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Tim's evil Twin

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  1. Re: The Last Word If you want a second opinion, I must ask you some questions first. How fast can you run? How many people have you offended in the last week? How much money do you have in your bank account?
  2. Re: Using the toolkit to build a different game! The broad area / subspecialty sounds something like the system used by the d6 Star Wars and the one used by Space: 1889.
  3. Re: Somebody PLEASE build me a wombat! And just for fun, here's one of Combat Wombat's Hunteds: Kongaroo! [b][size=6]Kongaroo[/size][/b] Real Name: Brian Leaper Val Char Cost 15/65 STR 5 10 DEX 0 15/25 CON 10 12/22 BODY 4 12 INT 2 14 EGO 8 13/33 PRE 3 12 COM 1 3/23 PD 0 3/23 ED 0 4 SPD 20 6/20 REC 0 30/80 END 0 28/88 STUN 0 6" RUN 0 2" SWIM 0 13"/23" LEAP 0 Characteristics Cost: 53 Cost Power 75 [b]Menace to society:[/b] Growth (+50 STR, +10 BODY, +10 STUN, -10" KB, 83,968 kg, -6 DCV, +6 PER Rolls to perceive character, 18.5 m tall, 9.3 m wide), Reduced Endurance (0 END; +1/2) 10 [b]The bigger they are...:[/b] +10 CON; No Figured Characteristics (-1/2), Linked (Menace to society; Extra CON is proportional to Growth used; -1/2) 13 [b]The bigger they are...:[/b] +20 PRE; Linked (Menace to society; Extra PRE is proportional to Growth used; -1/2) 13 [b]The bigger they are...:[/b] +20 PD; Linked (Menace to society; Extra PD is proportional to Growth used; -1/2) 13 [b]The bigger they are...:[/b] +20 ED; Linked (Menace to society; Extra ED is proportional to Growth used; -1/2) 19 [b]The bigger they are...:[/b] +14 REC; Linked (Menace to society; Extra REC is proportional to Growth used; -1/2) 17 [b]The bigger they are...:[/b] +50 END; Linked (Menace to society; Extra END is proportional to Growth used; -1/2) 33 [b]The bigger they are...:[/b] +50 STUN; Linked (Menace to society; Extra STUN is proportional to Growth used; -1/2) 10 [b]I'm a tough customer:[/b] Physical Damage Reduction, Resistant, 25%; Linked (Menace to society; -1/2) 10 [b]I'm a tough customer:[/b] Energy Damage Reduction, Resistant, 25%; Linked (Menace to society; -1/2) 7 [b]I'm a tough customer:[/b] Damage Resistance (10 PD/10 ED); Linked (Menace to society; -1/2) 5 [b]I'm a kangaroo:[/b] Extra Limbs: Tail (1) 15 [b]I'm a kangaroo:[/b] Leaping +10" (13"/23" forward, 6 1/2"/11 1/2" upward) (Accurate) Powers Cost: 240 Cost Skill 20 +4 with HTH Combat 3 Combat Driving 11- 11 Lockpicking 15- 9 Security Systems 14- 9 Stealth 14- 5 Streetwise 13- (17-) Skills Cost: 57 Total Character Cost: 350 Pts. Disadvantage 15 DNPC: Kid brother 8- (Incompetent) 15 Enraged: Someone belittles him, his skills, or his power (Uncommon), go 14-, recover 14- 15 Hunted: ANZAC 8- (As Pow, NCI, Capture) 15 Hunted: Law enforcement 11- (Less Pow, NCI, Capture) 10 Reputation: Greedy bully, 11- 10 Physical Limitation: Kangaroo -- back legs must move as one, cannot "walk" (Frequently, Slightly) 15 Psychological Limitation: Greedy (Common, Strong) 10 Psychological Limitation: Likes to humiliate foes (Uncommon, Strong) 5 Rivalry: Professional (Frogzilla; Rival is As Powerful; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry) 15 Social Limitation: Public ID (Frequently, Major) 15 Social Limitation: Criminal Record (Frequently, Major) 10 Vulnerability: 2 x Effect Drains and Transfers (Uncommon) Disadvantage Points: 150 Base Points: 200 Experience Required: 0 Total Experience Available: 0 Experience Unspent: 0 Height: 1.84 m Hair: Tan Weight 82.00 kg Eyes: Blue [b]Appearance:[/b] Still rather small for an adult kangaroo, Brian is only six feet tall. He is no longer sickly, though, and despite his short stature it is obvious he is in robust good health and is quite physically fit. [b]Personality:[/b] Brian was picked on constantly as a sickly child, and now that he has strength and power, he's going to make everyone else pay! A lazy individual, Brian wants the finer things in life but doesn't want to have to work for them. When he happens to get caught or defeated during one of his robberies, it's usually because he lingers a little too long to gather just a little more loot. The one real chink in his armor is his kid brother Joey, who practically worships Brian. Brian doesn't want to see Joey get mixed up with the police like he did, but somehow can't bring himself to "get tough" with his younger brother and make him do something with his life. [b]Quote:[/b] "Who's the little man NOW?" [b]Background:[/b] Brian Leaper was a sickly child, and even when full grown was rather small and weak for a kangaroo. To increase his self-esteem, he joined a gang in his teens, engaging in petty larceny. This eventually grew into a full-time career, and also included a number of stays in jail. One time, though, Brian got his big break -- he broke into the payroll office of a vitamin company, and in the company safe he found a test tube full of an experimental vitamin formula. Since Brian had been sickly all his life, he immediately drank the formula, and was transformed into Kongaroo! [b]Powers/Tactics:[/b] Being weak all his life, Brian really enjoys using his size and strength for all their worth. His favorite tactic against an opponent is to simply grow to gigantic size and step on them. [b]Campaign Use:[/b] Kongaroo is a greedy bully and a thug. His shear size at maximum, coupled with his near-inability to care about anything but himself and his own needs, makes him prone to massive property damage during a fight with a superhero.
  4. Re: Somebody PLEASE build me a wombat! Here's the second version of him. Mainly I bumped up his physical stats -- including his defense! I also gave him Clinging, increased his skills a bit and bought up his Reputation a notch. On the Disad side of things I added another Hunted, a DNPC girlfriend, and a x2 effect from visual Flashes, since he spends so much time underground. [b][size=6]Combat Wombat[/size][/b] Real Name: Laurie Burrows Val Char Cost 60 STR 50 12 DEX 6 25 CON 30 20 BODY 20 10 INT 0 14 EGO 8 22 PRE 12 14 COM 2 25 PD 13 25 ED 20 4 SPD 18 17 REC 0 50 END 0 65 STUN 2 6" RUN 0 2" SWIM 0 12" LEAP 0 Characteristics Cost: 181 Cost Power 50 [b]My Claws Are The Cause:[/b] Multipower, 50-point reserve 5u 1) [b]Can You Dig It:[/b] Tunneling 10" through 10 DEF material 5u 2) [b]Nothing's Impassable:[/b] Tunneling 1" through 16 DEF material 5u 3) [b]Faster Than The Speed of Ground:[/b] Tunneling 5" through 5 DEF material, x64 Noncombat 5u 4) [b]Quiet as a Church Mouse:[/b] Tunneling 8" through 8 DEF material, Invisible to Hearing Group (+1/4) 5u 5) [b]Now You've Gone And Made Me Mad:[/b] HKA 3d6+1 (6 1/2d6 w/STR) 15 [b]Thick-Skinned:[/b] Damage Resistance (15 PD/15 ED) 10 [b]Tenacious:[/b] Clinging (normal STR) Powers Cost: 100 Cost Skill 30 +6 with HTH Combat 5 Mechanics 12- 3 Power: Tunneling 21- 7 Streetwise 15- 6 PS: Miner 15- 4 Survival (Temperate/Subtropical, Underground) 11- 2 WF: Common Melee Weapons Skills Cost: 57 Cost Perk 9 Reputation (A large group) 14-, +3/+3d6 Perks Cost: 9 Cost Talent 3 Bump Of Direction Talents Cost: 3 Total Character Cost: 350 Pts. Disadvantage 10 Distinctive Features: Hugely over-muscled wombat (Concealable; Noticed) 20 DNPC: Willa Wombat, Girlfriend 11- (Incompetent) 10 Enraged: When innocents hurt or threatened (Uncommon), go 11-, recover 14- 15 Hunted: Bow-Zar the Barkbarian 8- (As Pow, PC has a Public ID, Harshly Punish) 15 Hunted: Kongaroo 8- (As Pow, PC has a Public ID, Harshly Punish) 15 Psychological Limitation: Code Against Killing (Common, Strong) 15 Psychological Limitation: Believes he's of substandard intellect (Common, Strong) 5 Rivalry: Professional (Pig Iron; Rival is As Powerful; Seek to Outdo; Rival Aware of Rivalry) 10 Social Limitation: Public ID (Frequently, Minor) 5 Social Limitation: Wombat (Occasionally, Minor) 15 Susceptibility: Glowing meteors, 1d6 damage per Phase (Uncommon) 5 Unluck: 1d6 10 Vulnerability: 2 x Effect Visual Flash Attacks (Uncommon) Disadvantage Points: 150 Base Points: 200 Experience Required: 0 Total Experience Available: 0 Experience Unspent: 0 Height: 2.29 m Hair: Brown Weight 205.00 kg Eyes: Brown [b]Appearance:[/b] Laurie is a veritable mountain of a wombat, standing 7' 6" tall and weighing in at 450 lbs. Though it might be possible for him to pass as an animal of another species that's generally much larger than a wombat -- at night, in a dark alley, wearing a trenchcoat and a hat -- Laurie has never tried to conceal his appearance or true identity. His size and build do generally cause some double-takes once the people around him realize that mountain of muscle is a WOMBAT, but then they quickly realize who it must be -- after all, there's only ONE wombat that big: the Marsupial Marvel, that burly burrowing Wonder From Down Under...Combat Wombat!!! [b]Personality:[/b] Laurie is a genuinely good person who believes he was given his gifts so he could use them for the betterment of people everywhere; it outrages him to see supervillains abusing their gifts instead of using them to help society. The one real flaw in Laurie's personality is that he thinks he is, frankly...dumb. Earth-C society generally views wombats as pretty dim, and though Laurie is a little smarter than the average wombat (and thus about as smart and the average denizen of Earth-C), he's bought into society's view of wombats hook, line and sinker. For this reason he makes little attempt at strategy in a fight, preferring to simply close with an opponent and whip the tar out of them. Though he does have visciously sharp claws, he mainly uses them for burrowing...only an extreme situation will get him to use them against another living thing. [b]Quote:[/b] (cracking knuckles) "If your mother couldn't teach you to respect others and be a help instead of a hinderance, then I guess I'll have to." [b]Background:[/b] Laurie Burrows was your average run-of-the-mill working wombat until one fateful day! While sitting on his porch one evening contentedly eating his dinner, a tiny fragment of glowing meteorite zipped into his mouth as he was opening it to take another bite of his delicious grass salad! Laurie swallowed reflexively, felt dizzy, and passed out. When he awoke several hours later, he found that he'd split right out of his clothing because he'd undergone a wondrous transformation, becoming a huge, superbly-muscled version of himself. Believing this had happened for a purpose, Laurie christened himself Combat Wombat and set out to make himself the protector of innocents everywhere, Aukstralia especially! [b]Powers/Tactics:[/b] Combat Wombat generally just moves into hand-to-hand range and starts punching. Only if he's unable to affect an opponent or is getting badly beaten will he begin to use strategy. Oddly enough, if facing an inanimate opponent (a natural disaster, collapsing building, or the like) Laurie has no problems whatsoever coming up with an inventive solution to the situation; his lack of belief in his own intellect seems to only apply against other people. Though not prone to sneaking around, he is quite capable of digging very quietly; unless you had your ear to the ground, you have very little chance of realizing he's just passed right under you when he makes the effort for stealth. [b]Campaign Use:[/b] Combat Wombat is a "home-town" favorite in Aukstralia, sort of "big dumb local boy makes good." A good-natured fellow, he'll generally help out when asked, though he's usually happier in those situations at being given a task and told what to do rather than have to come up with a solution himself. Like many of the other super-powered individuals of Earth-C, Laurie received his powers from a fragment of the glowing meteor that was created when Superman used an asteroid to punch through Starro the Conqueror's energy shield. Exposure to other fragments of that meteor cause Laurie pain, and can weaken and kill him over time. Fortunately he recovers very quickly once out of the range of their influence.
  5. Re: Somebody PLEASE build me a wombat! I wasn't really sure what you meant about the point totals, so I decided to build two versions: one version at 250 points (150 base + 100 Disads) like 4th Edition Champions, and one version at 350 points (200 base + 150 Disads) like 5th Edition Champions. I went the "brick" route, because that's what popped into my head; I suppose you could have gone the martial artist route, though I wouldn't normally think of a wombat as being that dexterous. The first version of him is a bit light on defense for a brick, and I didn't give him any density increase because I got a bit fixated on tunneling. If necessary, one or two of his multipower slots could be removed to buy more defense. In both cases I left off the "Everyman" skills (or should that be "Everyanimal" skills?) because just what those will be and how they are handled vary so much from one GM to another. Also note these are both quick-and-dirty versions, and neither one of them is tweaked for maximum point efficiency, and both have a few flaws/weaknesses. Here's the first version of him: [b][size=6]Combat Wombat[/size][/b] Real Name: Laurie Burrows Val Char Cost 40 STR 30 12 DEX 6 20 CON 20 20 BODY 20 10 INT 0 14 EGO 8 18 PRE 8 14 COM 2 10 PD 2 10 ED 6 4 SPD 18 12 REC 0 40 END 0 50 STUN 0 6" RUN 0 2" SWIM 0 8" LEAP 0 Characteristics Cost: 120 Cost Power 50 [b]My Claws Are The Cause[/b]: Multipower, 50-point reserve 5u 1) [b]Can You Dig It:[/b] Tunneling 10" through 10 DEF material 5u 2) [b]Nothing's Impassable:[/b] Tunneling 1" through 16 DEF material 5u 3) [b]Faster Than The Speed Of Ground:[/b] Tunneling 5" through 5 DEF material, x64 Noncombat 5u 4) [b]Quiet as a Church Mouse:[/b] Tunneling 8" through 8 DEF material, Invisible to Hearing Group (+1/4) 4u 5) [b]Now You've Gone And Made Me Mad:[/b] HKA 3d6 (5 1/2d6 w/STR) 10 [b]Thick-Skinned:[/b] Damage Resistance (10 PD/10 ED) Powers Cost: 84 Cost Skill 20 +4 with HTH Combat 5 Mechanics 12- 3 Power: Tunneling 17- 2 PS: Miner 11- 3 Streetwise 13- 4 Survival (Temperate/Subtropical, Underground) 11- Skills Cost: 37 Cost Perk 6 Reputation (A large group) 11-, +3/+3d6 Perks Cost: 6 Cost Talent 3 Bump Of Direction Talents Cost: 3 Total Character Cost: 250 Pts. Disadvantage 10 Distinctive Features: Hugely over-muscled wombat (Concealable; Noticed) 10 Enraged: When innocents hurt or threatened (Uncommon), go 11-, recover 14- 15 Hunted: Bow-Zar the Barkbarian 8- (As Pow, PC has a Public ID, Harshly Punish) 10 Psychological Limitation: Code Against Killing (Uncommon, Strong) 15 Psychological Limitation: Believes he's of substandard intellect (Common, Strong) 10 Rivalry: Professional (Pig Iron; Rival is More Powerful; Seek to Outdo; Rival Aware of Rivalry) 10 Social Limitation: Public ID (Frequently, Minor) 5 Social Limitation: Wombat (Occasionally, Minor) 15 Susceptibility: Glowing meteors, 1d6 damage per Phase (Uncommon) Disadvantage Points: 100 Base Points: 150 Experience Required: 0 Total Experience Available: 0 Experience Unspent: 0 Height: 2.29 m Hair: Brown Weight 205.00 kg Eyes: Brown [b]Appearance:[/b] Laurie is a veritable mountain of a wombat, standing 7' 6" tall and weighing in at 450 lbs. Though it might be possible for him to pass as an animal of another species that's generally much larger than a wombat -- at night, in a dark alley, wearing a trenchcoat and a hat -- Laurie has never tried to conceal his appearance or true identity. His size and build do generally cause some double-takes once the people around him realize that mountain of muscle is a WOMBAT, but then they quickly realize who it must be -- after all, there's only ONE wombat that big: the Marsupial Marvel, that burly burrowing Wonder From Down Under...Combat Wombat!!! [b]Personality:[/b] Laurie is a genuinely good person who believes he was given his gifts so he could use them for the betterment of people everywhere; it outrages him to see supervillains abusing their gifts instead of using them to help society. The one real flaw in Laurie's personality is that he thinks he is, frankly...dumb. Earth-C society generally views wombats as pretty dim, and though Laurie is a little smarter than the average wombat (and thus about as smart and the average denizen of Earth-C), he's bought into society's view of wombats hook, line and sinker. For this reason he makes little attempt at strategy in a fight, preferring to simply close with an opponent and whip the tar out of them. Though he does have visciously sharp claws, he mainly uses them for burrowing...only an extreme situation will get him to use them against another living thing. [b]Quote:[/b] (cracking knuckles) "If your mother couldn't teach you to respect others and be a help instead of a hinderance, then I guess I'll have to." [b]Background:[/b] Laurie Burrows was your average run-of-the-mill working wombat until one fateful day! While sitting on his porch one evening contentedly eating his dinner, a tiny fragment of glowing meteorite zipped into his mouth as he was opening it to take another bite of his delicious grass salad! Laurie swallowed reflexively, felt dizzy, and passed out. When he awoke several hours later, he found that he'd split right out of his clothing because he'd undergone a wondrous transformation, becoming a huge, superbly-muscled version of himself. Believing this had happened for a purpose, Laurie christened himself Combat Wombat and set out to make himself the protector of innocents everywhere, Aukstralia especially! [b]Powers/Tactics:[/b] Combat Wombat generally just moves into hand-to-hand range and starts punching. Only if he's unable to affect an opponent or is getting badly beaten will he begin to use strategy. Oddly enough, if facing an inanimate opponent (a natural disaster, collapsing building, or the like) Laurie has no problems whatsoever coming up with an inventive solution to the situation; his lack of belief in his own intellect seems to only apply against other people. Though not prone to sneaking around, he is quite capable of digging very quietly; unless you had your ear to the ground, you have very little chance of realizing he's just passed right under you when he makes the effort for stealth. [b]Campaign Use:[/b] Combat Wombat is a "home-town" favorite in Aukstralia, sort of "big dumb local boy makes good." A good-natured fellow, he'll generally help out when asked, though he's usually happier in those situations at being given a task and told what to do rather than have to come up with a solution himself. Like many of the other super-powered individuals of Earth-C, Laurie received his powers from a fragment of the glowing meteor that was created when Superman used an asteroid to punch through Starro the Conqueror's energy shield. Exposure to other fragments of that meteor cause Laurie pain, and can weaken and kill him over time. Fortunately he recovers very quickly once out of the range of their influence.
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