ghostwolf Posted July 30, 2009 Report Share Posted July 30, 2009 I'm working up a Saurian-style race that has a venomous bite attack. The effect I want is for the venom to suppress STUN cumulatively over the course of 3 phases after the bite. I'm not sure how to set the Suppress power up to only "run" for 3 phases though. Suggestions? Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted July 30, 2009 Report Share Posted July 30, 2009 Re: Venomous bite Ok, you want the Suppress to be rolled 3 separate times over 3 Phases, but how long does the effect last? (Turn, Minute etc..). Continuing Charges with a custom Trigger might work. An easier way to build it might be a Drain equal to the total potential STUN loss and use the Gradual Effect Limitation Quote Link to comment Share on other sites More sharing options...
Kraven Kor Posted July 30, 2009 Report Share Posted July 30, 2009 Re: Venomous bite Continuous charges. Basically, buy the power as a cumulative suppress, continuous, with continuous charges lasting 3 phases. Though what type of poison suppresses STUN for 3 seconds is beyond me. What book best outlines poisons anywho? Quote Link to comment Share on other sites More sharing options...
ghostwolf Posted July 30, 2009 Author Report Share Posted July 30, 2009 Re: Venomous bite To clarify, the effect of the poison doesn't last for 3 seconds, it becomes worse over the course of that time and then stays stable until it wears off normally. Quote Link to comment Share on other sites More sharing options...
Beast Posted July 30, 2009 Report Share Posted July 30, 2009 Re: Venomous bite it will need to be a drain as when the charges stop so does the supress buy the drain as continous and uncontrolled buy the up the return rate advantage to suit how long you want it to last use charges and clips for how many total dice a bite should be(you can now empty the clip into the victim) use the time delay limitation if you want the poison to work a bit slower NND if needed link in fangs if the poison needs to get in the blood stream or just use grab to simulate getting it on the skin to be absorbed usable with limited range if you want to spit it paralyzing spittle: Drain STUN 2d6, 4 clips of 8 Charges (+0), Limited Range (10"; +1/4), Delayed Return Rate (points return at the rate of 5 per Minute; +1/4), Uncontrolled (+1/2), Continuous (+1), NND ([standard]; poison immunity; +1) (80 Active Points); Conditional Power Power does not work in Common Circumstances (can only follow after a grab or +1 phase to spit; -1/2), Limited Power Power loses about a third of its effectiveness (fully sealed enviroment is proof vs this attack; -1/2), Concentration (1/2 DCV; -1/4), Incantations (it is obvious that he is going to spit or bite; -1/4) 32 real cost Quote Link to comment Share on other sites More sharing options...
Beast Posted July 30, 2009 Report Share Posted July 30, 2009 Re: Venomous bite the 1 bite/spittle has enough poison that it will take 8 phases to be absorbed so you have your getting worse over time your saurians can use this bite 4 times a day with my build you are of course can mod it to what suits your needs Quote Link to comment Share on other sites More sharing options...
ghostwolf Posted July 30, 2009 Author Report Share Posted July 30, 2009 Re: Venomous bite Thank you all for the suggestions! Quote Link to comment Share on other sites More sharing options...
Beast Posted July 31, 2009 Report Share Posted July 31, 2009 Re: Venomous bite no problem enjoy Quote Link to comment Share on other sites More sharing options...
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