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Agent 13

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Posts posted by Agent 13

  1. Re: How do you feel about Superheroes that kill?

     

    What issue did this happen in? I'm not familiar with it.

    Frankly, it sounds like he's describing the issue where Jenny Sparks is reborn as Jenny Quantum. If he is, he seems to have completely missed the fact that it wasn't the Authority doing the killing, and it was Authority member the Doctor who saved the newborn Jenny Quantum.

  2. Re: Person of Steel, Significant Other of Tissue paper

     

    For those who wonder' date=' Harlan Ellison wrote the original article "Man of Steel, Woman of Kleenex" to demonstrate how stupid those semi-illiterate comic book readers are for enjoying all that mindless, inane driven.[/quote']

    Ah, a Harlan Hater. Pity that Larry Niven wrote that essay, innit?

  3. Re: Person of Steel, Significant Other of Tissue paper

     

    In Superman II' date=' the quest ofr disco-outfitted villians... Supes and Lois sleep together and she seems no less wprse for wear. I guess it just goes to show you that Supes can control himself.[/quote']

    I thought it just went to show that he'd had his powers stripped away in the previous scene.

  4. Re: Is anyone running Galactic Champions?

     

    As I've worked on my Villains & Vigilantes concordance, I've been considering what the V&V "Universe" would look like twenty years on. The final V&V module is #2028, Dawn of the Devil, which destroys most of the Earth about halfway through using an ancient evil and his space pirate armada. But everything gets better through a deus ex machina after the PCs defeat the Big Bad and his 8-million+ Hit Points.

     

    A couple of things never really clicked in my mind about the background of this module -

    1. The heroes travel over a year and a half through space to find the dxm.
    2. The dxm sets everything back the way it was, but doesn't turn back time.
    3. Everyone everywhere remembers everything that happened.

    This means that not only does the entirety of humanity remember the razing of the Earth, but some 90% remember their own deaths, while the rest remember a year and a half of the apocalypse. Couple this with a massive of infusion of advanced technology (salvaging the pirate armada, plus a number of other pieces of supertech scattered throughout the module) and the discovery of some ancient relics in the possession of both "the Devil" and CHESS, and something has to change in the setting in a major way.

     

    It could all go a number of ways -

    • Squabbling over the remains of the space armada and the other plunder could lead to World War, and then it's Apocalypse earthling-style, with superheroes and lots more mutants in the ashes of the Earth.
    • The human race goes all far out space nuts, builds their own armada, and goes out into space to find strange, new civilizations... and kill them.
    • Most everyone having gotten their own personal taste of Armageddon, humanity gets its act together and straightens things out (mostly), and begins space colonization and exploration with the help of some of our extraterrestrial pals. Voila, Galactic Champions campaign that you don't have to travel a thousand years for.

    There are other outcomes, but those are the three that pop to mind. I prefer door number three, myself. One of these days I'll sit down and try to pull together my notes for V&V: Welcome to Tomorrow into a more cohesive product.

  5. Re: A request for some old V&V Stuff

     

    Also' date=' it may be worth noting that the ad version had Power Blast rather than Vibratory Powers and his name was Jack Dunn rather than Dennis Machek.[/quote']

    Indeed. Jack Herman even mentions that the Jack Dunn Shatterman is an imposter in the lettercolumn of issue #4.

  6. Re: Page one of the V&V Conversions is up!

     

    IIRC the author' date=' who also penned another module; not a fan of the superheroes. He has a website where he blasts all the RPG suppliments he wrote...I think.[/quote']

    Stefan Jones, yeah. Wrote From the Deeps of Space and Pentacle Plot, two actually decent modules.

     

    But, yeah, he did have a webpage (which seems to have gone down in just the last couple of months) with some tiresome "HUR HUR SUPERHEROES AM DUM" stuff on it. I always wanted to ask him why in the hell he wrote the sourcebook that way, then; if he had made it a sourcebook of superspy and alien enemies and organizations - which he clearly had an affinity for - it would probably been up in my top five, rather than fighting for last with Pre-Emptive Strike and Break-In at Three Kilometer Island.

  7. Re: weird villain concepts

     

    The Unstoppable Man: Actually' date=' he isn't. He's got 75% resistant energy and physical DR, lots of double-hardneed armour and... um... that's it. Attributs all in the "average" range, no other powers, nothing else. All he can do is bounce bullets and most other attacks.[/quote']

    I had a similar character in an old campaign. For a percentage of a crime's profits, he would hire himself out to various less-bloodthirsty villains to act as a hostage, should the need arise. He couldn't get hurt, but the villains still had the leverage they needed in a stand-off with cops or heroes.

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