ParitySoul Posted August 2, 2005 Report Share Posted August 2, 2005 I would think that information about Military based games, tactics, and historical 'unit' builds would be an interesting supliment. I know GURPS has touched on similar with Special Ops and High Tech...but no one has ever sat down and talked much about tactics (small and large) and how these translate into the HERO system. BTW: Dark Champions did a VERY nice job of this but it feels more on the small urban scale. I've been thinking about WWII type engaugements or some pesuo-future fights. Is there existings web resources? Quote Link to comment Share on other sites More sharing options...
ThothAmon Posted August 4, 2005 Report Share Posted August 4, 2005 Re: Military HERO You could try and find the old HERO supplement 'Here Be Tigers' which deals with the modern US military (and mercs) and their training in some depth Quote Link to comment Share on other sites More sharing options...
ParitySoul Posted August 4, 2005 Author Report Share Posted August 4, 2005 Re: Military HERO You could try and find the old HERO supplement 'Here Be Tigers' which deals with the modern US military (and mercs) and their training in some depth Ya, but how out of date is that? Quote Link to comment Share on other sites More sharing options...
Lil' Tweaker Posted August 4, 2005 Report Share Posted August 4, 2005 Re: Military HERO Oh yeah, that is exactly the kind of thing I'm lookin' for right now. I would be really cool if they included rules for large scale combat. To test the characters ability to play general of a large number of troops. Or even as a Lutenant swinging the outcome of a major battle. There are so many good stories of that kind of thing from D-Day. -J Military Monkey Quote Link to comment Share on other sites More sharing options...
Fox1 Posted August 4, 2005 Report Share Posted August 4, 2005 Re: Military HERO Ya' date=' but how out of date is that?[/quote'] That fine book was published in 1986. Quote Link to comment Share on other sites More sharing options...
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