Jump to content

farik

HERO Member
  • Posts

    418
  • Joined

  • Last visited

Posts posted by farik

  1. I also encourage you to use TUV. Have you considered having the characters make the AIs as characters without bodies (I believe cyberhero had guidelines for this) and then creating their bodies as vehicles? It may be the cleanest way to avoid dealing with healing.

  2. I'd encourage you to consider very carefully your ratio of Fantasy to History. While the economic factors described are very important in a historical setting most Fantasy settings emulate an economy that is very modern but simply lacks Industrialization so all good are hand crafted. Now in a diversified economy where labor and services are no longer a simple matter of subsistence basing the economy on a day of skilled labor is a good guideline and I think the FH price list generally does this. But another factor to keep in mind is it doesn't matter how long it take to make something so much as how quickly you can sell it in relation to how quickly you made it. A peaceful kingdom will generally sell weapons for more money since the weaponsmith doesn't get much business and he still needs to feed his family (OTOH: he can take his time and make fine quality weapons for the discriminatingtraveler) meanwhile in the war ravaged kingdom weapons are cheap since smiths have to compete with each other fiercely for large sales of multiple weapons (and as a result the weapons are hastily made and generally a poorer quality since the smiths are trying to keep up with demand). My advice is use the equipment list during character creation and from that point forward all purchases should be roleplayed if the characters want an assortment of equipment quickly suggest they hire an underling to run their errands for them.

  3. Actually in our setting we decided there would be printing presses but they wouldn't have movable type. We came up with the 1SP per page because 1SP seemed like fair pay for a days work according to other services listed (we did debate whether a scribe was closer to a torchbearer or a lawyer) we kept the 1SP per page though even with the printing press because a very skilled laborer would probably be required to carve each wooden plate but once the pages were cut you could print hundreds of copies. The ironic thing is a big factor in our games is going to be local economies so we really just need the price list for the starting equipment.

  4. So we're about to start a campaign and we're trying to decide on a cost for books when I realize 1 sheet of paper costs 8 SP and a small reference library costs 400 SP. Since a 50 page unbound book (with a very generous author) seems like a poor "reference library" to me I assume one of these costs is a typo.

     

    As a group we discussed a reasonable book price in a fantasy setting with no industrialization a good formulae was

    a SP per page of print + cost of pages(paper, vellum, or parchment) + 10 SP for the binding and cover = book cost

     

    Thoughts? Comments?

×
×
  • Create New...