Zeropoint Posted September 14, 2005 Report Share Posted September 14, 2005 How does one make an attack which will completely bypass certain defenses, based on special effect, but be affected normally by other special effects (i.e. not stopped completely like an NND). The effect I'm going for is that of "mana-depleted bullets" which would cut through magical defenses as if they weren't there, but would interact normally with any non-magical phenomenon. I had been thinking about AVLD, but recent discussions on this board have pointed out to me that AVLD works on a game mechanics basis, not SFX. So, should I just use AVLD in a non-book-legal way, or is there some way to do this legally with another power or advantage that I haven't thought of? Zeropoint Quote Link to comment Share on other sites More sharing options...
Dust Raven Posted September 14, 2005 Report Share Posted September 14, 2005 Re: Attack vs. Limited Special Effect? Continue to use AVLD, but at the lower values. Versus everything but... is similar to "as common" defenses. In the case of these attacks, I'd not require Does BODY to do BODY though, so you're still saving loads of points. Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted September 14, 2005 Report Share Posted September 14, 2005 Re: Attack vs. Limited Special Effect? This can also be modeled as NND: Any Non-Magical Defense. But that doesn't seem happy to me. Quote Link to comment Share on other sites More sharing options...
Zeropoint Posted September 14, 2005 Author Report Share Posted September 14, 2005 Re: Attack vs. Limited Special Effect? This can also be modeled as NND: Any Non-Magical Defense. But that doesn't seem happy to me. Yeah, that would mean that a light-weight bulletproof vest would stop a mana-depleted .50 BMG round. That just isn't what I'm looking for. Zeropoint Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted September 14, 2005 Report Share Posted September 14, 2005 Re: Attack vs. Limited Special Effect? Well, it would still have to overcome the Def, it just means that any Def is applied to the attack. Quote Link to comment Share on other sites More sharing options...
Old Man Posted September 14, 2005 Report Share Posted September 14, 2005 Re: Attack vs. Limited Special Effect? Yeah, that would mean that a light-weight bulletproof vest would stop a mana-depleted .50 BMG round. That just isn't what I'm looking for. Zeropoint Yeah, so you're looking at AVLD. Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted September 15, 2005 Report Share Posted September 15, 2005 Re: Attack vs. Limited Special Effect? To answer the question itself, yeah I would use AVLD in a "non-book-legal" way, it makes sense and isn't overtly imbalacing. Besides, I liked Sean Waters' suggestion of AVLSFX (it was his right? yea, think so...) as a construct. Quote Link to comment Share on other sites More sharing options...
prestidigitator Posted September 15, 2005 Report Share Posted September 15, 2005 Re: Attack vs. Limited Special Effect? To answer the question itself' date=' yeah I would use AVLD in a "non-book-legal" way, it makes sense and isn't overtly imbalacing. Besides, I liked Sean Waters' suggestion of AVLSFX (it was his right? yea, think so...) as a construct.[/quote'] I don't think there's anything non-legal about it. There is wording right in AVLD for a more limited version of the same defense. It is up to the GM to balance, but I maintain that there is provision for it right in the standard rules. Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted September 15, 2005 Report Share Posted September 15, 2005 Re: Attack vs. Limited Special Effect? Well there ya go .. it's in the book. go with AVLD. Quote Link to comment Share on other sites More sharing options...
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