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Redmenace

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Posts posted by Redmenace

  1. Re: Halloween Themed Session...ideas?

     

    Some party uncovers the ritual the Thule society preformed prior to World War Two, the same one that flooded the Champsverse with super power enabling magic. They aim to recreate the ritual in altered form that will allow them alone to use magic/superpowers.

     

    Certain magical parties, light, dark or neutral don't want to upset the arcane status quo and task the heroes in a 11th hour mission to save the world.

     

     

    1.) Maybe the RE-Casters have to travel back in time and alter the original spell and the pcs must follow, which could be interesting for Legacy characters.

     

     

    2.) Maybe it is a grand occult conspiracy and Demon and many other occult groups are in on it. This probably to big an idea for a one night game though.

     

     

    3.) Maybe the heroes wake up to the nightmare scenario after the fact and have to travel back in time to undo it.

  2. Re: What is your favourite Superhero adventure/storyline?

     

    From DC

    #1 The Suicide Squad- The Dirty Dozen with DC's supervillains

     

    Checkmate- the current Greg Rucka run-Espionage in a super world

     

    Teen Titans-The Judas Contract

    (Justice League) The New Frontier

     

     

    Independant

    #1The Elementals-the initial arc vs Saker

    Nexus

     

    Marvel

    #1 X-men the Dark Phoenix Saga

    Thor The Sword of Doom/Surtur Story

    Spiderman Kraven's Last Hunt

    Spiderman- the first 8 or so Mike Stracyzinski issues where Pete becomes an inner city public school science teacher- my favorite non supervillain character story

    Strikeforce Morituri "#1-Electric Undertow"- the powers with a price concept hooked me right away

  3. Re: Golden Age resources: whatever you can think of.

     

    I posted this elsewhere but for anyone who likes golden age mad science with a historical bent

     

    I just finished a book that might be of interest. Its called "My Tank is Fight!" by Zack Parsons.

     

    It is about some of the crazier real world super weapons projects of World War Two. Each weapon is described and analysed then given a fictional battle report. If you like real world WW2 era tech or crazy stuff like War Wheels you have got to give it a look.

     

    The sections are:

    1.) Land

     

    the Maus

    LandKreuzer P Ratte

    German trans channel supergun

    Wire guided antitank weapons

    Vampir nightvision scopes

    LandKreuzerPP Monster

     

    2.)Air

     

    Weser WP -like a Nazi Osprey

    The Christie Flying Tank

    The Heliofly single soldier helicopter back pack

    German A10 super rocket and Von Braun's space station

    Horten HO flying wing fighter

    German A-Bomb

    Axis parasite kamikaze fighter

    Silverbird orbitol bomber

     

    3.) Sea

     

    Axis hovercraft raider

    Submarine li cruiser ala the Surcouf

    HMS Habbakuk-with a nice illustration

    Seeteufel a submarine tank

    Sub launched V2

     

     

    The tone is light and very funny in the analysis but the what if sections read like short novellas. I just can't reccomend it enough for it's GM inspiring goodness.

     

     

    Amazon

    http://www.amazon.com/My-Tank-Fight-Zack-Parsons/dp/0806527587

     

    Wiki

    http://en.wikipedia.org/wiki/My_Tank_is_Fight

  4. Re: Golden Age adventures

     

    I just finished a book that might be of interest. Its called "My Tank is Fight!" by Zack Parsons.

     

    It is about some of the crazier real world super weapons projects of World War Two. Each weapon is described and analysed then given a fictional battle report. If you like real world WW2 era tech or crazy stuff like War Wheels you have got to give it a look.

     

    The sections are:

    1.) Land

     

    the Maus

    LandKreuzer P Ratte

    German trans channel supergun

    Wire guided antitank weapons

    Vampir nightvision scopes

    LandKreuzerPP Monster

     

    2.)Air

     

    Weser WP -like a Nazi Osprey

    The Christie Flying Tank

    The Heliofly single soldier helicopter back pack

    German A10 super rocket and Von Braun's space station

    Horten HO flying wing fighter

    German A-Bomb

    Axis parasite kamikaze fighter

    Silverbird orbitol bomber

     

    3.) Sea

     

    Axis hovercraft raider

    Submarine li cruiser ala the Surcouf

    HMS Habbakuk-with a nice illustration

    Seeteufel a submarine tank

    Sub launched V2

     

     

    The tone is light and very funny in the analysis but the what if sections read like short novellas. I just can't reccomend it enough for it's GM inspiring goodness.

     

     

    Amazon

    http://www.amazon.com/My-Tank-Fight-Zack-Parsons/dp/0806527587

     

    Wiki

    http://en.wikipedia.org/wiki/My_Tank_is_Fight

  5. Re: Art question

     

    I'd rate it a three on average with one point up or down depending on the specific piece. If it is for a gamebook it would probably be in grayscale which might effect the posterizing somewhat.

     

    If I might suggest something, putting the minis on some kind of miniature background, in line with the adventure or write up, might grant them a more interesting quality.

  6. Re: How do you improve your HERO-fu?

     

    You can learn a lot from looking at how other people build powers. The USPDs and various enemies books are probably the most concentrated examples of this but there are plenty of free examples on the forum and the web.

     

    If you know anyone who has a copy of Strikeforce borrow and read it. A better example of a campaign from top to bottom doesn't exist.

  7. Re: Old "butt" Champions Mini's

     

    Has anyone tried using the figures from the Heroscape board game? They seem about the right size' date=' and even have hexagonal bases. And now they have [i']Marvel Heroscape. [/i]

     

     

    I have the Marvel set and they are pretty well sculpted, better than most clix not as well as many metals. They scale well with Superfigs and Heroclix.

     

    The modular hex terrain tiles are interesting for making a 3 dimensional battlefirld, not particularly useful for a normal city scene but great for a roughed up one. The hexes are a bit big by hero standard.

  8. Re: SAS in Champions Universe

     

    I like several of the characters for my World War Two campaign.

     

    Red Phoenix is the basis of a valkyrie agent of the Reich with Green Ronin being her Japanese counterpoint. Kreutzritter is the post apotheosis version of a Black Paladin like character.

     

    Overall, the SAS writers had some interesting takes on super characters.

  9. Re: What are you playing now?

     

    Currently playing:

     

    The Torch of Liberty, a cross between the WW2 human torch and Marvel's Captain Universe in a Golden Age campaign set in a North American Front.

     

    Deus X.0, a Ultron/Brainiac like evil robot fighting alien invaders in Savage World's "Necessary Evil" setting but using the old DC Heroes Megs system.

     

    Asa Caradine, The Cavorite Man, kind of a Victorian era powered armor hero fighting the martian invaders. Uses John Ivicek's digital hero article as a basis.

     

     

    Currently running:

     

    Weapons of the Gods, a WW2 setting using David Brin's story "Thor meets Captain America http://www.davidbrin.com/thor1.html " as inspiration but diverging sharply. Sort of a a 250 pt pulp game.

  10. Re: Elseworlds

     

    I would add Marvel's Exiles comic which is essentialy a "campaign" made up of adventures on alternate versions of the Marvel universe. It is slated to reboot soonproviding a good jumping on point.

     

    EXcalibur Version 1, which also had many alternate Earths.

     

    Marvel's Captain Britain, by Alan Moore which had alternates and characters from said coming back to home earth to vex the main characters.

     

    Champions 3-D, a 3rd or 4th ed. sourcebook fo sliders style campaigns.

     

     

    There has been atleast one thread on this topic before, so a serch might solve some problems.

     

    As you phrased it as elseworlds, what pre existing universe is it set in?

  11. Re: Wild Card's Hero

     

    I stopped after Card Sharks. I didn't really like how the characters were being treated anymore.

     

     

    Death Draws Five is more like the early WC novels or so it seemed to me. I thought it was fast paced with lots of plot twists and after so long it was nice to see what was happening with some of the characters.

     

    On a purely selfish note, I always like reading about Billy Ray doing what he does.

  12. Re: List of Forum Members - Super Teams & Members

     

    z

    The Professionals, early 60s Las Vegas mob team

     

    Vincent “ The Raven ”Profaci, a former gimmick villain from the 40s turned consigliere.-NPC

     

    Frank “Stone” Ciandella, former button man turned into a silicoid brick

    Tony “Bloodletter” Mercurio, two bit gunsel with the ability to kill anyone

    Ellen “Fever” Norris, fallen women with pyrotic abilities

    Joey “Sham” Benvenuto, lousy ex-comic who can physically mimic other people

    Eddie “The Blur” Ferro, hyperkinetic, junkie knife man

    Sol “Neon” Sandler, incandescent energy blaster

     

    Audrey “Black Diamond” Hill, Invulnerable light brick-NPC

    Jane “Titania” Little, occasional 50 foot woman-NPC

    Thomas “The Ravenite” Riordan, E. coast hero blackmailed into serving the mob-NPC

     

     

     

    World War Two campaign, the Victory Legion

     

    Torch of Liberty, Fiery spirit of justice who empowers random allied individuals

    El Angel, Zoot suiter with uncanny luck and invisible guardian angel

    Sergeant Sherman, paraplegic ex-tanker in early battlesuit-NPC

    Winged Victory, greek warrior woman with huge eagle wings

    Super Soldier, America’s premier fighting man

    Johnny On The Spot, youthful British speedster

    The Night Fighter, Nocturnally adapted predator of criminals-NPC

     

     

     

    The Costa del Oro Sentinels, UCLA late teen Champions

     

    Cassius, black legacy superhero with lots of issues

    Arabesque, Opec oil ministers daughter and martial artist

    Bronze, hyper dense metallic metaform

    Power Lifter, super jock

    Primrose, good girl version of poison Ivy

    Fornax, Vietnamese ex -con with plasma metaform-NPC

    Thunderbird, son of Mexico’s premier super heroes trying to make his own name

    Nanx, anthropomorphic felinoid alien with love of American culture

  13. Re: Omlevex by Z-Man Games, Inc. - Who else has purchased it?

     

    It comes in handy in certain circumstances.

     

    For silver age campaigns or people new to comics eras, the reprint of the actual comics code is really useful. It is also brief and entertaining enough to make a good pre chr generation hand out.

     

    The characters are quircky and you'll either love the eccentricites or loathe them. Personally It worked for me but I tend to use it as a piecemeal supplement, taking a bit here and there.

     

    At one time, the plan from Z-Man games was to bring out later versions of the characters in different comic eras so that say American Gargoyle would get more angsty in the Bronze age book and so on.

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