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Lord Widebottom

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  1. Re: A Power that doesn't become available until enough AID points have built up Perhaps run the power off of an endurance battery that starts with 1 End, then Aid that End up to a high enough level to fuel the power?
  2. Re: Spear-based Martial Arts Little hard to find much info on it, but there is also a Japanese art called sojutsu. Might find some inspiration there.
  3. Re: Your Version of FRANKEN-HERO Pretty much straight 6E so far. The only tweak I have made was to create a separate stat called "Initiative" at 1 point per and reduced the cost of Dex to 1 point per. I didn't see any reason not to break that last extra function out of Dex and get rid of the the Gunfighters that were Olympic Gymnasts by default.
  4. Re: HERO SYSTEM MARTIAL ARTS -- What Do *You* Want To See? If it hasn't been suggested yet, A Break out of Styles Based on what historical era they are most appropriate for : Medieval, Victorian, Modern, etc. Perhaps this is just an issue I deal with, but some discussion of how to keep martial arts special/meaningful in settings where it is trivial to justify Martial Arts training (pretty much any modern setting) Styles 52 Blocks (probably just a Jailhouse Rock Variation) Sambo LINE/MCMAPS (Marine Corps) CQC/Combatives/MAC (Army) Kalaripayat
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