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Warlocke

HERO Member
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Everything posted by Warlocke

  1. Re: Why Obadiah Stane went bad.... I agree 100%. good stuff there.
  2. Re: The Tiger Squad Sourcebook (Fan Project) I have been folowing this for a while and would like to sugest the folowing: 1) I think Agent 57, Dark Cloud, and Glorios Mind should be reserve members. it seems to me that they would be assigned to the squad, but there spy duties would be there true job and only rarely would they be called to "field duty". 2) I dont have "Book of the Destroyer", so i dont exactly know when Five Star legionnaire and Mountain Spirit were killed but I would seperate them from a runing list of squad members, maybe under "Fallen Comrads" 3) there is mention of Luan as a member (no trope mentioned) in both CU and VVV. 4) you have Earthquake Fist as just Earthquake I hope this is of any help. I also have several ideas for costume apperances and powers for some of the members if your interested. mark (ps. forgive my spelling )
  3. Re: Narf's Supers Stuff question about Chun Chang: you have character maxima (20 pt disad) AND physical limitation: character maxima (20 pt disad) they are the same thing arnt they? Mark
  4. Warlocke

    About PRIMUS

    Re: About PRIMUS hay thanks
  5. Warlocke

    About PRIMUS

    Re: About PRIMUS I will PM you the answer sence I cant figure out how to hide text. dont want to spoil it for any one.
  6. Warlocke

    About PRIMUS

    Re: About PRIMUS There is a little something extra in the GM's vault in CU that could potentaly throw a monkey wrench in cyberline. just caught it last night... mark
  7. Re: Powers to make life better I seem to have this vs. women
  8. Re: You. Make. The Call. ok I was looking at the multi slots angle and I have a question: lets assume he alots the following points from the reserve as 0 in TK 0 in Force wall 20 in Force Field = +10PD/+10 ED 72 in EB = 8d6 SIZE="1"](1d6 energy blast with a +3/4 power adder costs 9 points, right?)[/size] 28 in Flight = X" in flight my question is how many inches in flight given the adders called out in the power slot? they should increase the cost of each inch I think.
  9. Re: Hydrokinesis thanks, thats what I though but wasnt positive.
  10. ok im building a character with water powers. one of the powers is: hydrokinesis: telekinesis (30 STR), affects porous (+10 pts), fine manipulation (+10 pts) @ 1/2 END cost (+1/4) reduced range (20":-1/4) cost: 65 now my question is: I want it to "only affect liquids", is this worth -1/2 or -1/4, (note: only works on water is -1/2) will this still affect the fluids in people? a can of pepsi? gasoline? thanks for your wisdom Mark
  11. Re: The Young Turks my choices: safak lamia ruhsal nuradin yersl oniks thanks
  12. Re: Mystic Hero in development what about a super mage specialist, specializing in one form or "school" of magic. also maybe think of the character as an apprentice or novice practicioner (sp?). hope this helps.
  13. Re: Alcohol touch Nope i havent seen those.
  14. Re: Alcohol touch thank you all for the ideas
  15. got an idea for a character who can make a person drunk with a touch. at first I was thinking mind control based on CON, now im thinking transform, i dont know... so I though I would see what you all though of. the idea behind the character is that he "drunks" his opponet up and then makes a fool of them.
  16. Re: Unity vs Your Super Team Well there is one option that has not been talked about, and thats the SLP. When fighting a group with greater numbers they would call in the SLP dont you think? (Silverhawk, is a good example) there is also the true mentalist of the team that is NOT writen up. (he has 400pts of mental powers and mental defense usable by others). just some food for thought.
  17. Re: My Superhero Universe WOW! good stuff. more please
  18. Re: My Superhero Universe This is good stuff keep it going
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