Demonsong Posted November 22, 2003 Report Share Posted November 22, 2003 360 Degree Sense Combat Bonuses? Specifically 360 Degree Vision, but I would assume any sense would be the same. A char with this power would obviously be very difficult to surprise. But beyond that what direct influences does this power have in combat. I was thinking that no opponent could ever be considered “Behind†a Char with this power, thus the ½ DCV from behind would not apply to this char. However all other combat bonuses and penalties would be standard? Input? Much Thanks Quote Link to comment Share on other sites More sharing options...
Ndreare Posted November 22, 2003 Report Share Posted November 22, 2003 You should read "Defense Maunuver" level 4 it is basicly a good start. I would allow the construct but would require it be baught ranged and then I would need a FX from a player that sounded "Genre Apropriate" Quote Link to comment Share on other sites More sharing options...
pinecone Posted November 22, 2003 Report Share Posted November 22, 2003 Sounds about right to me...he paid points for the wacky power so he gets a wacky advantage...in addition I'd allow him to do suprise maneuvers vs others who don't know about his 360 sense "Howed he clock me like that? He wasn't even looking my way!" Quote Link to comment Share on other sites More sharing options...
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