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Deadborder

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Posts posted by Deadborder

  1. Re: Champions Online - Cue Dead Parrot Sketch!

     

    Agreed entirely Logan. (And I didn't realise that you had been playing CO. Had I known... who am I kidding? I'd have still dumped the game)

     

    When I dumped CO back in December, it was with a bucket load of dissapointment that bordered on anger. I felt that the game had a lot of potential, but Cryptic had handled it so incredibly poorly. I've done a more lengthy rant (http://www.herogames.com/forums/showthread.php/78138-What-do-you-really-think-of-Champions-Online/page2) which I won't repeat, but I'm glad to see that I wasn't the only one feeling that way.

     

    For a while, I was helping to run a community fan wiki. Within a month I was the sole moderator, as the others had stopped playing. As near as I can tell, its entirely leaderless now. And nobody's even bothering to take my place.

     

    Simply put, Cryptic failed to deliver in every way, shape or form. Certainly I couldn't justify contionuing to pay my monthly subscription. And I defintely was not going to pay more money for content that should have been included in the game to begin with.

     

    (Incidentally, Logan, if I can ask, what chracter were you playing?)

  2. Re: Thoughts about Vibora bay

     

    If CO wasn't so painfully light on content allready, then I'd be somewhat miffed at the idea of paying for more content; Vibora Bay strikes me as the sort of content that other MMOs (Using WoW as an example) would drop as a free content patch. The problem is that CO is so painfully light on content as it is that asking players to pay for more seems to be a little unfair at the best of times. Asking players to pay for what should have been provided out of the box seems to be a rather cynical move.

  3. Re: What do you really think of Champions Online?

     

    So' date=' what has your experience of Champions Online been? Overall enjoyable, or disappointing?[/quote']

     

    Very, very disspaointing. Oh, it started off well enough, and was defintely enjoyable to begin with. However, as time qwent on, it quickly became apparent that the game had more then is share of flaws. The wrtiting was, to put simply, terrible. Everything quickly degenerated into "Insert silly pop culture reference here", with shallow, one-dimensional characters who acted more like parodies then anything else. My inner Champions Lore nerd began to visibly wince as it went along.

     

    The other thing was a problem was the content, or, more to the point, lack thereof. Not only was there not enough levelling content - there were long gaps where I had nothing to do bu walk around and hope I would stumble onto a citizen in distrees mission or a questgiver object/NPC/whatever that werre stupidly hidden and out of the way (and there were way too many of those). Then you get to endgame where there's nothing to actually do, save for horribly buggy UNITY missions. And even then, tose seem to recycle every decond day or so.

     

    Oh, and then there's the much-hyped Nemesis content - or lack thereof. The missions didn't vary at all depending on nemesis type, and certainly with so few missions, there was very little incentive to do more Nemesis missions. It got so bad that in my gorup of fridnd, we were joking thet Nemesises just kept passing that Lava Lair and Death Ray around.

     

    Sufficiently challenging, too much, or not enough?

     

    In intentional difficulty? Challenging enough. In actual difficulty? Well, being pure Melee made the game incredibly frustrating at the best of times; being constnatly knocked back or out of range, or having enemies avoid my charged attacks by simply moving back half an inch.

     

    Oh, and the five-man lairs were horribly broken and painfully unfun.

     

    Are you satisfied with the amount and variety of what's available?

     

    Chracter generation was awesome. The variety of evertything else was incredibly lacking. You've slugged one VIPER goon, you've slugged them all. The missions got very repeditive very quickly, the constant copypaste environments gave a great feeling of "been there, slugged that". And when you knew there was another terribad pop culture joke looming like a giant predatory bird (See what I did there?), there was little incentive to care.

     

    What stands out in your minds as particularly good or bad: graphics and sounds, gameplay, character creation, zones, missions?

     

    The good:

     

    Character creation

    The combat system (when it works right)

    General gameplay

    The graphics

     

    The bad:

     

    The lack of content

    Repetition

    The dumb pop cultre refs

    Repetition

    Having nothing to do at max level but roll another alt

    Repetition

    Lemuria

    Repetition

    Lemuria

    Repitition

    Oh yeah, Lemuria.

     

    Have you had many technical problems?

     

    Lots. Plenty of freezing, grpahical lag, glitching, stuttering framerates, terrible lag in 5-man lairs, Lemuria's generall rubberbanding, superlag and, well being Lemuria and disconnections. And constnat streams thereof. Some days it was easier to say hwne the game was working right.

     

    Anything you would change if you could, and if so what and how?

     

    Lots. Look at what I covered above

     

    Do you feel you've gotten your money's worth?

     

    Hell no

     

    Do you intend to keep playing?

     

    I cancelled my subscription. The rest of the SG I was in cancelled their subscriptions as well.

     

    With all that being said, yes, I enjoyed elements of the game and certainly I had a lot more fun with it then I ever did with City of Heroes. I enjhoyed playing a Superhero game, and certainly felt more like a superhero then I ever did in CoH. That being said, with all the problems I was having, I found that I couldn't justify keeping the game; the minimal fun that I was having after a few months was being steamrolled by all the problems.

  4. Re: Quote of the Week from my gaming group...

     

    From the Star Hero game:

     

    The Cast:

     

    Lynn Street James: Motor mechanic from a Max Max esque world. Can drive anything, can fix anything (given enough duct tape) Played by me

    Dewey: Cyborg Librarian, vhelmently opposed to Artificial Intelligence. Played by Fein

    Hasp Zoloft: Cyborg Zombie Special Forces Officer. He was dead, but got over it thanks to Mad Science. Played By Dr Sinn

    Starstalker: Precognatice Pterodactyl Forensic Pathologist Sniper. Need I say more? Played by Boutros.

     

    An attempt to infiltrate an enemy headquarters has gone awry Starstalker is captured. This is a turn around, as the players have become infamous for kidnapping NPCs from wherever they go.

     

    Lynn: We'll have to Kidnap Starstalker

    Hasp: Will this count as our kidnapping for this planet?

     

    We've met the enemy commander - and they're a very pregant woman

     

    Lynn: We can't kidnap her. I'd feel bad

     

    Lynn, Dewey and Hasp are disguised as soldiers, with Lynn beign the highest ranked of them. However, this won't stop people from asking questions...

     

    NPC Guard: What are you doing here?

    Lynn: We're with technical services. We need to do vital system upgrades on this shuttle.

    Hasp: We need to install anti-Pterodactyl avionics.

    NPC Guard: I don't recognise you, captain...

    Lynn: That's captain BOOT TO THE HEAD!

     

    Lynn is famous for lying her way through everything. So when the players are ambushed by the guards and surrounded

     

    Lynn: (holds up a PDA) I've rigged bombs all over the base. Let me go or else I'll set them off

    GM: Make an acting check

     

    (rolls a 15)

     

    Pregant Commander Lady: She's bluffing

    Lynn: Ah crap! BOOT TO THE HEAD

     

    The GM is describing our adversaries

     

    GM: Hasp, you can see a Pterodactyl priest in long, flowing robes. He's invisible to everyone else

    Hasp: Invisible Pterodactyl Ninjas!

  5. Re: Time Travel in Sci Fi and Games....The Good, The Bad, and the Oh so Ugly...

     

    The Thursday Next series has well-applied time travel, played mainly for comedy. There's an active plot to change hisitry and there's the ChronoGuard who try to stop the foresaid. Then there's people getting Eradicated (ie, removed from hsitory) which has lead to Eradication support groups full of people who have no idea while they're there. And there's also the growing awareness that Time Travel is only possible becuse a Time Traveller provided the technology - and invented the Banana

  6. Re: Moving Violation

     

    Skadi would do a crude investigation of the car to see if there was anyting unusual about it. Unfortnately, her specialty is in biology and chemistry; if that turns up nopthing, she'd likely wait for another one to show up. When it does, she'll attempt to catch it (STR 60. She can catch a car) and see what happens.

     

    Knight Watch would thorughly scan it for his wife (and systems expert, and builder of his battlesuit) to analyse, looking for any signs of remote control or AI systems or implanted comuters or the like. From there, he'd use what she found to track down the source of this unmanned car. Of course, if its not scientific in nature, he's lost.

  7. Re: What's in YOUR future history?

     

    The setting I'm working on follows the following stages:

     

    Armageddon - Your basic third world war, occuring in the mind 21st Century, setting the stage for the events to come

     

    Rebuilding and Reunification - The emerging powers in the aftrermath of WWIII eventually unify the planet through military force and diplomacy under the Terran Alliance

     

    Early Space Colonisation - The discovery of FTL drive leads to colonisation of other worlds to releave the burnden on the depleted Earth

     

    Revolution and Reformation - The colonies rebel, leading to the collapse of the Terran Alliance. A military coup leads to the rise of the Terran Empire, and a war of reclamation

     

    The Golden Age - The Terran Empire grows across space, colonising worlds and ushering in a golden age for all mankind

     

    Decline and Fall of the Empire - Internal pressures build as worlds once again push for independance as the Empire's economy collapses. Eventailly the empire collapses inward to a small sphere of core worlds around Earth, and cuts off all contact with the outside.

     

    The Dark Age - Those worlds outside the empire are left alone and isolated, resulting in a dark age across space. Many worlds collapse during htis time

     

    The rise of the Micro-Empires - Isolated worlds make contact with each other, forming their own interstellar states

     

    Consolidation and Alliance - The micro-empires begin to consolidate into larger states, making contact with each other. Eventually, several mega-states emerge.

  8. Re: Eurostar Chaos!

     

    As an act of symbolic terror, Eurostar sabotage the rail system that shared their name. "Your trains are weak, your systems faliable!" Fiacho announced in a recorded statment. "But we are strong and unfailing in our resolve. We are the true Eurostar; unlike your trainsm, we will not be stopped!"

  9. Re: Champions Universe--Megavillain teamup idea...

     

    Bah. I'll see your team and completely flatten it with mine!

     

    1- Holwer

    2- Pulsar

    3- Ogre

    4- Green Dragon

    5- Armordillo

    6- Bulldozer

    7- Ankylosaur

    8- Ape-Plus

    9- Tungerrak

    10- Tachyon

    11- Thespian (For Bob Greenwade)

    12- Power Crusher

    13- Foxbat; the mastermind behind it all.

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