JmOz Posted May 27, 2016 Report Share Posted May 27, 2016 As some of those who may remember a long lost poster will remember I have been slowly working on three books to publish about Low Powered Heroes. I thought I would give an example from Fox Armory, in this case the Experimental Flying Fox armor. Please note the first page does include some notes about "Centurion Earth" rules Description: An Experimental suit of Power Armor Physical Description: A skin tight suit of armor, various secret compartments hold equipment. Under the arms are extendable glider wings, Fox’s notes: It is a sad truth that crime fighting is hard on the body, I have been working on this design as a supplement for the weakness of the body. Game Rules: Flying Fox Armor, all slots OIF (-1/2) - END= 20 1) Resistant Protection (10 PD/10 ED) (30 Active Points); OIF (-1/2) - END=0 10 2) +10 STR, Reduced Endurance (0 END; +1/2) (15 Active Points); OIF (-1/2) - END= 10 3) Flight 20m, x4 Noncombat (25 Active Points); Gliding (-1), OIF (-1/2) - END=0 4 4) Mind Link , One Specific Mind, Number of Minds (x2) (10 Active Points); Only With Others Who Have Mind Link (-1), OIF (-1/2) - END=0 7 5) Clinging (normal STR) (10 Active Points); OIF (-1/2) - END=0 2 6) Absolute Range Sense (3 Active Points); OIF (-1/2) - END= 2 7) Absolute Time Sense (3 Active Points); OIF (-1/2) - END= 2 8) Lightning Calculator (3 Active Points); OIF (-1/2) - END= 2 9) Bump Of Direction (3 Active Points); OIF (-1/2) - END= 3 10) Nightvision (5 Active Points); OIF (-1/2) - END=0 3 11) Sight Group Flash Defense (5 points) (5 Active Points); OIF (-1/2) - END=0 5 12) Penetrative with Normal Hearing (10 Active Points); Must touch object (-1/2), OIF (-1/2) - END=0 6 13) High Range Radio Perception (Radio Group) (12 Active Points); Sense Affected As More Than One Sense [very common Sense] (-1/2), OIF (-1/2) - END=0 3 14) Life Support (Safe in High Pressure; Safe in Intense Cold; Safe in Intense Heat) (5 Active Points); OIF (-1/2) - END=0 6 15) Life Support (Self-Contained Breathing) (10 Active Points); OIF (-1/2), 1 Continuing Fuel Charge lasting 20 Minutes (-1/4) - END=[1 cc] 4 16) Camera: +5 with INT Roll (10 Active Points); Only to recall Data (-1), OIF (-1/2), Custom Modifier (Visual and audio Information Only; -1/4) - END= 24 Flying Fox Utility Items: Multipower, 30-point reserve, (30 Active Points); all slots IIF (-1/4) - END= 1f 1) Cloak: Invisibility to Radio Group and Normal Sight , Reduced Endurance (0 END; +1/2) (22 Active Points); Only When Not Attacking (-1/2), IIF (-1/4) - END=0 2f 2) Jet Boots: Flight 25m, x4 Noncombat (30 Active Points); OIF (-1/2), 1 Continuing Fuel Charge lasting 1 Hour (-0) - END=[1 cc] 1f 3) Collapsible Rapier: (Total: 30 Active Cost, 15 Real Cost) Killing Attack - Hand-To-Hand 1d6 (2d6 w/STR), Armor Piercing (+1/4), Reduced Endurance (0 END; +1/2) (26 Active Points); OAF (-1) (Real Cost: 13) plus Stretching 1m, Reduced Endurance (0 END; +1/2); Reach (-1), OAF (-1) (Real Cost: 1) plus +1 with Blades (3 Active Points); OAF (-1) (Real Cost: 1) - END=0 1f 4) Combat Discs: Blast 6d6 (30 Active Points); 6 Recoverable Charges (-1/4), Beam (-1/4), Range Based On Strength (-1/4), IIF (-1/4) - END=[6 rc] 1f 5) Explosives: Blast 4d6, Area Of Effect (4m Radius; +1/4), Armor Piercing (+1/4) (30 Active Points); 12 Charges (-1/4), Range Based On Strength (-1/4), Can Be Deflected (-1/4), IIF (-1/4) - END=[12] 1f 6) Flash Bangs: Sight and Hearing Groups Flash 3d6, Area Of Effect (8m Radius Explosion; +1/4), Trigger (Activating the Trigger requires a Zero Phase Action, Trigger requires a Turn or more to reset; +1/4) (30 Active Points); 12 Charges (-1/4), Range Based On Strength (-1/4), Can Be Deflected (-1/4), IIF (-1/4) - END=[12] 1f 7) Smoke Bombs: Darkness to Sight Group 6m radius (30 Active Points); 12 Charges (-1/4), Can Be Deflected (-1/4), Range Based On Strength (-1/4), IIF (-1/4) - END=[12] 1f 8) Swinglines: (Total: 27 Active Cost, 15 Real Cost) Swinging 15m, Reduced Endurance (0 END; +1/2) (12 Active Points); OIF (-1/2) (Real Cost: 8) plus Stretching 10m, Reduced Endurance (0 END; +1/2) (15 Active Points); OIF (-1/2), Limited Body Parts (-1/4), Always Direct (-1/4) (Real Cost: 7) - END=0 2f 9) Skill Kits: +3 with all Non-Combat Skills (30 Active Points); IIF (-1/4) - END= 1f 10) Handcuffs: Entangle 2d6, 4 PD/4 ED (30 Active Points); Set Effect (Hands Only) (-1), Does Not Prevent The Use Of Accessible Foci (-1), Only after Grab (-1/2), No Range (-1/2), Negated by a -3 Lockpicking or -3 Contortionist roll (-1/2), 6 Recoverable Charges (-1/4), IIF (-1/4) - END=[6 rc] Powers Total: 125 Quote Link to comment Share on other sites More sharing options...
JmOz Posted May 28, 2016 Author Report Share Posted May 28, 2016 Any coments or "Maybe do this"? Quote Link to comment Share on other sites More sharing options...
steriaca Posted May 28, 2016 Report Share Posted May 28, 2016 Well, it is your project. Do as you wish for it. Quote Link to comment Share on other sites More sharing options...
Mister E Posted May 29, 2016 Report Share Posted May 29, 2016 5 12) Penetrative with Normal Hearing (10 Active Points); Must touch object (-1/2), OIF (-1/2) - END=0 A built in stethoscope? I've never seen this before. Very cool. I like how powers are part of the suit rather than items on a utility belt. Reminds me of Batman Beyond. Quote Link to comment Share on other sites More sharing options...
JmOz Posted May 29, 2016 Author Report Share Posted May 29, 2016 I know not what this Batman Beyond is, nor have I ever even heard of a Batman for it to be beyond of...(J/K). Seriously, it was a large influence, as was Zorro and Phantom 2040 Not a stethoscope, It is intended to be used as an evesdropping device through walls Quote Link to comment Share on other sites More sharing options...
Mister E Posted May 29, 2016 Report Share Posted May 29, 2016 I know not what this Batman Beyond is, nor have I ever even heard of a Batman for it to be beyond of...(J/K). I always thought people were talking about a baseball player. Seriously, it was a large influence, as was Zorro and Phantom 2040 Hence the collapsible rapier! I need to see Phantom 2040. From what I've gleaned it must be good. Not a stethoscope, It is intended to be used as an evesdropping device through walls Lovely. I want one. Make my Voice Penetrative too please. Heh heh heh... Quote Link to comment Share on other sites More sharing options...
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