Scifi_Toughguy Posted March 5, 2008 Report Share Posted March 5, 2008 I am building another 20 point EC based on ice powers. I want to be able to freeze people/things solid. I decided that a major transform was the best way to go. My question lies on how to pay the points in an EC. I will add a limitation of healing normal body every 6 hours which I believe to be a -1 Lim. How do I figure out the real points? Quote Link to comment Share on other sites More sharing options...
Sean Waters Posted March 6, 2008 Report Share Posted March 6, 2008 Re: another EC question I am building another 20 point EC based on ice powers. I want to be able to freeze people/things solid. I decided that a major transform was the best way to go. My question lies on how to pay the points in an EC. I will add a limitation of healing normal body every 6 hours which I believe to be a -1 Lim. How do I figure out the real points? Er...a 20 point EC might mean that you have 20 points in the EC pool and therefore 20+ points in each slot. If so: 20 Ice EC 25 3d6 Transform: Freeze solid (45 active points) .. Next slot etc Quote Link to comment Share on other sites More sharing options...
caris Posted March 6, 2008 Report Share Posted March 6, 2008 Re: another EC question If I am understanding the question correctly, first calculate the Base Cost and Active Cost as normal. Next subtract the EC Bonus from the Active Cost (remember the Active cost must be at least twice the size of the EC Bonus). Apply the Limitations to the new modified value to calculate Real Cost. Basically (Active Cost - EC Bonus)/(1+Limitations). I hope this helps. Quote Link to comment Share on other sites More sharing options...
Scifi_Toughguy Posted March 6, 2008 Author Report Share Posted March 6, 2008 Re: another EC question Imma BigsTupid, I wanted to peg it @ a 5d6 Major Transform. That puts the active points @ 75. Heres how I did it: Subtract the base cost from the active point cost (75-20=55). Now apply the limitation Rapid Recovery (BOD every 6 hours) -1. That should make it 27 real points which is what the slot now costs, aye? Quote Link to comment Share on other sites More sharing options...
Tonio Posted March 6, 2008 Report Share Posted March 6, 2008 Re: another EC question Imma BigsTupid, I wanted to peg it @ a 5d6 Major Transform. That puts the active points @ 75. Heres how I did it: Subtract the base cost from the active point cost (75-20=55). Now apply the limitation Rapid Recovery (BOD every 6 hours) -1. That should make it 27 real points which is what the slot now costs, aye? Yup. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.