mayapuppies Posted June 17, 2006 Report Share Posted June 17, 2006 Ok, so I have time to pile together the Feats for my campaign and I've just finished the Martial Feats. I'll post others as I make them (next in line are Subterfuge Feats). As always I am open to adding new talents/abilities to these lists so please feel free to add them to this thread. Stage 1: Word Doc List - Complete Stage 2: Dragon Magazines - Complete Stage 3: Prestige Class Books - Complete Stage 4: Killer Shrikes Website - Complete Quote Link to comment Share on other sites More sharing options...
Lucius Posted June 18, 2006 Report Share Posted June 18, 2006 Re: Feats Galore I don't know what that file is but I can't access it. Lucius Alexander The palindromedary has four feats. Quote Link to comment Share on other sites More sharing options...
mayapuppies Posted June 18, 2006 Author Report Share Posted June 18, 2006 Re: Feats Galore It's a Prefab file for Hero Designer (v2.42). Once I get all the feats into it, I'll make an HTML file of it. Quote Link to comment Share on other sites More sharing options...
War Cry Posted June 18, 2006 Report Share Posted June 18, 2006 Re: Feats Galore I don't know if you have done this or not, but I highly recommend checking out all of the packages on KS's website and pilfering as much as you can. I wanted to give each of my various cultures and races a different feel when it came to combat and his site saved me a TON of work. He has a few really kewl abilities that add that extra spice to combat. I had to make some changes to fit my conceptions, but it was minor stuff. Look forward to seeing yours completed. The more y'all do, the less I have to. Quote Link to comment Share on other sites More sharing options...
mayapuppies Posted June 18, 2006 Author Report Share Posted June 18, 2006 Re: Feats Galore Absolutely. Right now I'm tearing through a Word Doc that I had for a while and then I'm going through my Dragon Mags, then through my Prestige Class books, then KS's site. I'm gonna be a busy boy for a bit. I'll post the Prefab file at each stage. Quote Link to comment Share on other sites More sharing options...
mayapuppies Posted June 18, 2006 Author Report Share Posted June 18, 2006 Re: Feats Galore Updated Quote Link to comment Share on other sites More sharing options...
Egyptoid Posted June 18, 2006 Report Share Posted June 18, 2006 Re: Feats Galore thank you so much, that is great I summoned a Rep-Imp, he will infiltrate your lair shortly. Quote Link to comment Share on other sites More sharing options...
mayapuppies Posted June 18, 2006 Author Report Share Posted June 18, 2006 Re: Feats Galore No problem at all. Oh, and it's been updated. The Word doc is complete and now I'm off to my Dragon Mags Quote Link to comment Share on other sites More sharing options...
mayapuppies Posted June 18, 2006 Author Report Share Posted June 18, 2006 Re: Feats Galore Stage 1 and 2 are complete. Now I'm taking a break for loverly sausauge and rice. Quote Link to comment Share on other sites More sharing options...
mayapuppies Posted June 19, 2006 Author Report Share Posted June 19, 2006 Re: Feats Galore All done except for KS's website. But 4400 is almost on so I'll finish tomorrow...or tonight if I can't sleep. Quote Link to comment Share on other sites More sharing options...
Frenchman Posted June 19, 2006 Report Share Posted June 19, 2006 Re: Feats Galore Isn't it wonderful how quick and (usually) easy it is to convert things to Hero? Great Job, Mayapuppies! Quote Link to comment Share on other sites More sharing options...
mayapuppies Posted June 19, 2006 Author Report Share Posted June 19, 2006 Re: Feats Galore Yeah, I'm really digging this project. I've converted the HTML over to a Word Doc to make it easier to read as well. Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted June 19, 2006 Report Share Posted June 19, 2006 Re: Feats Galore Eh? What goes on here? Quote Link to comment Share on other sites More sharing options...
mayapuppies Posted June 19, 2006 Author Report Share Posted June 19, 2006 Re: Feats Galore Making a large Prefab of "feats" from every resource I can think of. Quote Link to comment Share on other sites More sharing options...
Shike019 Posted June 19, 2006 Report Share Posted June 19, 2006 Re: Feats Galore Would any of the creators of these "feats" be willing to allow me to post these on my website? If so, would people mind if I posted their real name along with their content (I'm a big stickler for making sure people get proper authorship.) PM me, post here, or fill out my Submission form if you would like. Thanks Cheers Quote Link to comment Share on other sites More sharing options...
mayapuppies Posted June 19, 2006 Author Report Share Posted June 19, 2006 Re: Feats Galore Thus far Killer Shrike and myself are the only people I can directly name on these. The main Word Doc that I copied the bulk of them from, had been collected from a large number of resources (unfortunately I can't remember where). The rest are inspired from various D20 resources including Dragon magazine and the Player's Guide series. Quote Link to comment Share on other sites More sharing options...
Shike019 Posted June 19, 2006 Report Share Posted June 19, 2006 Re: Feats Galore I will try to give credit where credit is due, and then put the most likely credit where I don't have a definite answer. Thanks guys. (been looking for things to fill up my website . Quote Link to comment Share on other sites More sharing options...
mayapuppies Posted June 19, 2006 Author Report Share Posted June 19, 2006 Re: Feats Galore Ok, went through most of KS's website and got overwhelmed. I also realized that most of the feats that I had listed in my Word Doc were taken from his site, which saved me a lot of work. The Feats Prefab is uploaded and I cleaned up the HTML (in the zip folder) file to make it easier to read. Enjoy Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted June 19, 2006 Report Share Posted June 19, 2006 Re: Feats Galore Noticing some flaws in some of the abilities: Battle Hardened: Negative Combat Skill Levels (-1 to opponent's OCV), Usable By Other (+¼), Costs END Only To Activate (+¼) (7 Active Points); Conditional Power Power does not work in Very Common Circumstances (Only when being attacked by 3 or more enemies; -1), Requires A Combat Tricks Roll (-½) END: 1 This needs to be Usable as Attack. Also, as an END costing ability this is visibile by default. Also, according to Steve Power Defense blocks NSL's on a 1:1 basis which severely neuters the ability in many campaigns where PowD is allowed. http://www.herogames.com/forums/showthread.php?t=24224&highlight=Negative+Skill+Level Bull Rush: Hand-To-Hand Attack +2d6, Double Knockback (+¾) (17 Active Points); Only when doing a Move Through (-1), Hand-To-Hand Attack (-½) END: 2 Might want to check the rules on using STR with Advantaged Hand Attacks. As memory serves this caps out at 4d6. Also, you seem to have missed a ton of abilities from my site. Where were you looking for the ones you found? You might want to check all the profession and race links on this page: http://www.killershrike.com/FantasyHERO/HighFantasyHERO/FantasyHERO.shtml and here is a shortcut to the 3e class conversions: http://www.killershrike.com/FantasyHERO/Conversion3e/ClassConversionLinksInLine.shtml Ive got an item on my todo list to go thru the site and extricate all of the "exceptional abilities", or feats if you prefer, into a new document discussing such things, but havent gotten around to it. It's a large task to tackle even for me; I've written this stuff over so many years I don't recall where all of it is anymore and have to go spelunking. Quote Link to comment Share on other sites More sharing options...
mayapuppies Posted June 19, 2006 Author Report Share Posted June 19, 2006 Re: Feats Galore Noticing some flaws in some of the abilities: Battle Hardened: Negative Combat Skill Levels (-1 to opponent's OCV), Usable By Other (+¼), Costs END Only To Activate (+¼) (7 Active Points); Conditional Power Power does not work in Very Common Circumstances (Only when being attacked by 3 or more enemies; -1), Requires A Combat Tricks Roll (-½) END: 1 This needs to be Usable as Attack. Also, as an END costing ability this is visibile by default. Also, according to Steve Power Defense blocks NSL's on a 1:1 basis which severely neuters the ability in many campaigns where PowD is allowed. Ok, I'll make the changes. Any suggestions on how to make it more "effective" in campaigns with PowD? Bull Rush: Hand-To-Hand Attack +2d6, Double Knockback (+¾) (17 Active Points); Only when doing a Move Through (-1), Hand-To-Hand Attack (-½) END: 2 Might want to check the rules on using STR with Advantaged Hand Attacks. As memory serves this caps out at 4d6. I think I should actually modify this to a naked modifier of "Causes Knockback" on Move Through's. Does that sound better? Also, you seem to have missed a ton of abilities from my site. Where were you looking for the ones you found? You might want to check all the profession and race links on this page: http://www.killershrike.com/FantasyHERO/HighFantasyHERO/FantasyHERO.shtml and here is a shortcut to the 3e class conversions: http://www.killershrike.com/FantasyHERO/Conversion3e/ClassConversionLinksInLine.shtml Yeah, I was getting a bit overwhelmed as well. I've got an item on my todo list to go thru the site and extricate all of the "exceptional abilities", or feats if you prefer, into a new document discussing such things, but havent gotten around to it. It's a large task to tackle even for me; I've written this stuff over so many years I don't recall where all of it is anymore and have to go spelunking. This would save me hours of work. LOL Quote Link to comment Share on other sites More sharing options...
AmadanNaBriona Posted June 19, 2006 Report Share Posted June 19, 2006 Re: Feats Galore Ok, I'll make the changes. Any suggestions on how to make it more "effective" in campaigns with PowD? To my mind, this is an example of overcomplicating the issue. Why not do this as modified 5 pt DCV levels as well? As it stands, it still won't work if the character is KO'd... the only difference I can see is the Negative OCV level version could work if the character is bound or otherwise incapale of using his DCV, and isn't reduced when DCV is reduced. Other than those factors, why make it negative OCV rather than added DCV? Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted June 19, 2006 Report Share Posted June 19, 2006 Re: Feats Galore To my mind, this is an example of overcomplicating the issue. Why not do this as modified 5 pt DCV levels as well? As it stands, it still won't work if the character is KO'd... the only difference I can see is the Negative OCV level version could work if the character is bound or otherwise incapale of using his DCV, and isn't reduced when DCV is reduced. Other than those factors, why make it negative OCV rather than added DCV? Exactly. The NSL approach is an ability that is cool in theory but works very poorly in practice. Change Environment to grant -OCV or -DCV is also another alternative that generally works better. Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted June 19, 2006 Report Share Posted June 19, 2006 Re: Feats Galore I think I should actually modify this to a naked modifier of "Causes Knockback" on Move Through's. Does that sound better? Actually you would apply the NPA to STR and then apply a Lim to the NPA "Only when Performing a Move Thru", which makes it difficult to generecize since characters have widely different STR scores. Quote Link to comment Share on other sites More sharing options...
Teflon Billy Posted June 19, 2006 Report Share Posted June 19, 2006 Re: Feats Galore Here are a bunch of D20 SW Force feats & skills that I did up a while ago (and prefabs for NuSoardGraphite's great Lightsaber Martial Arts styles) http://www.herogames.com/forums/showpost.php?p=371526&postcount=17 I don't know if you're interested, but they could probably be very easily revamped for a High Fantasy campaign. TB Quote Link to comment Share on other sites More sharing options...
mayapuppies Posted June 19, 2006 Author Report Share Posted June 19, 2006 Re: Feats Galore Good stuff everyone. Thanks. This is why I turn to these boards, your collective experience makes it easier on me in the long run. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.