Jump to content

All right. Monitary value of point designed items?


Foolish Frost

Recommended Posts

Yup. I'm full of questions today!

 

What I would like to know: Does anything talk about getting the value of items from it's point cost? Such as potions? Scrolls? Magic items? Machine guns? Vendetta class Corvettes? Heavy Starship Plasma guided missiles?

 

See where I'm going?

 

Thoughts on this would be appreciated, thanks.

Link to comment
Share on other sites

Re: All right. Monitary value of point designed items?

 

Yup. I'm full of questions today!

 

What I would like to know: Does anything talk about getting the value of items from it's point cost? Such as potions? Scrolls? Magic items? Machine guns? Vendetta class Corvettes? Heavy Starship Plasma guided missiles?

 

See where I'm going?

 

Thoughts on this would be appreciated, thanks.

 

That sort of approach is not likely to work well as a general rule: it would mean that a +2d6 billy club would work out the same cost as a diving suit.

 

You can make up all sorts of rules: for magic potions perhaps APx5gp for the first 15 AP, then APx10 then APx20.

 

It is certainly not a bad idea to look to point cost as a guide to money cost but hard and fast rules are unlikely to be helpful.

Link to comment
Share on other sites

Re: All right. Monitary value of point designed items?

 

You mean something like this?

 

Type        Cost    Description        
Universal    X10        Items so common in the setting that anyone can have one.
                   (club, knife, electric fan, heater...)
Common        X30        Items that most people have.
                   (Sword, Handgun, bullet proof vest, cell phone, tv, computer...)
Uncommon    X100    Items that some people have.
                   (plasma tv, sub-machinegun, bleeding edge tech...)
Rare        X300    Items that only a few can afford.
                   (I have no idea what would be an example...)
Obscure        X1000    Items that most people don't even know can be bought, let alone afford.
                   (I have no idea what would be an example...)
Unique        X3000    Custom made prototypes or uniquely designed items of a complex nature.
                   (I have no idea what would be an example...)


Modifiers                Multiple    
Market Demand            x2
Market Saturated        x1/2

Highly Illegal            x4
Illegal/Immoral            x3
Restricted                x2

Handmade                X3
One tech level Higher    X10
Two tech levels Higher    X100
Two tech levels Lower    x1/2
Item is disposable        x1/2

Item is Celestial        x1000
Item is Building        x100
Item is Vehicle            x10
Item is Transportable    x1

Link to comment
Share on other sites

Re: All right. Monitary value of point designed items?

 

I'll have to read through your material KS, but it sounds similar to what I've done in the past. I believe I used Real Cost as the most influential value in the value, Active Points figured in to a lesser degree, then rare materials, workmanship, and other setting influences could factor in from there. Something like:

 

v = C*m*2^(r/R+a/A)

 

v - Value in a unit of standard currency

C - A constant, set by calibrating the formula to the value of a common item

m - Multiplier based on rarity of materials and workmanship (from a table)

r - Real Cost

R - A constant (can't remember what it was; maybe 5 points?)

a - Active Points

A - Another constant (greater than R; I seem to recall it being something like 15)

 

I'll have to look through old notes to see if I can find it. It was for a sci-fi game that only got half off the ground before the rest of the gaming group got distracted.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...