nexus Posted June 12, 2006 Report Share Posted June 12, 2006 This fight scene from a comic I read a long time ago keeps popping into my head. Thor was fighting the Juggernaut and threw his hammer. Juggernaut's forcefeild slowed to the point it *pinged* against Juggy's chest much for Cain's amusement then he grabbed the thong and let himself be pulled right back to Thor to perform a Move Thru. Pretty cool scene and I always wondered how you'd pull that off in Hero beyond Dramatic Liscence and good description. Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted June 12, 2006 Report Share Posted June 12, 2006 Re: How would you play this out in Hero: Thor's Hamemer used for Fast Ball Special in all seriousness... this is probably a one time effect, and a good showing of creative roleplaying, I would simply play it our dramatically. Quote Link to comment Share on other sites More sharing options...
prestidigitator Posted June 12, 2006 Report Share Posted June 12, 2006 Re: How would you play this out in Hero: Thor's Hamemer used for Fast Ball Special Ditto. At the most a Power Trick, but not necessarily. Quote Link to comment Share on other sites More sharing options...
Bloodstone Posted June 12, 2006 Report Share Posted June 12, 2006 Re: How would you play this out in Hero: Thor's Hamemer used for Fast Ball Special Well, Juggs has Missile Reflection (he's done it to a few X-men before, notably Storm's lighting bolts and Cyclops' optic blasts). So yeah, this is probably just a use of the Power Skill to buy some Flight to return with the Reflected hammer. Quote Link to comment Share on other sites More sharing options...
nexus Posted June 12, 2006 Author Report Share Posted June 12, 2006 Re: How would you play this out in Hero: Thor's Hamemer used for Fast Ball Special Power skill was a great addition to the system, IMO. Quote Link to comment Share on other sites More sharing options...
Sketchpad Posted June 13, 2006 Report Share Posted June 13, 2006 Re: How would you play this out in Hero: Thor's Hamemer used for Fast Ball Special I would've done it as a contest of strengths ... using Juggy's massive strength vs. (hammer's DC + 9-) to see if he could pull it off, then, if succeeds, give him a bonus of hammer's DC/2 to his strength on the return trip. Quote Link to comment Share on other sites More sharing options...
薔薇語 Posted June 13, 2006 Report Share Posted June 13, 2006 Re: How would you play this out in Hero: Thor's Hamemer used for Fast Ball Special as far as a actually power right up. hmm. Maybe something like Run Usable as an attack and linked so that it could only work in conjunction with your move by/thru. And have it be that, *with GM approval,* the Velocity base stats, are what the opponent would of gained given the distance of the Run. But that is a poor write up and tweeks the rules a little much. But that is my own opinion for a Accually build on it. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.