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Hawksmoor

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Posts posted by Hawksmoor

  1. Re: Concentrate (throughout)

     

    We have always played only the DCV part. We considered it to be roughly the equivalent to disrupting a mage's spell. They could manuever a bit whilst casting but the vast majority of the time they were static and thus allowed for more orc hits than the Rogue who was tumbling through combat unscathed screaming "Flanking Sneak Attack!"

     

    Good Times...

     

    Hawksmoor

  2. Re: So...About Seeker...

     

    Anyway, you ever notice that there’s, for all practical purposes, no supercrime in Australia? //snip// should be a paradise for any American supervillain who just want the money, right? So why do none of them go there?

     

    Well, it turns out, if you dig a little deeper, they do. Captain Demon, the Red Claw, The Human Howitzer, many, many others . . . all died in unfortunate accidents shortly after arriving there.

     

    Oz is, apparently, an unhealthy place for supervillains . . .

     

    They usually just drop a house of them. :D

     

    Hawksmoor

  3. Re: Naked Advantages in frameworks...

     

    Personally I have no problems with Naked Advantages in a MP, unless the whole MP is composed of them. A few NAs is fine. It is all about flavoring. I *do* not want the idea of naked advantages replacing the Variable Advantage advantage, which I think would happen if the NA level on a single character went too high. OTOH Viperia is a silly build with all her paid for outright NAs on her STR. She can what drain herself to 0 END in 2 3 phases tops if she goes all out?

     

    Hawksmoor

  4. Re: The Uber-Blast

     

    Or, though I am a fan of limtations and not disadvantages in general: Accidental Change (Automatic): when the character uses the Uber Blast. The character has to then deal with the sudden loss of power and the resultant lack of END and STUN in his normal mode. I always used the proportion rule. And would have to recover a bit (take a recovery from being STUNNED say) to reactivate the OIHID.

     

    Hawksmoor

  5. Re: Best Way to Simulate a Thrown Hammer?

     

    I'm curious why you used Restrainable instead of a Focus limitation. If it flies back to his hand (like a certain thunder god's hammer), the recoverable charge limit doesn't seem appropriate.

     

    That is true from *one* point of view. Another would be to say that if the character is restrained, some one holding the hammer FOREX, the character could not launch the attack. The rules do allow for the use of powers in entangles and grabs, with this build the character cannot. Works for me.

     

    Hawksmoor

  6. Re: A couple of questions...

     

    Answers:

     

    One: HERO Rulebook or the Big Bulletproof Book or 5ER or reFred or what ever you want to call it (I call it mine!), is the only absolute essential for the game. As a toolkit and not a complete game it allows you and your troupe to create a game for nearly any imagined scenario. The Champions book, unlike in other older editions, is just a genre book and provides no real rules although it does have a generic quick creator for characters (I use it for NPCs that I have to wrench out really really quickly). You cannot run HERO using just the genre book.

     

    Dark Champions is a combination of a GENRE book and a systems book in that it has loads of new ways of doing things and new rule variants. You still cannot play with HERO. You do not need Dark Champions at all if you and your troupe are willing to put in the grunt work and develop your own system for Street Level heroes in the HERO system.

     

    As to Three I'll let the resident linkmiesters handle that but Surbook's Stuff might just have what you are looking for.

     

    and as a plug SIDEKICK is a rules lite version of HERO available at your FLGS or online as either a paperback or a .PDF file. Cost is very little and gives you more than enough to play the game.

     

    BTW welcome aboard.

     

    Hawksmoor

  7. Re: Stealth Characters - **SMACKS HEAD**

     

    The only time I have put IPE on Desolidify was for a Kitty Pryde write up, since by defualt Desolidify makes you hazy and Kitty still look complelty solid even when half phased through an object.

     

    That is how we have always used IPE Desolid too. And good points about the Beastiary. So we see that sometimes the most expensive build is not the correct one...at least according to official sources.

     

    Hawksmoor

  8. Re: Stealth Characters - **SMACKS HEAD**

     

    Roughly yes.

     

    Powers that are self only and do not damage others often get the wave from me as a GM. I am trying to steer clear of the War Game roots of HERO and that means I pick and choose what effects I am going to deal with.

     

    In your example yes I am going to allow the character to be invisible because that is what the power does: it turns you invisible. Not you *minus* your powers. As long as the character pays END or what have you the source of his powers (a limited version of IPE) and *all* of his defnse and body effecting powers get IPE just because the Player purchased Invisibility as a power.

     

    That said Invisible Desolid Snipers with Mental Powers irk me because no one has ever shown me a mainstream Hero that does this in the comics.

     

    Hawksmoor

  9. Re: Question: 'Class of Mind' Cost

     

    i guess the easy way out is for your "Bird-Form" to purchase "Shapeshift-mental sense group-one form only, with impersonation"

    this should reflect your mental signature being that of a bird.

     

    5ER specifically states that this is *not* what Mental Shape Shift does. You can shift to resemble another mind in your class but you cannot shift into another type of class all together.

     

    Mental Shifting is a bane to Mind Scan but not to Telepathy see?

     

    Hawksmoor

  10. Re: Determining Gravitic Pull

     

    Boring...

     

    This is the part that is less fun, when all the math geeks come out and take over the game.

     

    Gravity = Stuff Falling.

     

    All stuff falls at the same rate.

     

    Big Stuff Small Stuff

     

    Really Really Really Really Big Stuff like Kronos the Titanian Eternal goes Desolid at 1 AU.

     

    Really Really Big Stuff like Ego the Living Planet is just an SFX.

     

    Hawksmoor

  11. Re: Critique My Metamorph

     

    What I was trying to do with the Armor was demonstrate that through effort he can become a more armored version of himself' date=' at the time I was thinking something like rocky Thing armor on parts of his body, but it tires him to maintain that form. I did give some thought to dropping the Armor and adding another level of Combat Luck, but the Armor seemed to fit the character more. This is something that I might have to see in action before deciding if I like it or if I'm always finding myself low on END. Making the Damage Reduction non-resistant was purely a points decision. Right now they cost 20 pts apiece. If I want them resistant they would cost me 30pts each.[/quote']

     

    You want Force Field not Armor. As the power is by your definition non persistent and highly visible that is classic Force Field. Add a +1/4 Costs END only to activate and it is golden. Plus it legally fits in an EC now. :cool:

     

    I see the Big Fist power as more of a "I'm changing my hand/arm into (insert big blunt object here) and am smashing that guy" type power. Maybe +7d6 is too much. Maybe I should reduce it and add something else to that power. I don't have a rulebook with me right now but is there an advantage that increases knockback?

     

    Yes, as Templar said, you can buy the Double Knockback a variety of ways either as a Hand Attack or as a Naked Advantage on your STR.

     

     

    One thing I wasn't sure about for my disadvantages was if Secret ID would really apply to a shape shifter. One with a false ID no less. Taking the vulnerability/susceptibility to fire feels too much like Martian Manhunter for me. I'll use the vulnerability/susceptibility to sonics as a backup if my GM says the secret ID isn't limiting.

     

    Secret ID is always limiting. Just because Shifterguy can assume the form of anyone/thing does not mean that he wants the world to know that he is Molly McJekins in reak life. I mean then he'll get stares as he enters the men's room at base. :nonp:

     

    Hawksmoor

  12. Re: Immortals In Our Midst!

     

    Mine:

     

    HARDCASE

    Val Char Cost Roll Notes

    60 STR 13 21- Lift 102.4tons; 12d6; [6]

    20 DEX 30 13- OCV 7 DCV 7

    30 CON 40 15-

    18 BODY 16 13-

    8 INT -2 11- PER Roll 11-

    18 EGO 16 13- ECV: 6

    20 PRE 10 13- PRE Attack: 4d6

    10 COM 0 11-

     

    20/32 PD 8 Total: 20/32 PD (0/12 rPD)

    15/27 ED 9 Total: 15/27 ED (0/12 rED)

    5 SPD 20 Phases: 3, 5, 8, 10, 12

    18 REC 0

    60 END 0

    64 STUN 0 Total Characteristic Cost: 160

     

     

    Movement: Running: 9" / 18"

    Swimming: 2" / 4"

    Leaping: 20" / 40"

    Swinging: 15" / 30"

     

    Cost Powers END

    30 Hook and Chain: Multipower, 45-point reserve, (45 Active Points); all slots Restrainable (-1/2)

    2u 1) Chain Wrap-Up: Entangle 4d6, 5 DEF (45 Active Points); 1 Recoverable Charge (-1 1/4), Restrainable (-1/2) [1 rc]

    2u 2) Whirling Chain: FW (10 PD/8 ED) (45 Active Points); No Range (-1/2), Restrainable (-1/2) 4

    2u 3) Ride the Chain I: Leaping 40" (40 Active Points); Limited Power Power loses about half of its effectiveness (Only Straight Up; -1), Restrainable (-1/2) 4

    1u 4) Whirling Chain: Missile Deflection (Any Ranged Attack) (20 Active Points); Restrainable (-1/2) 0

    1u 5) Chain Whip: Area Of Effect Nonselective (up to 3" Radius; +3/4) for up to 30 Active Points of STR (22 Active Points); Restrainable (-1/2) 2

    3u 6) Hook and Chain: Stretching 6", Reduced Endurance (0 END; +1/2) (45 Active Points); Restrainable (-1/2) 0

    1u 7) Ride the Chain II: Swinging 15" (15 Active Points); Restrainable (-1/2) 1

     

    5 Enhanced by Magick- Power of a Demigod: Elemental Control, 10-point powers

    31 1) Iron Hard Skin: Armor (12 PD/12 ED) (36 Active Points) 0

    32 2) God-like Strength: +37 STR (37 Active Points) 4

    17 3) Godly Form: (Total: 22 Active Cost, 22 Real Cost) LS (Extended Breathing: 1 END per Minute; Immunity: All terrestrial diseases and biowarfare agents; Longevity: Immortal; Safe in High Pressure; Safe in Intense Cold; Safe in Intense Heat) (Real Cost: 22) 0

    5 4) Divine Infusion: Power Defense (10 points) (10 Active Points) 0

     

    5 Like a Limb (Hook and Chain): Extra Limb (1) 0

    8 Big Man: Knockback Resistance -4" 0

    8 Strong Legs: Leaping +8" (20" forward, 10" upward) 1

    4 More than just big and dumb: Mental Defense (8 points total) 0

    6 Strong Legs: Running +3" (9" total) 1

     

     

     

    Perks

    1 Commercial Drivers License

    3 Contact: Former Members of Damocles Phase Four (Diva, Crimson Avenger, Margaret) (Contact has useful Skills or resources) 11-

     

     

    Skills

    6 +2 with any three maneuvers or a tight group of attacks (Chain and Hook MP)

    5 +1 with HTH Combat

    1 Combat Piloting 8-

    5 Demolitions 12-

    3 Hoist 11-

    3 Mechanics 11-

    2 KS: Superhuman World 11-

    3 PS: Construction Worker 13-

    2 PS: Farmer 11-

    3 Streetwise 13-

    3 Tactics 11-

    3 TF: Agricultural & Construction Vehicles, Large Planes, Parachuting, Basic, Wheeled Military Vehicles

     

    Everyman Skills

    0 1) Acting 8-

    0 2) AK: Chicago (Custom Adder) 11-

    0 3) Climbing 8-

    0 4) Computer Programming 8-

    0 5) Concealment 8-

    0 6) Conversation 8-

    0 7) Deduction 8-

    0 8) Language: English (idiomatic; Custom Adder)

    0 9) Paramedics 8-

    0 10) Persuasion 8-

    0 11) PS: Porter (Custom Adder) 11-

    0 12) Shadowing 8-

    0 13) Stealth 8-

    0 14) TF: Custom Adder, Small Motorized Ground Vehicles

     

     

    Total Powers & Skill Cost: 206

    Total Cost: 366

     

    200+ Disadvantages

    15 DNPC: Mrs Sandra (Sadie) Cleveland -his landlady 8- (Incompetent)

    15 Distinctive Features: Very Large Bald Black Man (Not Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)

    15 Hunted: The Damocles Directive 8- (Mo Pow, NCI, PC has a Public ID or is otherwise very easy to find, Watching)

    10 Hunted: Local and State Law (Oregon) Enforcement Authorities 8- (Mo Pow, PC has a Public ID or is otherwise very easy to find, Watching)

    5 Physical Limitation: 400 pounds and 6 foot 9 inches tall of pure muscle (Infrequently, Slightly Impairing)

    10 Psychological Limitation: Ashamed of his Poor Education (Common, Moderate)

    15 Psychological Limitation: Driven to pull his weight (Common, Strong)

    15 Psychological Limitation: Reluctant to Kill (Common, Strong)

    15 Psychological Limitation: Seeking Redemption through Heroic Acts (Common, Strong)

    10 Reputation: Dumb Brick, 11-

    10 Social Limitation: Convicted Criminal (Supervillian) (Occasionally, Major)

    15 Social Limitation: Public Identity (Frequently, Major)

    16 Experience Points

     

    Total Disadvantage Points: 366

     

    Background/History: The Ace is a small shabby little bar. A few battered cars and a dumpster are all that occupy the rough gravel parking lot. The people that come here are people that want to forget to be forgotten by those outside and for the most part that is precisely what happens. Today though is a little different.

    late model Volvo pulls up to the Ace, inside it is a young man. He is wearing a faded grey University of Auburn sweatshirt and jeans. He hasn’t shaved all week. He makes sure his MP3 recorder has fresh batteries and that the microphone works before shoving it into his old high school varsity gym bag. Popping open the door he heads with only a little hesitation towards the battered peeling door of the Ace.

    walks in an takes a quick moment to get his eyes used to the gloom. Not even the bartender pays him much attention as he walks in. He places his bag on the barstool next to his and waves his hand at the man behind the counter, “Hey.” He says by way of introduction.

     

    “Yeah?” the bartender asks, he knows his regulars and the university crowd ain’t part of it , unless you could the schizoids that drop out. The kid didn’t look crazy.

     

    “Yeah,” the kid replied, “I’d like a beer.”

     

    “’lright, draft or bottle?” was the bartender’s reply as he still devoted the majority of his attention to yesterday’s crossword puzzle.

     

    “Pint of Draft.” The kid said as he placed a crumbled five spot on the well worn bar. Behind the bar a grunt announced when his drink was ready. Raising the glass to his lips he scanned the rest of the place looking for likely subjects. His eyes were drawn to the large man sitting at the far end of the bar nursing the remnants of his beer. The kid decided to take a chance and walked over.

     

    “Can I sit here?” he kid asked the mountain of a man.

    , the other man looked over at him, “Why? They’s got lostsa chairs here.”

     

    “I wanted someone to talk with,” the kid bravely stated, “You looked promising.”glare from the seated man brought a shudder to the kid’s spine, “I meant to say I want to ask you some questions, that’s all. I buy you drinks for as long as you talk to me.” He said rapidly, pulling out a twenty and setting it on the bar in front of the empty glass.

     

    “Ok, you buy the beer and you can ask your questions.” The big man said as he pushed the glass to the edge of the bar tapping on it to indicate his need of a refill. The bartender placed his new drink on the table with the same motion that he palmed the twenty.

     

    “Right.” The kid said, “I am a student of psychology, I wanted to ask you about your life as research for my thesis on …disadvantaged…people.”

     

    “Why do yer think I’m disadvantaged?” the man asked obviously bristled.

     

    “Because you are in a bar at 10 o’clock on a Tuesday, seemed a good guess.” The student countered the beer giving him a bit of courage.

     

    “Ha! Yer right ‘bout that one.” Chuckled the big man putting him more at ease, “I guess I fit that bill. So whaddya wanna know ‘bout Lorenzo Garfield?”

     

    “Start at the beginning, where did you come from and how did it get you here?” he student said as he placed his microphone on the bar top. The big man leaned back on his stool and started talking. And what a story did he have.

    beginning is too long fer drink or a day. I jus say that I was borned to my Mama and Papa and grew up in Chicago. I was always a bigun’. I coulda been some kinda sports hero, but I was lousy at basketball, an our school didn’t have no money for a football team. Either way I was never to bright, school never took fer me, so I dropped out when I was what? Meybe fifteen or so, Yeah, that sounds right. I took work with a friend of my Papa doin’ construction. It was good pay and I found I had talent with my hands. I worked high steel, I dug foundation, did dry wall, all kind of work. My hands have always been strong see? Well, I was coastin’ along doin’ that when I met ‘em. Low-key, he was a real player, brought in on a job I was set to work as a Demo guy. The little white guy seemed to take a liking to me after I helped him out of a scrape with some Mexicans one day on the job. So he started to hang out with me. I never did seem him do any work but he was at the site every day jawin’ at me. It was cool, I liked havin’ a friend. Anyway we’d go to bars after work and he would hook up with women. I never had much luck with them. Good Times!

    day it happened I was loading up some explosives on a winch lift for Low-key. Dunno why I was doin’ it, I just wanted to help out a friend. See we was goin’ ta take down an early thirties brick building for a nice tall skyscraper. So I was helpin’ out. Low-key was leaning, he was always leaning back on sumthin’, and jawin’ at me as I hefted the load up to the fifth floor. He looks at me an says, and I can remember the ‘xact words he used, “Lorenzo, it’s been fun. You helped me out of a tight spot that I wasn’t prepared to deal with. Now I have to get going, but I want to leave you with something to remember me by.”

    was all prepared to tell Low-key that he don’ have ta get me anythin’ when I hears this so I turn to tell him so. I see him wave his hand at me so as to say ‘so long’. Then I hears the snap of the chain over my head. And I look up an see the pallet of explosives comin’ down on me. You know that expression: hit like a ton of bricks? You would think I’d hurt. Well it didn’t. I was crushed under that pallet and I could hear more sound, seemed like the whole world was fallin’ down.

    little later I started to dig myself from the rubble. I ‘xpected I was a dead man for all that happened, but I was movin’ the concrete and brick. When I could see sky and stand up again I was in the middle of nothin’. Four buildin’s all strong before had collapsed around the buildin’ we was workin’ on. An here was I standin’ in the middle of it, torn clothes and grippin’ that chain like it was a hand from the Lord above.

    heared then a man shouten at me so’s I look for em. Cops are all over the place. This one’d thought I was some part of what happened. I turned to put up my hands since the cops gotta gun on me. I didn’t know that no gun’d ever hurt me again, but this was the beginning see? Only problem was the chain was still in my hand, and when I moved it tugged up a lot of loose rock, and kinda threw it at the cop see? I wasn’t tryin’ to hurt no one. I was just confused see? Anyway, after that the cops was after me for knockin’ down those buildin’s and hurtin’ a few of them before I could get away.

    TV never did say that they found Low-key at the bottom of that rubble though. I think he was too squashed to recognize so they jus’ plowed it over and started buildin’ that new buildin’ over him. Too bad cause I liked havin’ a friend.

    was I was now a wanted man. I never wanted no trouble, but now I couldn’t find no work. My picture was on the TV. My old bosses ID’d me to the cops, said they didn’t know I was a meta. Hell I weren’t no meta, Damocles Docs proved that years ago. Didn’t matter that I knew nothin’ about the collapsed buildin’s or didn’t mean to hurt no one, I was going to Stronghold. My Mama was cryin’, her baby boy in some space prison. I couldn’t let that happen so I scrammed outta Chicago.

    I didn’t have no luck. All I knew was construction, and no one’d give me a job without no connections see? I was in a bar, a lot like this one one day when I hear’d it. Some guys talkin’ about needin’ some muscle to pull of a job. I was rock bottom then, I spent my last dollar on the beer I was drinkin’ so I talk over to em that if they want muscle I gots what they want. That’s how I got in ta robbin’ banks.

    did meybe seven or eight of ‘em. Even squared off against a super hero or three, some are tough and can take a hit, others are sneaky and try to get you off guard with mind control or teleporting. Anyway I was on my way out of a job, tryin’ to get the cops to back down so I could make a get away when Maxi-man shows up. He belts me. Man can that guy hit. My jaw ached for a week, an I ain’t felt real pain before that one.

    ’s when they came for me, the suits. Told me that I had a choice I could go to Stronghold to lie on ice or I could sign up for some secret government work. Whattaya think I chose to do? I signed up like that! Problem is I had no idea what I was getting’ myself in ta.

    hooked me up to a bracelet, said it would kill me to take it off. Worked like a combo lojack and taser. They even found a way to get the bloody thing to hurt me through my skin. There ain’t nothin’ on this earth that hurts more than getting’ that shock. Anyway, I was part of a secret team of villains set out to defend the world. The Liaison treated us like rabid attack dogs, we had just enough leash so that if need we could be shot dead before turning and bittin’ them. I still hate the guy.

    was with good people though; I made some square friends in my time at the facility. I got to know exactly what it was like to know that you were all that stood in ter way of real bad stuff. I traveled the world I seen sights I ain’t never thought in my life I’d see. Hawaii, where we kicked that scrawny lil fire demon back into the volcano; Russia I damn near got myself radioactive stopping those nukes from going rogue. Good times.

    , like every other thing in my life it went south. I got pardoned. They’d been threatening to do it to me for months, then they up and done it. I get a fancy piece of paper and dropped off in Barstow California with the clothes on my back. I get the damned cuff off my arm, but where do I go from there? See? I got nothun’ going for me.

    only thing I got is this pardon, says I have been cleared of all the bad things I done. But, no one cared. They remember me from the TV. They heard about this or that thing I done before Damocles, but none of the stuff after. The people see they are scared of me. So I got no job and no place to go, so I wander. I get by on some beggin’ and soup kitchens and stuff. Occasionally some guy’ll offer me a part in a heist. I am tempted I’ll be plain, but I never take ‘em up on the offer. I’m straight I tell ‘em and walk my walk. Gets hungry sometimes though, sometimes I wish they woulda never pardoned me. I was worth something then.

     

    “So yer right here I am on Tuesday at ten in ter mornin’ drinkin with my last dollar.” The big man asked as he finished. “is that good enough for your schoolin’?”

     

    Personality/Motivation: Not too bright wanting to make a better life for himself, will move heaven and earth to make his teammates proud. Lorenzo is a high school drop out and actively tries to avoid situations where his ignorance could be made public, yet his lack of education shows in his diction and word choices. In his career as a villain and a hero Hardcase has tried to never seriously harm a person, he knows that he has the power to easily kill yet he has held his hand and chosen to lessen the damage he can inflict. This was one of the reasons the Damocles Directive chose him to be an agent, and likely added to his appeal for Alexis Stroud as well.

     

    Quote: "I just ain't had much luck, yer know? No one'd hireex-con like me. They don' trust me ya see? Ithe world and people in it, and they don' know. I'ma changed man Ma'am, yessir I've changed.a chance an I'll prove it ter ya and the rest o'world."

     

    Powers/Tactics: Hardcase is a brick, empowered by the force of nature called the Trickster or Master Chaos in the guise of Low-Key Lyesmith (Loki Lie-Smith). Always big and strong, Lorenzo has become vastly stronger and more durable since his transformation by the forces of Chaos. His powerful muscles can lift two tractor trailers over his head or carry him on great leaps through the air and his skin can deflect bullets. Since his body is infused with divine energies he is in essence a demi-god, although he is not aware of this or it’s potential. He is immune to diseases capable of withstanding intense heat and cold as well as crushing pressures. Lastly, as a carrier of the divine spark he is effectively immortal.

    wields a chain and hook from the construction site where he was empowered. This chain has become a part of him; if it is ever separated from him it invariably makes its way back. It is not a focus, although it can be held or restrained from taking actions. Since it shares his mystic spark it is virtually indestructible to non supernatural forces. He is very skilled in its use from his long years of experience and is capable of numerous tricks with it. He can shield himself and others behind a wall formed of his rapidly whirling chain, or use it to grapple foes at range as an example of his skills.

    carries a number of skills carried over from his days in the Damocles Directive including Parachuting, skill at driving APC-like tanks, and piloting large transport aircraft. He is also a skilled, although unimaginative carpenter and general construction worker.

     

    Campaign Use: Hardcase is a Brick Strength Projector. His control over his chain and hook give him far more flexibility than a standard Brick.

    Name: Hardcase ’s Real Name: Lorenzo GarfieldName: Jeremiah Pointer; jeremiahpointer@yahoo.com/Eye Color: None (Bald)/Brown /Mass: 2.0 m/200 kg: American of Birth: Chicago, IL USA: 3/24/1971

     

    Appearance: Big and beefy is the easiest way to describe him, for example Hardcase wears size 24 boots. He normally wears clothing that is durable like denim although it is rarely new or in good shape due to his continual financial troubles. Hardcase regularly shaves his scalp for a modern sleek look that he sees on the streets and on TV. He has no tattoos because no needle used could pierce his iron hard skin.

    hook and chain are dull metal objects that despite their mundane origins resist any attempt to destroy. Ordinarily about 9 feet in length it has been observed to stretch to much greater distances when commanded to do so.

  13. Re: Walking/Running on Water: Flight, Gliding, Swimming, Running Usable As...?

     

    In the HERO system I am about to create heresy.

     

    Real World Physics imply that you only have to obtain about 100 mph to 'walk on water' At that speed the water simply does not have time to get out of the way. This is why falls onto water from height severely injure people.

     

    But you could always make the PC 'pay' for the ability in which case why not just use Gliding? As soon as he stops he sinks.

     

    Hawksmoor

  14. Re: Rough Draft PC

     

    Me, I don't like her. She just isn't built 'right'

     

    The character's base stats are all over the place and none of them really hit the efficiency points. 17 STR? ummm why? 15 or 18 is the number you want. 19 DEX again why? 20 is a good number and 18 is better. Likewise down the stat tree. SPEED of 2??? Two? Are you kidding? Any super in HERO should at least have a 4, most of them are going to be 5s.

     

    Powers: Summons for the car and robot? or is it a base? With a name like the Forge I can't tell. While summon is a good way to build it especially if the character has a radio call for the car most GMs would hesitate to allow it in a MP.

     

    Armor Powers in a MP: Again a very bad idea. Use either a straight list in Hero Designer (no cost break but it groups the powers quite nicely) or a set of small ECs, Multipowers, and Compound Powers for the enhanced Characteristics.

     

    Scepter powers: Build these as an EC a 50-60 pt reserve with HtH and Energy Blast slots plus a small 1" Stretch 0END Always Direct Only to Cause Damage is a good build.

     

    Hawksmoor

  15. Re: I don't quite grok the Multiform rules.

     

    Unless of course the 'animal' in question is just a smart as say Beast Boy. So the monkey form can drop the blast doors and the Cheetah can hitch a ride in the V-Jet. Really, it is all academic. The main point is to prevent the Player from developing Megabase Man/HERO the Rocketeer/and Grok the Wonder Stimpy as Multiforms.

     

    That *is* practicing safe gaming hygenie!

    Hawksmoor

  16. Re: I don't quite grok the Multiform rules.

     

    From my understanding ... no. Even if I got it wrong Hell No. (I have this feeling we're going to agree unanimously here...)

     

    And I'm happy to keep it that way. Bases and Vehicles are alreay 1-5. Dump them into the MF and the MF has a 1-5, giving the Baseform a 1-25 if it doesn't pay for the base or vehicle. If it does then it gets the normal 1-5 and the MF Forms are 'paying' for it for the privilage of borrowing it (in essense, the main form bought it, the other forms that want to use it also buy it, thus charging you several times for one thing...)

     

    I disagree.

     

    No the Multiform should not be allowed to buy Vehicles, Bases and Followers. That said there is no reason the Multiform should not be able to access the Team Base or Vehicle just because Cheetah form did not buy the Perk. If Beast Boy bought the Perk that is good enough.

     

    OTOH this is a prime reason while some metamorph concepts are better handled by a Animal Tricks MP or VPP and a Shape Shift Power.

     

    Hawksmoor

  17. Re: Some Cheap Gadgets

     

    The Utility Belt is the big one. Lots of little gadgets in one Multipower. A definite gotta get. Also there is the equalizer. Darkness or Change Environment put that into a focused, continuing charge, range determined by STR grenade and suddenly the whole field is shifted to Dr. Phenom's favor.

     

    Hawksmoor

  18. Re: Disadvantage

     

    I liked this concept. It was one of the many things that attracted me to DC Heroes instead of Champions. One of things I always had to explain to players was that only having a secret id as a Drawback was acceptable. Burdening your character down like a psychotic champions character that takes damage from breathing was a bad idea.

     

    How many points in Disads does Nightwing have anyway? Superboy? Orion?

     

    Hawksmoor

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