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Yet Another Vehicle Question


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Re: Yet Another Vehicle Question

 

Using the vehicle combat rules, a boat could capsize from a failed Control Roll.

e.g. attempting to turn with a -2" reduction in Turn Mode, against a strong current, in choppy waters, during heavy winds would require a Combat Piloting roll at -7. There's a line hidden at the begining of the boat rules that states that if a Combat Piloting roll is missed by 6 or more, the boat will tip over.

The "Boat begins leaking until the crew takes preventative measures" result on the optional damage effects table could represent capsizing.

The sinking rules mention that 1 cubic hex of water weighs 8000kg and a boat will sink if the water in it weighs more than its lifting capacity from STR.

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Re: Yet Another Vehicle Question

 

I've read accounts of sail boats being rolled over by a freak wave. It happened twice to a couple aboard a 36 foot sail boat during a really bad strom in the North Sea; they later wrote a book about it. There's a scene in the movie A Perfect Storm where a sail boat gets rolled.

 

Sail boats with a heavy keel are designed to be rolled, then flip back right side up by themselves. That keel won't stay up in the air for long because it weighs so much more than the rest of the parts of the boat. The companion way to down below deck can be sealed off so that it doesn't fill the interior of the boat as it goes over.

 

Other types of boats might be vulnerable to rolling during rough seas, but basically I think you'd have to take on water first, unless rolled by a freak wave. There was a fishing boat that sank off the coast a couple of years back. It sprang a leak, and starting taking on water on one side of the boat. The weight tipped the boat over and eventually it rolled completely, but that's not so much "rolled" as "sunk."

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Re: Yet Another Vehicle Question

 

*flipflipflip* . . . Nnnnno' date=' it just notes that a ship loaded more that its STR can carry will sink.[/quote']

Using the vehicle combat rules, a boat could capsize from a failed Control Roll.

e.g. attempting to turn with a -2" reduction in Turn Mode, against a strong current, in choppy waters, during heavy winds would require a Combat Piloting roll at -7. There's a line hidden at the begining of the boat rules that states that if a Combat Piloting roll is missed by 6 or more, the boat will tip over.

The "Boat begins leaking until the crew takes preventative measures" result on the optional damage effects table could represent capsizing.

The sinking rules mention that 1 cubic hex of water weighs 8000kg and a boat will sink if the water in it weighs more than its lifting capacity from STR.

. . . That's what you get for a quick flip-through . . . :o

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