Elbandit Posted April 26, 2005 Report Share Posted April 26, 2005 Howdy! How would one make an energy beam who's purpose is to weld metal together? Occassionally it comes up in my game that the flying zakker wants to seal off a chemical leak or a door and I am not quite sure how to build the power. Transform? RKA with penatrating? Rules wise where are the rules for weilding two objects together? Thanks! Quote Link to comment Share on other sites More sharing options...
John Desmarais Posted April 26, 2005 Report Share Posted April 26, 2005 Re: Building a Welding Beam Howdy! How would one make an energy beam who's purpose is to weld metal together? Occassionally it comes up in my game that the flying zakker wants to seal off a chemical leak or a door and I am not quite sure how to build the power. Transform? RKA with penatrating? Rules wise where are the rules for weilding two objects together? Thanks! If it doesn't come up often I would just let the flying zakker zak it (assuming his zak is heat based) and be done with it. If it come up often than I'd probably make the PC buy a transform to simulate the welding. Quote Link to comment Share on other sites More sharing options...
Silbeg Posted April 26, 2005 Report Share Posted April 26, 2005 Re: Building a Welding Beam Howdy! How would one make an energy beam who's purpose is to weld metal together? Occassionally it comes up in my game that the flying zakker wants to seal off a chemical leak or a door and I am not quite sure how to build the power. Transform? RKA with penatrating? Rules wise where are the rules for weilding two objects together? Thanks! I pretty much agree with John Desmarais, but would add that you could just have him make a Power skill check, with the appropriate modifiers, to be able to weld the door, or whatever. Of course, that assumes the Flying Zakkar has a power SFX that would merit welding doors. Quote Link to comment Share on other sites More sharing options...
Agent333 Posted April 26, 2005 Report Share Posted April 26, 2005 Re: Building a Welding Beam My build of Scott Summers (X-men's Cyclops) had a weld in his Multipower. I used a small Transform with the Variable advantage to reflect his ability to weld all kinds of different objects together (It's unsaid, but all things weldable still need GMs approval). link Quote Link to comment Share on other sites More sharing options...
prestidigitator Posted April 27, 2005 Report Share Posted April 27, 2005 Re: Building a Welding Beam I would probably call it a simple applictaion of the Mechanics Skill, which naturally requires proper equipment (unless maybe bought as a ridiculously high value such that an Extraordinary check is possible). Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.