites More sharing options...
SMKun Posted March 18, 2004 Author Report Share Posted March 18, 2004 Thanks that makes a bit of sense now. Quote Link to comment Share on other sites More sharing options...
Tech Posted March 19, 2004 Report Share Posted March 19, 2004 Congrats Hope your first game goes well. Quote Link to comment Share on other sites More sharing options...
SMKun Posted March 19, 2004 Author Report Share Posted March 19, 2004 Thanks!! Quote Link to comment Share on other sites More sharing options...
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