Myrmidon Posted October 26, 2003 Report Share Posted October 26, 2003 I'm currently writing up the starting verision of the base for a new campaign I'm preparing. The base is a 30 story tower with only the top 6 floors actually used by the team. The rest of the space is taken up by a major hospital, and a 'special needs' (eg superhuman powers) school. Debating if I should make them pay for the associated benefits from the base. Having access to a hospital with SS focused on medicine and especially superhuman medicine is the main one, along with a gym designed for people with beyond human abilities etc. How much should I just call Handwavium (eg they don't control its just their employers running something out of the same building) or make em pay for it. That and any cool suggestions for base gadgets are appreciated. Cheers, Quote Link to comment Share on other sites More sharing options...
Blue Jogger Posted October 26, 2003 Report Share Posted October 26, 2003 You could make it the player's choice. Option 1 - It's a disadvantage of the base. The hospital and gym are just bad luck magnets. Both attract supervillians (shoot, the hospital might even be doing illegal experiments, and getting good press). The hospital complains that Dr. Incredible's check bounced and threatens to sue. Heroes are constantly billed for gym equipment that they didn't ruin (I suppose Panther just picked up a barbell and threw it at you, for no reason!) Option 2 - They don't pay for it. It doesn't belong to them. They don't have to deal with the legal ramifications what the hospital does, who the gym accepts as members, and what it does. Being a good neigherbor, is in both party's interest, but nothing more. Option 3 - It's a perk. Membership has its privelages, being able to use the hosiptal and gym is one of them. Charge 1 to 3 points each and give them a fancy little card. Be sure to remove the perk if they abuse the privelage. Being members in good standing means their bills are automatically paid by the ones paying for the base. (each point being roughly $200,000/yr of free benefits) It is acceptable to guilt them if they are getting expensive medical care and massages while little Tommy's powers are slowly killing him and his parents can't afford even the diagnostic tests. Option 4 - The pay points, they own it. If it is watched by the city or the government or finanical backers, they will have a responsibility to run it "by the book". (I included this option for completeness) Quote Link to comment Share on other sites More sharing options...
Blue Jogger Posted October 26, 2003 Report Share Posted October 26, 2003 Suggestion for a cool gadget. The Highly Untested Regenerating Tank - H.U.R.T. This is an incredible machine designed by the brilliant but ultimately mad scientist, Dr. Incredible. Just put the patient in the tank, hook him to the various life support systems, insert all one hundred different parameters (or you can just set them to "unknown") and activate. To properly set the controls requires various Professional Skills and a System Operation skill. To set them all to "unknown" takes no skill but defaults to an 8 or less otherwise it is 8+(1 for each skill, 2 if it a skill known at 16 or higher) Depending on the condition of the patient, it takes days (slowly dying of an unknown cause) to roughly a month (barely alive) to repair the patient. It's costs lots of money to power the machine and supply the machine with expensive medicines. (If the characters can use it routinely, it's either not costing enough or they're billionares.) If the roll is made, the patient makes a miraculous recovery with only "minor" side effects (a.k.a. radiation accident). If the roll fails, the patient's condition does not improve and he will need to stay on the machine until another wonderous gadget can be used to attempt to save him. Quote Link to comment Share on other sites More sharing options...
Myrmidon Posted October 27, 2003 Author Report Share Posted October 27, 2003 Thanks for the response Jogger. I realize I wasn't quite clear for what I was getting at. The team's sponser owns and runs the building. A fifth of it has been set aside for the teams direct use to house the copter, living quarters, private nifty labs etc. I'm making them pay for all this stuff. Thinking a little of Opition 1 and Opition 3 currently; Hospital isn't doing illegal experiments but has an open door policy of treating anyone who's hurt and shows up on their door step. Grond would get treated, Dr. D, Foxbat would be taken to the nice room with padding.... Perk sounds good though for the postive aspects. Cheers, Quote Link to comment Share on other sites More sharing options...
Vondy Posted October 27, 2003 Report Share Posted October 27, 2003 I recommend the heroes lease Quote Link to comment Share on other sites More sharing options...
Blue Jogger Posted October 30, 2003 Report Share Posted October 30, 2003 Originally posted by D-Man I recommend the heroes lease Landlord (staring at the extra-dimensional gateway to another dimension): "Look, your lease clearly forbids any form of dimensional gateway to be opened on this property." Hero: "Here, wait-a-minute, where does it state that?" Landlord: "Page 23, subparagraph 7, line 5." Hero (flipping through the contract): "He's right." Hero2: "Wow, that's a thorough leasing contract." Landlord: "I have leased to superheroes for many years now. If it makes you feel any better, I can't hold you responsible for changes in the time stream. At least, not legally." Hero2: "Well, that's good to know." Hero: "Is it? Sort of implies that Landlord would know." Landlord smiles. Quote Link to comment Share on other sites More sharing options...
pinecone Posted November 6, 2003 Report Share Posted November 6, 2003 I think I would consider it a "location" modifier to cost ..."Proximity to useful resources" maybe 5 extra points to the location cost and done! Quote Link to comment Share on other sites More sharing options...
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