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Looking for a way around Antarctica?


nytflyr

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Re: Looking for a way around Antarctica?

 

The Snow Cruiser was resurrected for a Dirk Pitt novel IIRC. It was the instrument of travel to a neo-Nazi base in 'Atlantis Found'.

 

Cussler proposed interesting solutions to the problems of traction and the lack of cooling surfaces for the engines.

 

One of the best things about the whole novel frankly. Much of the rest was a formulaic plod.

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Re: Looking for a way around Antarctica?

 

ok, I was a little bored and got to tinkering

 

Antarctic Snow Cruiser

 

Player:

 

Val Char Cost

65 STR 0

11 DEX 3

 

21 BODY 0

 

 

 

 

 

 

 

2 SPD 0

 

 

 

 

14" RUN 0

0" SWIM -2

0" LEAP 0

Characteristics Cost: 62

 

Cost Power

7 Ground Movement +8" (14" total) (16 Active Points); Only On Appropriate Terrain (-1/2), Limited Maneuverability Only 1 turn per Phase at Combat speed; only 1 turn per Turn at Noncombat speed (-1/2), Difficult to Operate (-1/4) [Notes: Carries fuel supplies for a 5,000 mile range]

5 High Range Radio Perception (Radio Group) (12 Active Points); OIF Bulky Fragile (-1 1/4)

2 Life Support (Safe in Intense Cold)

5 Custom Suspension System: Stretching 5" (25 Active Points); Extra Time (5 Minutes, -2), OIF Immobile (-1 1/2) [Notes: The four immense wheels of the cruiser were set close to the center of its body, producing an overhang in front and back of more than seventeen feet. The wheels could be retracted vertically until they were flush with the cruiser's body. Upon reaching a crevasse, Poulter proposed to retract the front wheels and push the front half of the cruiser across until it rested on the other side of the chasm. Then he would retract the back wheels, extend the front ones, and pull the cruiser the rest of the way across.]

Powers Cost: 19

 

 

Cost Skill

6 Navigation (Land) 11-

6 +2 with Survival (Arctic/Subarctic)

2 +1 with Mechanics

1 +1 with KS: Photography

1 +1 with KS: Cooking

Skills Cost: 16

 

 

Cost Talent

3 Absolute Range Sense

3 Absolute Time Sense

Talents Cost: 6

 

Total Character Cost: 103

 

Pts. Disadvantage

15 Physical Limitation: High Ground Pressure, Bogs down easily (Frequently, Greatly Impairing)

15 Physical Limitation: Vehicle will not float (Infrequently, Fully Impairing)

Disadvantage Points: 30

Base Points: 200

Experience Required: 0

Total Experience Available: 0

Experience Unspent: 0

 

 

size 11 is simply based on figuring its volume in cubic meters going by the given stats and converting to displacement tons. going by the dimensions given I get 35 displacement tons

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