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Split Decision

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Posts posted by Split Decision

  1. Re: Captain Nebula

     

    I wonder if you've ever written popular fiction. You're certainly good enough- your writing is not at all annoying, even before you remove all the adjectives, and your name would look good on a dustjacket. Which is approximately 90% of what you need to be a popular fiction writer.

     

    Certainly leaves me wanting about three to nine more pages.

  2. Re: Splice

     

    He's fun! But, why Dex 17 and not the break at 18?

     

    And, it seems like even though the high-end DR would be sucking END, it's still cheap. But that's a nitpick.

  3. Re: Pointless Hero

     

    As it is in any 'artistic' endeavor- art, letters, and building hero system playing pieces, you have to know the rules before you break the rules. This sounds to me to be a great idea for a group of ecperienced players who know what they're giving up and whether they are giving anything up at all. And, once everyone agrees that no, they're not giving anything up, then there's no problem.

     

    But, if just one player feels like he's being 'cheated' because he disagrees with the feeling of 'rightness' or 'balance', or that he does not understand why one pile of 280 points is equivalent to another pile of 350 points, then resentment and hurt feelings will rule the day and drive the game into the garbage.

     

    So, it sounds to me like those who have had good experience with this are playing with experienced groups with similar sensabilities- that you are all on the same page to begin with. And if you are, then no problem.

     

    In my AD&D 3.x campaign, we have a level 8, two level 10s, and a level 11. And it works out just fine that way, since we understand how we got there, and who can do what, and we don't step on each other. Albeit not an exact analogue to the description you make, Sean, but the underlying concept is the same: we understand we're unequal rfom one standpoint, but equal from another.

  4. Re: 275 Point Project Psi: Midnight

     

    I think I see what you are trying to get at here:

     

    20 3) Retrocognitive, Precognitive Clairsentience (Sight Group And Normal Hearing), MegaScale (1" = 1 km; +1/4) (81 Active Points); NCC (-2), Blackout (-1/2), Requires an attuned object (-1/4), Sense Affected As Mental sense group (-1/4)

     

     

    The precog part power is probably unnecessary. The retrocog ought to be limited by time and vague and unclear instead of NCC (-2). Maybe NCC (-1, can turn it on but no control over what info), Vague and Unclear (-1/2), Time Chart Limitations (-1/2). That way it's the same cost for the retrocog but you have a little more control over it:

     

    Retrocognitive Clairsentience (Sight Group And Normal Hearing), MegaScale (1" = 1 km; +1/4), NCC (-1, can activate but no choice over what he sees), Blackout (-1/2), Requires an attuned object (-1/4), Sense Affected As Mental sense group (-1/4), Vague and Unclear (-1/2), Time Chart Limitations (-1/2) Active: 62. Real: 15. END: 6

     

    Assume that the GM will be able to drop hints based upon the other Clairsentience powers and handwave the precog.

     

    And does he actually pull a motorcycle out of his utility belt? That would be AWE-SOME

  5. Re: Your PCs might be Underpowered if...

     

    I've always felt a 350 point character means you're fairly experienced. I've yet to encounter a concept you can't do on 350 points unless it's one of those things that shouldn't be in PC hands' date=' like 'I warp all reality'.[/quote']

     

    Word. 250 is noobs, 350 is experienced

  6. Re: The fall of your character

     

    For Boomtown Brawler, I guarantee there's a woman involved. Not that he's particularly interested in women. He's more incurious about them. He is an adult in most ways, but there's something missing from his emotional toolbox that prevents him from forming romantic relationships.

     

    While it's not in his list of Disadvantages nor in his official backstory, I know in my own heart that when a woman is able to break through to him and he gains the insight into what it means to have romantic love, that'll be the day that he dies.

     

    Either that, or being burned alive somehow in rocket exhaust, say, or thrown into a volcano.

  7. Re: Captain America and Cast

     

    I tire of this project.

     

    I will continue it at some point in the future.

     

    Thank you for your attention. Be sure to look for some upcoming threads on different topics, probably not from existing source material.

  8. Re: Randy Orton

     

    Randu Orton's schtick on the television show is that he pulls oldsters out of retirement, and then ends their career for a second time. You might think that it's lame, but wait until you see how truly lame it is. Everytime he puts a boot upside a septegenarian's head... well... it makes me long for the days when they stuck to merely beating the female wrestlers with chairs. At least the female wrestlers are in shape for stuntwork.

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