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Military HERO


ParitySoul

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I would think that information about Military based games, tactics, and historical 'unit' builds would be an interesting supliment. I know GURPS has touched on similar with Special Ops and High Tech...but no one has ever sat down and talked much about tactics (small and large) and how these translate into the HERO system.

 

BTW: Dark Champions did a VERY nice job of this but it feels more on the small urban scale.

 

I've been thinking about WWII type engaugements or some pesuo-future fights.

 

Is there existings web resources?

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Re: Military HERO

 

Oh yeah, that is exactly the kind of thing I'm lookin' for right now. I would be really cool if they included rules for large scale combat. To test the characters ability to play general of a large number of troops. Or even as a Lutenant swinging the outcome of a major battle. There are so many good stories of that kind of thing from D-Day.

 

-J

Military Monkey

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