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Fairy Power


Sean Waters

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I'm building a character who has fairy powers. Basically shrinking, wings when shrunk, and access to magic.

 

It is the magic I need help with. The plan is to have either a multipower or elemental control for all 'spells. All spells will have to take OAF (wand), gestures, incantations RSR and side effects (at some level, but maybe some more than others). The side effects will generally be the power effecting the caster or something closely related to the sfx. I don't want to exceed 60 active points by much.

 

So far I have:

 

Charm (10d6 telepathic mind control: treat me as your best friend) side effects: MC on caster.

 

Sleep (6d6 Ego blast) side effects caster instead

 

Curse (Dex drain with reduced return rate) side effectscaster instead.

 

Any other cunning and appropriate magic spells? I'm thinking some sort of images/illusion spell, possibly some sort of summon....

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Re: Fairy Power

 

Here's the one I used for mine, granted it's minor magic, but I went for all those little "tv witch" powers.

 

 

15.......30 pt. Minor Magics, x2 END, Act 14-

.1u...Faerie Glamour: Transform Clothes into Different Clothes

........Any Trigger (+1/2)

.1u...Distract: Sound Image, -5 Per, Any Trigger (+1/2)

.1u...Befuddle: 2D6 Flash, NND (+1), Invisible (+1)

.1u...Clean: Change Envirnoment Messy Room (3" Radius) into Clean Room

.1u...Helpful Hand: 10 STR TK, Invisible

.1u...Break: 1D6 RKA, Invisible

.1u...Unbreak: 3D6 Minor Transform Broken Item to Repaired Item (Non-techo)

.1u...Minor Healing: 3D6 Healing

 

 

The Befuddle is the distraction that you cast on someone so you have a phase or two to do something obvious. Unbreak is pretty much as it sounds, the pieces fly back together, use to repair that priceless vase, painting, or possibly a lamp (if the wires and lightbulb still work) but not designed to repair gadgets, computers and televisions.

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Some examples I've used:

 

Feth-Fiada: Invisibility vs. Sight, -1/4 Variable Limitation (Only Vs. Mortals or Only Vs. Immortals/Faerie)

 

Fith-Fath: Shapechange vs. Sight, Hearing, Imitation

 

Beglamour: Entangle, +1/2 Works Against INT Not STR, +1/2 Takes No Damage From Attacks

 

Glamourous Flame: Energy Blast, NND (vs. mental defense or power defense)

 

Spell of Opening: Extradimensional Movement, Gate

 

Spell of Closing: Dispel vs. Extradimensional Movement

 

Scrying Sight: Clairsentience w/Sight

 

Aisling Sight: Clairsentience w/Sight, Precognition

 

Faerie Gold: Wealth perk, Useable By Others (lasts until sunrise/sunset)

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Re: Fairy Power

 

Cauldron of Resurrection: Healing with restores limbs and resurrection

 

Elf-Shot: Drain Any Two Characteristics, Delayed Return Rate: returns 5 points per year

 

Weather Control

 

Psych Limits: Gives rewards and punishments far in excess of the action being rewarded or punished, Steals babies, mutilates and kills humans for pleasure, no empathy

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