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The Arc

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Everything posted by The Arc

  1. Re: Heromachine and similar applications That's easy. I just use Paint to do most of mine. All you have to do is cut the image out of the screenshot, create a new file and paste the image onto the new file. Easy peesy.
  2. Re: A DC Animated-style HeroMachine I borrowed it from Lovecraft, sort of. It loosely translates to 'Unspeakable' or 'Unmentionable' Cults Division. Where else would a Nazi Gestapo Vampire fit?
  3. Re: A DC Animated-style HeroMachine Hans Also known as Mengele's Monster. Hans was a proto-type soldier built out of parts of dead soldiers by Doctor Mengele. Mengele's Monster was the only one built. The expense proved too great for creating a whole army of the creatures. As for Hans he was lost at sea during an attack on a Norwegian fishing vessal that was transmitting messages to England. Herr White who was in charge of the mission insisted testing Hans against Sven Jorgensen. By pure luck Sven knocked Hans into the sea. No attempt was made to recover Hans.
  4. Re: A DC Animated-style HeroMachine El Serpiente (The Serpent) Retired super-human Lucha Libre.
  5. Re: A DC Animated-style HeroMachine Herr White Formally a Teutonic Knight, until he was bitten by a vampire in Lithuania. Centuries later, he joined the Nazi party becoming the head of the Gestapo secret branch known as the Unaussprechlichen Kulten Abteilung.
  6. Re: A DC Animated-style HeroMachine Confession Background Father Willem Vesser wasn’t that great of a priest. He knew it, and so did his bishop. The only really redeeming thing about Father Vesser as far as the bishop was concerned was that he didn’t molest the altar boys. Faint praise indeed for such a lackluster priest. Father Vesser’s biggest problem was drugs. On a holiday to Amsterdam, the priest sampled the local drug scene, and was immediately hooked. It was three more weeks before he came back down. He wasn’t sure how many drugs he took, but it certainly had an effect on him. His skin had turned grey, and he had lost a lot of weight. Upon returning to Antwerp he was brought before the bishop who gave him a thorough dressing down, and sent Father Vesser to the most remote village he could find. The bishop hoped a new parish would improve the pathetic priest and get him off the drugs. And in a way it worked a miracle. Since being assigned to his new parish Father Vesser felt no cravings for drugs, or anything else for that matter. His pallor worsened, and he lost even more weight. Nothing seemed to appeal to Father Vesser. To him life was grey, and would probably stay that way. It was during the second week at his new church that he started taking confessions from the villagers. Father Willem didn’t even have to ask the person their sins, because they came unbidden to his mind. For him the confessions almost seemed as sweet as sacramental wine, and once Father Willem started hearing the thoughts around him; he couldn’t stop. As for those who confessed to him a few of them even were sent to the hospital. Father Vesser was very surprised when he was sent an invitation to meet with a Cardinal who was visiting from Rome. His shock turned to horror when he found that he couldn’t enter the mind of the Cardinal. It was later that Cardinal Syn told Confession, as Father Vesser, was now know, that he would better serve the church under him in the Order of Truth or the Assassini. Father Vesser could barely contain his joy, and licked his lips in anticipation. Personality Confession is not a very nice person. The drugs that he took and the awakening of his powers has destroyed whatever morality he had. Confession thinks nothing about invading another persons mind. In fact it is the only way that Confession can gain nourishment. Confession is completely addicted to using his telepathy. Preventing him from using his telepathy is a sure way to anger him. Quote “You know my son, confession is good for the soul. What you refuse to confess? Well I’ll see about that.” Powers The drugs that Father Vesser took caused his ubergene to emerge. He has developed into a powerful telepath. Only the most guarded minds are able to resist Confessions probing. Not only is Confession a telepath, but he’s also a psychic vampire. Most of his nutrition comes from the use of telepathy. Confession doesn’t only rely on his mental powers, but wears a suit of lightweight body armor under his priestly garb. He’s also not much of a fighter, preferring to attack from surprise. Appearance Confession is a scarecrow of a man. He’s extremely lean and even a little pallid. Most people who meet him think that he’s sick. What hair Confession has left has turned completely grey. The only time Confession looks healthy is after he has used his telepathy. When Father Vesser becomes Confession, his eyes become pools of red and his skin becomes even greyer. To date, no one has linked Father Vesser to Confession.
  7. Re: A DC Animated-style HeroMachine Crimson Katana
  8. Re: A DC Animated-style HeroMachine Amazonia
  9. Re: A DC Animated-style HeroMachine Mann des Krieges
  10. Re: A DC Animated-style HeroMachine Intergalactic Planetary Planetary Intergalactic Another Dimension Don't you tell me to smile You stick around I'll make it worth your while Got numbers beyond what you can dial Maybe it's because I'm so versatile Style profile I said It always brings me back when I hear Ooh Child >From the Hudson River out to the Nile I run the marathon just up until the very last mile If you battle me I will revile People always say my style is wild You've got gall you've got guile To step to me I'm a rapophile If you want to battle you're in denial Coming from Uranus to check my style Go ahead put my rhymes on trial Cast you off into exile Intergalactic planetary Planetary intergalactic Jazz and Awol that's our team Step inside the party disrupt the whole scene When it comes to beats well I'm a fiend I like my sugar with coffee and cream Got to keep it going keep it going full steam Too sweet to be sour too nice to be mean On the tough guy style I'm not too keen To try to change the world I will plot and scheme Mario C likes to keep it clean Gonna shine like a sunbeam Keep on rapping cause that's my dream Got an A from Moe Dee for sticking to themes When it comes to envy y'all is green Jealous of the rhyme and the rhyme routine Another dimension new galaxy Intergalactic planetary Intergalactic planetary Planetary intergalactic >From the family tree of old school hip hop Kick off your shoes and relax your socks The rhymes will spread just like a pox Cause the music is live like an electric shock I am known to do the Wop Also known for the Flintstone Flop Tammy D getting biz on the crop Beastie Boys known to let the beat drop When I wrote graffiti my name was Slop If my rap's soup my beats is stock Step from the tables as I start to chop I'm a lumber jack DJ Adrock If you try to knock me you'll get mocked I'll stir fry you in my wok Your knees'll start shaking and your fingers pop Like a pinch on the neck of Mr. Spock Intergalactic planetary Planetary intergalactic Another dimension do i --Beastie Boys
  11. Re: A DC Animated-style HeroMachine I used a program called GIMP to add the glare to the drawing. It's not part of Fabrica.
  12. Re: A DC Animated-style HeroMachine Sun Beam Background Lisa Foster is the daughter of the famous astronaught William Foster. While her father was in space he was exposed to cosmic radiation while on a mission for NASA. Because of his exposure to cosmic radiation his daughter was born a mutant. Her powers over fire didn't become evident until Lisa reached adolesence. However, Lisa was able to keeper her powers hidden from the public. Like her father, Lisa too became an astronaught. Lisa was able to secretly use her powers on a number of missions in space. However, it was on her last mission into space that disaster struck. A villainous organization had become interested in the solar collector that Lisa was supposed to install while in space. The agents struck while Lisa was outside the space shuttle, and she was forced to use her power to drive the agents away from the space shuttle. Since then Lisa has taken on a crime fighting persona known as Sun Beam. As Sun Beam she has battled a number of super-villains and villainous organizations. To help her in her crime fighting efforts, Lisa has even joined a band of super-hero mutants known as the Crusaders. Unfortunately NASA has also started to take a notice of Sun Beams' activities. Quote: "I am the torchbearer of a new age." Personality Lisa is a driven individual, a rea go getters. She goes at her work at a hundred percent. This also applies to when Lisa takes on her costumed identity of Sun Beam. Lisa is quite confident in her abilities and powers to face any foe. This has made her make mistakes at times against obviously more powerful foes. Lisa also realises how powerful her powers can be and avoids at all costs any attack that she would make that would possibly kill someone. Powers/Tactics Lisa is a really powerful pyrokenetic. When using her powers Lisa is constantly surrounded by flames. These flames act as a defensive shield for Lisa protecting her from almost any kind of harm. Lisa is able to project flames away from herself and can cause massive damage to her foes. She can also use the heat generated by her flames to create a corona of heat around her and fly. Lisa is also able travel long distances in space. Her mutant physiology protects her from the ravages of space. Lisa can change between her secret identity and her heroine persona with ease. Appearance Lisa stands 5'6" tall and weighs about 115 lbs. She has long fiery red hair and green eyes. When Lisa becomes Sun Beam, she becomes surrounded by a fiery corona. At times this makes it hard to look at due to the glare. As Sun Beam, Lisa wears a skin-tight yellow leotard with a black belt. Her gloves and boots are likewise yellow. Furthermore, when Lisa transforms her skin takes on a reddish hue, and her eyes become flames.
  13. Re: Poison Character Drawing Contest PRIZE!!! So when was the last time a comic book cost only 40 cents?
  14. Re: Poison Character Drawing Contest PRIZE!!! As they say in Canada, "Je conviens!". Sorry I recently watched the movie 'Canadian Bacon.'
  15. Re: A DC Animated-style HeroMachine Mane Background Mane is the name that was given to the creature that was discovered by Professor Horatio Harsgrove, a zoologist who was traveling near Mount Kilaminjaro. The creature had obviously been in a terrible battle and had suffered a major concussion. He had a complete memory loss, not knowing who he was nor how he came be in the shadow Mount Kilaminjaro. Despite his wounds, Professor Harsgrove was able to get the creature to a nearby ranger station, where the creatures wounded were tended to. That very night the ranger station was attacked by a band of unknown creatures. Luckily Mane was able to drive off the attackers. The creatures never returned. After a sleepless night, Professor Harsgrove and Mane, as the proessor had started calling him, left for a nearby airport where they took a plane back to the United States. Mane has since remained with Professor Harsgrove acting as his research assistant. He has sknown a keen insight into zoology. Duie to his uniquensss Mane has become the target of attacks by villainous organizations who want to capture him and study him. Since these attacks, Mane had chosen to use his abilities to fight these super-villains and their minions as a super-hero. Sometimes Mane has been attacked by the same creatures that attacked him at the ranger station, but no one has ever got a clear look at them. Professor Harsgrove thinks there might be a contection between these creatures and Mane, but to date Mane has never captured one. Quote "The name is Mane and don't you forget it." Personality Mane doesn't remember his past, let alone his real name. He is what Professor Harsgrove called him. However, Mane occasionally gets flashes of memories but none of it has ever made any sense to him. Mane is a very proud individual with an almost noble bearing. He's quite aware of how strong he is and often takes needless risks. Also Mane is easily excitable and really enjoys helping people as a super-hero. Even at times when people pull away from him due to his appearance. This generally mankes Mane try that much harder to win their respect. Powers/Tactics Mane is a creature with lion-like features and abilities. Growing form his hands and feet are a set of retractable razo sharp claws, which can shred steel with ease. Physically, Mane is a lot stronger, faster, and more reistant to injury than a normal person. Mane is also able to heal quickly from any wound. His vision is quite keen, and is able to see in the dark as if it were a brightly lit sunny day. Mane is super swift able to run and jump over long distances with ease. Due to his super-human agility, Mane is a natural acobat and tumbler. Appearance Mane is built like a powerfully built man with the head of a lion. He stands 6'7" tall and weighs close to 400 lbs. and all of that is muscle. While Mane's head is like a lions, his teeth are more human-like. His hands and feet end with a set of retractable razor sharp claws. Manes' entire body is covered by short tawny fur. Due to his Mane only wears a pair of black trunks as a costume. Across his forearms and shins Mane wear black guards. Criss-crossing his chest are a pair of silver bands. Mane also always goes barefoot. When working alongside Professor Harsgrove, Mane likes to wear clothing common for a research assistant. Because of his unique form it would be impossible for Mane to keep a secret identity.
  16. Re: Poison Character Drawing Contest PRIZE!!! Very Kewl indeed! Although I'm wondering if the half shaved head was such a good idea. At the time when I wrote him I thought hey wouldn't he look futuristic with half a head of hair. Any ways, it's a great drawing. Can I get a jpeg or a png file of EON sent to me via private messages?
  17. Re: A DC Animated-style HeroMachine Captain Canada I know it sucks, but I thought I'd give it a shot.
  18. Re: A DC Animated-style HeroMachine They've been playing that show on Sci-Fi Channel. I forgotten how 'Cheesy' is was.
  19. Re: A DC Animated-style HeroMachine Yellow Rose (of Texas) Background Samantha Cross was born a mutant with certain mental abilities the most powerful being the ability to read other peoples minds. As psychic she came to help the police in a number of murder cases. Samantha even aided in the conviction of the serial killer Maxwell Rogers, who would later become the super-villain known as Leathal Injection after he escaped prison. Samantha's experiences iwh the police and the thrill of the case made Samantha decide to become a private detective in her own right. Her agency is known as the Souther Cross Detective agency. Samantha has also started calling herself the Yellow Rose of Texas. One of her first cases was almost her last, when she accepted the task of hunting down the super-villain group called the Executioners, to which Leathal Injection was a member. It was during this case that she meet the super-hero Rawhide. It was Rawhide who had fatally shot the Headsman during Samantha's pursuit of the Executioners. However, the Executioners were able to make their escape to a local prison. Using her mental powers, Samantha was able to track the super-villains to a the prison. But once again the villains escaped after freeing all of the inmates. In the escape, Samantha was almost had the life choked out of her by the rope that the Hangman used. Again it was Rawhide who came to her rescue. In the aftermath of the prison escape, Samantha sat down with Rawhide and they both decided that they worked well as a team. Both agreed that there are a lot of villians running around, and with a little help they could track down these desperadoes and possibly make a buck or two while at it. Since that time, Samantha has headed the Southern Cross Detective Agency, and has gathered a few other super-powered people into the agency. Needless to say, Samantha and Rawhide have also become quite close. Quote "This is one Texan you don't want to be messin' with." Personality Samantha is known for her stubborness. Once she sets her mind on somethins, it is nearly impossilbe to change it. Samantha has fallen in love with Rwahide, and has become very protective of him. She also has a strong moral code that doesn't include killing. Samantha and Rawhide had a long arguement after he killed the Headsman. Powers/Tactics Samantha has a variety f mental powers. She's able to track another persons mind over long distances. Close up Samantha is able to read a persons mind. For defense Samantha is able to overload a foes mind with a telepathic burst. Normally Samantha will only used her mental powers on known criminals. Through training of her mind, Samantha has grown resistant to mental pwers that are used against her. Samantha can also decte when mental powers are being used around her. As Yellow Rose, Samantha wears a special reinforced costume that has foldable wings under the arms. With the wings Samantha is able to glide across short distances. Appearance Samantha wears a skintight bodysuit that covers her entire body except for her head. The bodysuit is mostly white with yellow piping. The foldable wings under her arms are transparent. Her gloves and boots are also yellow in color. Even though Samantha has a super-heroine name, she doesn't wear a mask. Across one breast of her bodysuit is stitched a yellow rose. Otherwise, Samantha is a tall athletic woman with long blond hair.
  20. Re: A DC Animated-style HeroMachine Tank
  21. Re: A DC Animated-style HeroMachine Madame Midnight Background Jean-Marie Minuit is a former student and paramour of the mystic super-hero known as Professor Arkane. It was Professor Arkan who taught Jean-Marie most of her magical skills after he discovered her living on the streets of New Orleans. Professor Arkane took her back to his home in Atlanta, where he took Jean-Marie under his wing. He had discovered that Jean-Marie had an affinity for darkness based magic, and trained in its' use extensively. The two mystics have had an on and off again relationship over the years. Jean-Marie was greatly impressed with Professor Arkanes willingness to help others as a costumed super-hero, and like him took on a costumed identity herself, going by the name of Madame Midnight. As Madame Midnight, Jean-Marie faught alongside Professor Arkane a number of years. However, she eventually grew tired of the super-hero game and returned to New Orleans for good. In New Oreleans, Jean-Marie opened an antiques/art gallery which she called 'Fantasique'. She has been in semi-retirement since, only come out when a premonition is upon her. Quote: "What? Don't you believe in magic? You know whenever a siren blares a demon gets his wings." Personality Jean-Marie was once a very active super-hero, but over the years she lost interest in fighting crime all the time. She'd put down on cult bent on destroying the world before running into some extradimensional monster seeking to enslave the entire human race. In the end it lost a lot of its' appeal. Jean-Marie is content to run 'Fantastique' and practice a little of her magic in private. However, she still has somewhat of a romantic rivalry with her former teacher Professor Arcane, and on occassion has been coaxed out of retirement if the need is great enough. Also through all her training with Professor Arkane has instilled a great respect for life in Jean-Marie, and as such she would never willingly take another persons life. Powers/Tactics Jean-Marie is a witch iwth a number of magical abilities mostly based upon darkness. Through her training with Professor Arkane, Jean-Marie is able to tap into the energy of a dimension of total darkness. She can uses this energy in a number of different ways. Jean-Marie can call up the darkness around her to which only she can see through, or even harden the darkness to the point where it becomes an effect shield against attacks. With a mere conjuration, Jean-Marie can step through the darkness and teleport to different places. Offensively, Jean-Marie can project the darkness from her hands creating a powerful energy blast which she calls her 'Darkbolts'. These bolts can cause a lot of damage to an unprotected target. Jean-Marie can even feed the darkness into other peoples' minds damaging their psyches. She can even fly a little. Lastly Jean-Marie can leave her body behind and travel astrally. Jean-Marie's mind is very senstive to magic powers that affect the mind. Her training has taught her how to protect her mind from such intrusions. Sometimes, Jean-Marie can even see into the future. It's often this last ability that usually brings Jean-Marie out of retirement. Appearance Jean-Marie is an extremely beautiful young woman with long straight raven black hair that reaches down to her back. She has the brightest green eyes which hint of mischief. Otherwise, Jean-Marie is of average height and weight. As Madame Midnight, Jean-Marie never had a standard costume, preferring instead to change her clothes often. However, Jean-Marie is most famous for her black silk dresses that are often times very revealing.
  22. Re: Hawaii Hero A buddy of mine created a super-hero duo known as Surf and Turf. Also how about Pāhoehoe or ʻAʻā, after the two types of lava floes? How about a super-villain named Captain Cook? Quote: "By Hook or Cook I'll certainly defeat you.":smoke: How about Lua?
  23. Re: A DC Animated-style HeroMachine Professor Arkane Background Back when Georgia was still an English penal colony there was a warlock named Samuel Arkane who had been exiled to the Americas. Samuel Arkane was a very powerful and feared person in Georgia. Slaves and plantation owners alike feared Samuel. Those who dared cross Samuel Arkane rarely survived the encounter. However, like most evil, even Samuel Arkane was brought low. His own slaves, whom he never considered a real threat rose up against him one moonless night killing him while Samuel slept. After killing the feared warlock they set his mansion on fire and fled into the night. None of the neighbors dared come near the burning building. Samuel Arkanes' mansion burned to the ground. However, unknown to everyone else was that Samuel Arkane had planned for such a happening. Samuel hid his magical books in special chest in the basement of his mansion. The chest could only be opened by a descendant of Samuels' who also possessed the innate ability for magic. The chest lay hidden in the ruins of the mansion before Tobias Arkane found the chest. Tobias who was doctorial student at the time had studied the history of his family, and upon learning of Samuel Arkanes' forgotten mansion felt compelled to visit the ruin. Once on the grounds, he felt a strong compulsion to search the basement. In no time, Tobias found the chest, and with just a touch of his hands the locks spung, and the lid opened up revealing a treasure trove of books. Since finding the books, Tobias has studying them intently, becoming a warlock himself. Further Tobias finished his doctorate in parapsychology at the University of Georgia. Tobias was to later go on to become a professor at the university. Occassionally Tobias will use his magic to aid Southern Cross, as Professor Arkane. However, unlike his anscestor, Professor Arkane uses his powers for good not evil. Quote: "The ways of magic are many." Personality Tobias likes being a warlock. He thinks that warlocks have to be mysterious. So when talking to people Tobias likes to be as vague as possible. Tobias is quite aware of his ancestors activities and refuses to follow in his footsteps. Professor Arkane isn't much of a man for violence either. Powers/Tactics Tobias is a master of the mystical arts. Most of his magic he has learend from his ancestors books. Tobias is able to draw from himself, but this tires him quickly. He's also able to to draw upon magic around him for more powerful spells. However, since this drains life from around him, Tobias is reluctant to use it. Either way Tobias is able to project mystic bolts of energy, form mystic shields around himself, read other peoples minds, etc... Due to his training, Tobias is resistant to mental powers that are used against him. Tobias is also considered quite the scholar in the fields of parapsychology. Tobias isn't much of a hand-to-hand combatant. He primarily uses his magic defensively, either to gather information or defend himself or someone else. Tobais also wears the Cloak of Areogon which allows him to fly without expending any of his own energy. Appearance Tobias is a tall skinnly elderly gentleman. He is starting to go bald and what hair he has had turned gray. Tobias wears a dark green jacket along with black leggings for a costume. Across his back is the mystical Cloak of Areogon which is blue with a golden border. Tobias typically uses his magic to hid his identity.
  24. Re: in the spirit of christmas! Hello Vicor!
  25. Re: A DC Animated-style HeroMachine Iron Horse Background: In 1814 Zebadiah Hershire was a jewish sculptor working for the Southern Pacific Railroad. Zebadiah had designed a statue of an iron horse to be a symbol for the railroad. However, the president of the company decided he didn't like the statue, and probably Zebadiah as well. The man was a known racist. So instead of displaying the statue properly he had the Iron Horse statue put in a warehouse, where it would never been seen again. In anger, Zebadiah crept into the warehouse one night and used ancient Hebrew magic on the statue trying to animate it, and use the animated statue to humiliate the racist railroad president. However, before Zebadiah could finish, he was intrupted by the nightwatchman, who shot and killed Zebadiah. The statue remained in storage for almost two hundred years until it was sold off at a public auction to another Jew, Micky Goldstien. Micky recognized the statue for what it was, an incomplete golem. After having the statue delivered to his home, Micky set about studying the statue, but try as he might he couldn't figure out how to activate it. One night during a thunder storm the electricity was knocked out. As Micky was fumbling about looking for a flashlight, he hit his head against the Iron Horse statue. In serious pain, Micky's latent mutant powers emberged. The next thing he knew he was inside the statue. In a panic Micky went on a rampage throughout the city. Eventually he was subdued by Southern Cross. When it was discovered that Micky wasn't a new super-villain, but a mutant teenager, Southern Cross invited him to join their group. It was Professor Arcane who helped Micky to free his psyche from the Iron Horse statue. Since joining Southern Cross, Micky has taken on the code-name: Iron Horse. Quote: Iron Horse is a mute. However, it does express itself by flashing its' glowing red eyes or blowing steam from its' nostrils. Personality: As an object, Iron Horse doesn't have a personality at all. However, whenever Micky is inhabiting the statue, he feels really powerful. Thinking there isn't anything he couldn't do. As Iron Horse, Micky often takes unnessary risks. Powers/Tactics Iron Horse is an inanimtae object, at least until Micky inhabits it. WHile possessed the Iron Horse statue become animated. It's unknown how long Micky can stay inside the statue. When animated the statue is super-humanly strong; able to lift a large ship over its' head with ease. Because of tis' compostion, Iron Horse is very dense. It becomes very resistant to almost any kind of damage while animated. Being an animated object the statue isn't affect by its environment at all, and Micky enjoys this protection as well when he's inside the statue. Even when not inhabiting the staute, Micky has some minor mental powers, primarily the ability to read peoples minds. Micky is also able to life and move light objects with his mind. Further, Micky is a wizard when it comes to dealing with computers. Appearance Iron Horse is a stue that is hsaped with the head and the neck of a horse, but with the body of a man. The leges of the staute are also shaped like a horses'. The statue stand about 8' tall but weighs about 27 tons. Iron Horse is totally black, and when it's inhabited the eyes glow red. Sometimes Iron Horse will even snort steam. Micky is a short shallowed complexioned teenager. He usually wears t-shirts and jeans.
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