Hyper-Man Posted June 22, 2014 Report Share Posted June 22, 2014 I don't know 6th edition, but I think those Drains need to be bought with the Ranged advantage as well. In 6e Drain is Ranged by default. Quote Link to comment Share on other sites More sharing options...
massey Posted June 22, 2014 Report Share Posted June 22, 2014 I did not really have a reference for how powerful the gun was. 12 damage classes (12D6 energy blast or a 4D6 killing attack) is about average for a superhero. Every additional 2 or 3 damage classes is a significant increase in power. So a 15D6 energy blast is a lot more powerful than a 12D6 one. With a 10D6 killing attack (30 damage classes), you're going to kill most superpowered characters in one shot. This is something that does not happen often in Champions. Here are some basic benchmarks (people may disagree a bit with them, but they're what I follow) 1D6 killing - a kitchen knife / a small pistol 2D6 killing - a sword or axe / a shotgun or rifle 3D6 killing - magic fantasy sword that slices people in half / .50 cal rifle 4D6 killing - a bolt of lightning 5D6 killing - taking a bath in lava / a tank cannon 6D6 killing - standing under a rocket when it takes off / a blockbuster bomb 7 - 8D6 killing - full barrage from battleship cannons 9 - 10D6 killing - Hiroshima & Nagasaki Now there are some sources that put nukes at significantly higher levels - starting at 20D6 killing and going up from there. But I think that's overkill. In 6e Drain is Ranged by default. Bah. Change is bad. Quote Link to comment Share on other sites More sharing options...
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