Jump to content

Mister Trent

HERO Member
  • Posts

    102
  • Joined

  • Last visited

Posts posted by Mister Trent

  1. On 3/21/2018 at 12:19 AM, Badger said:

    Well, it would assume how deep the water is, too.  (admittedly, I might be picturing the scenario with deeper water than others are)

    Not so much depth as surface tension. Every do a belly flop into a swimming pool and it really stung? Hit the surface of the water from high enough up, no only would it feel like you slammed into a cinder block wall, but it might even knock you out cold. An amateur cliff diver who was a bit rough on the landing could suffer broken bones and internal injuries.

  2. On 3/18/2018 at 4:17 AM, Badger said:

     

    That brings up one hypothesis that hit me.  Once he hits the water, does he come out of the spell?

    Would it matter? Depending on how high up the pier is from the water, he might have sustained injuries in the fall that could make it difficult or even impossible for him to tread water; let alone swim to safety.

  3. Assuming this clown is a one trick pony and his devastating insults are his only power, I'd say the most logical strategy is to jump him while he's focused on emptying the cash drawers. Once he's out cold, get the mask off him and tape his mouth shut (silence is golden, duct tape is silver).

  4. 1 hour ago, Marcus Impudite said:

    The perennial damsel in distress of the campaign world, Helpless Holly, is once again in peril. This time, an alien monster has captured her and dragged her back to its lair, located in Campaign City's abandoned subway tunnels. What does the creature want with her? Shuffle a standard deck of playing cards, draw one card, and check below:

     

    Hearts: It wants to mate with Holly for some reason.

    Diamonds: It finds Holly adorable and wants to keep her as a pet.

    Spades: It's going to eat Holly for lunch.

    Clubs: It's going to cocoon Holly and lay its eggs on her Aliens style.

    Joker or anything without a suit: draw again.

     

    WWYCD?

    31.png

     

    Can't say I'm surprised. Rescue Holly and tell the creature he should've tried online dating before resorting to something so gauche as straight up kidnapping.

  5. I concur with Kharis in that Hamilton and Liz are as good as hosed if the others fail to save them.

     

    As for Randell, Bill, and Lili, their best bet would be to run for the exit, and regroup on the surface to come up with a plan (assuming it's daylight out). With a 10 STR Automation going after three character's with 15 STR, 15 STR, and 20 STR, it would come down to them getting out of the tomb before they were out of END (again, if it's daylight outside). Maybe it would depend on how deep into the tomb the group were when they came across the Bandages? The GM would have to drop some clues on them as to Bandages' weaknesses (fire and sunlight in this case, they don't have a mystic with them to exploit the weakness to Dispel Magic).

  6. The concept: A character who is so good at sizing up his enemies psychologically and hurling such devastating insults that it makes a noticeable impact on them in a fight. He can, for example, cause opponents to lose all confidence in themselves and fight substantially less effectively, or even goad them into making stupid mistakes they wouldn't otherwise make.

     

    How would you write up this ability?

  7. With the MA removed and the extra STR for Grabs reduced to +10 STR, it seems a little more fair. Overall, however, it still looks like Heroic Level characters would crap themselves if they had to fight something like this. It may only have 1 PD/1 ED, but the Damage Reduction from its Swarm Form, its regeneration, and the fact that it's an Automation and all its abilities are bought 0 END (!) means this thing is damn near unstoppable and relentless. Unless someone in the party speaks Ancient Egyptian and can order it to stop, or someone figures out its weakness to sunlight and a way to exploit it, the PCs would still be screwed if they go down into a catacomb where that monstrosity is lurking.

  8. Imagine if you will a fantasy setting in which armor became largely obsolete due to the proliferation of magical amulets that generate a protective field around the wear. The protection provided by these amulets is on par with or better than heavy plate armor but does not encumber the wearer. Armor is hardy ever used in battle anymore, and traditional suits of armor have for the most part been relegated to being collector's items and decorations for castle interiors. Any thoughts?

  9. Q: I ordered my replacement Iludium-238 Explosive Space Modulatooooor weeks ago, and it still hasn't come! Don't you have the parts to let me make my own?

     

    A: This innocent deer grazing in the clearing is no match for the jaws of the grizzly bear.

    Q: Dude, have you been watching nothing but nature documentaries all day?

     

    A: Unfortunately, Booker and Elizabeth are too busy playing Bioshock Intimate to be much help at the moment.

  10. Obviously, this is a power set for campaigns where some element of silliness is allowable (a Mystery Men style campaign, maybe a campaign that centers around C.L.OW.N.). The idea is a character whose mastery of the art of tickling people allows him to achieve certain effects:

     

    1. Temporarily incapacitate people by tickling them. (an Entangle that requires unbroken physical contact to maintain?)
    2. Causing someone to pass out from really intense tickling. (an NND most likely)
    3. Sneaking up on someone and tickling them to make them miss a shot. (Negative Combat Levels or Drain CV, maybe)
    4. Causing someone to visibly piss themselves by tickling them. (I'm leaning towards humiliation-based Drain PRE on this one)

     

    Anything else I could add to the list? Any other thoughts?

  11. An interesting concept, but BlueCloud may have a point regarding the monster's STR. Also, if a PC gets captured by this thing, it looks like they're pretty much screwed; any rescue attempt would be more likely to get the would be rescuer(s) captured rather than succeed. About the only sensible thing most characters could do upon encountering one of these bandage monsters is make a mad dash for the exit and hope it's still day outside.

  12. Err on the side of caution and keep an eye on Byron. Even if at the present time he doesn't have dishonorable intentions, it would be all too easy for him to become dangerous; doubly so if there's a chance these pheromones of his might cause psychoactive addiction on par with a narcotic. The research lab also sounds like it needs to be investigated as well.

  13. Your character is at the team's base in the recreation room/lounge when he or she notices an odd device plugged into a wall outlet next to the coffee machine. It's some kind of circuit board inside an clear plastic casing. The more tech savvy member(s) of your team recognize the device as a cheap mini computer called a "Raspberry Pi". The device has a USB wi-fi card plugged into one of its ports and it's later discovered that someone has set up some unauthorized port-forwarding in one of the base's routers. An attempt to further examine the device and determine what it was configured to do triggers a self-destruct; not the Ka-Boom! kind of self-detruct, but rather a program on the device formatted the SD card it was using for memory, wiping everything out. Reviewing secuirty camera footage turns up no clue as to who could have brought the device into the base; the cameras just show it suddenly appearing sometime in the wee hours of the morning, already plugged into the wall. Asking around, you find out that other super teams have found similar devices set up in their bases.

     

    WWYCD?

×
×
  • Create New...