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Ian Mackinder

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Posts posted by Ian Mackinder

  1. Re: Quote of the Week from my gaming group...

     

    It's just as well that Mr McGinty is a respected businessman in Arkham' date=' or there might be complaints to the Neighborhood Association about them as tenants.[/quote']

     

    All things considered (especially as regards Mr McGinty), one really must wonder what it would take to be counted as a disreputable Arkham businessperson.

  2. Re: Quote of the Week from my gaming group...

     

    Well it's a new group' date=' 2 people I've gamed with before and 3 I haven't. And this was only our 3rd session. But despite this, no. I have managed to find one very smutty bunch of players. This quote is just the most memorable from our 3 sessions so far.[/quote']

     

    Trust me, nowhere to go but down.

  3. Re: Under the Agony Star: a sword and planet campaign

     

    Aww man these are some awesome ideas too. Imagine there's cloaked ships watching the planet' date=' just outside the reach of it's inhabitants, and they are all unaware of their presence. How would this be reflected in gameplay? Perhaps one security ship's cloaking device failed temporarily and was spotted in a telescope. Legends have built up about what it means and worked their way into the belief system...[/quote']

     

    If it is an ongoing quarantine, likely to be mostly satellites and/or stations rather than ships, I reckon.

  4. Re: Quote of the Week from my gaming group...

     

    Fantasy Hero' date=' today: We are a group of old barbarian heroes (age 40+ and 60+) battling some oh-so-civilized slave-hunters. One character, the high-battle-berserker priest of our War God "Schlachtenwüter" (= Battle Rager) is disarmed and recovering from getting stunned. I the next phase our only foreign-born fighter is disabled by the enemies evil priest. Our beserker gets up, looks at the battle-map and announces: [i']"I'm doing a move-thruogh on that son-of-a-fiend!"[/i] GM: "Aren't you picking up your weapon first?" Berserker: "Who says I NEED a weapon?" - poor priets was in for a 11D6 move through enhanced by magical HA, Berserker-STR and move-thru velocity!

     

    Awesome. If that actually happened in a movie, it would have made any number of 'Totally Bad-Ass' lists.

  5. Re: Quote of the Week from my gaming group...

     

    recounting the tales of a gaming group as they try to survive the perils of 1920's and 1930's North America - Prohibition' date=' mobsters, sanity-blasting terrors from beyond time and space, and worst of all: their own party member, Governor Patrick McGinty, AKA the New England Shit Vortex.[/quote']

     

    Please excuse my confusion but, for a very long time, I have been under the impression that McGinty IS one of the "sanity-blasting terrors from beyond time and space".

  6. Re: Quote of the Week from my gaming group...

     

    4th edition continues

    Theren the Archer, Elven Ranger

    Goguin the Faithful, Dwarven Cleric

    Darrek the Redundant, Dwarf Fighter

    Lucius the Pyro/Cyromaniac, Tiefling Elementalist

    Terius the punned upon, Minotaur Fighter (moo!)

    Varus the stretched, Half-Elf Ardent

    And introducing

    Whisper the Loud, Half-Elf Paladin

     

    We encounter a small group of ghouls

    Darrak: They look like they're searching.

    Varrus: Ghoul's doing reconaisance.

    Terios: Ghoul Scouts.

    Theren: Do they sell Ghoul Scout cookies?

    Whisper: Are the cookies made from Real Ghoul Scouts?

    Darrak: Just buy the damned cookies.

    Lucius: Or buy the cookies and be damned.

    Theren: In hockey, the Ghoulie guards a net.

    Goguin: A Net Funnicello.

    Terios: Every guy is looking for that special ghoul...

    GM: Roll for initiative.

    Terios: Come on, it wasn't that bad.

     

    The ghouls have a gaze attack, leading to...

    Whisper: Stop staring at me!

    Terios: You dress like that, it's no wonder the ghouls stare.

     

    The best justification for "Rocks Fall, Everybody Dies...", that I have ever read. ;)

  7. Re: Quote of the Week from my gaming group...

     

    It may not be the same player who did the character of McGinty, but the character that he's

    currently playing seems to have a considerable amount of McGinty's spiritual geneseed in his

    makeup.

     

     

     

    Major Tom 2009 :sneaky:

     

    Which kind of brings us back to this speculation - http://www.herogames.com/forums/showthread.php/3059-Quote-of-the-Week-from-my-gaming-group?p=2259422#post2259422

  8. Re: Quote of the Week from my gaming group...

     

    Give it time...if there's anything that I've noticed about characters in Drhoz's campaigns

    (based upon what's been posted of them, that is), it's that after a certain period of time

    they're eventually corrupted (or seduced, as the case may be) into becoming closet men-

    aces to society -- sort of like being turned evil by prolonged exposure to the Dark Side of

    the Force.

     

    Which, of course, makes them all the more entertaining to the rest of us (:eg:) -- and that's

    not counting the occasional spontaneous manifestation of a Smut Field (of which there

    seems to be a pronounced dearth lately)...

     

     

     

    Major Tom 2009 :sneaky:

     

    The McGinty Factor more than makes up for any lack of smut field, IMO.

  9. Re: Quote of the Week from my gaming group...

     

    Great stuff as always, Drhoz. Somebody please whomp him with the Rep stick for me?

     

    This week, my usual monthly fix of PULP Hero fell through, so I joined the 'Dresden Files' game run by a friend, filling in for an absent player. His character's "thing" was being a "human target" - Paranoid, so-so combat skills but very good at attracting attention. Anyhow, it all hits the fan and a new catch-phrase is soon born.

     

    We call it 'Screaming Chicken' mode or, sometimes, the 'Stance Of The Screaming Chicken'. Basically, when in combat, keep moving at high speed and in random directions, flap your arms and make lots of noise. You'll be fine then. Worked for me.

  10. Re: Quote of the Week from my gaming group...

     

    Would have worked out.

    They propably could not have decided who wears down the Whip and who wears the dog collar.

     

    Take turns, probably. I have it on very good authority that one cannot be any good at either without knowing at least something about the other.

  11. Re: Quote of the Week from my gaming group...

     

    I have a Teleporter in my group (the source of about 95% of inquiries on these forums) so I had to have the one scenario that you always have.

     

    The teleportation accident.

     

    Background was the group was investigating a source of unusual weather activity for UNTIL. The source was actually a magical summoning (keeping it limited just in case any of them are reading this). The magic interacted with their teleport and the teleport of a similar group in a similar dimension (but slightly different) who were teleporting to the area for a similar mission.

     

    I had been planning it for weeks then a player could not make it so I had to quickly rewrite it so I could have maximum confusion.

     

    They got the description of a roller coaster ride in 3 dimensions and multi coloured lights and then pain and then blackness.

     

    I split the group up and spread them over three caverns under a volcano.

     

    I had the first group in the first cavern and sent out all players not in the cavern.

     

    The the fun started :).

     

    First character came to and I got the to roll a hit location and then rolled varying dice for body damage without any defences so straight of the body and indicated broken bones in that hit location. Described it realy hurt and costumes ripped to shreds and pitch black. So a really bad accident.

     

    The first player (my wife) found the second moaning person who turned out to be a hero that infact did not teleport with them. This Hero was a player that has a secret identity to the other players. She was the lawyer that currently represents the group. All the players knew she is a hero and went to their last mission but has not declaired herself to the group yet so the characters did not know her (Character is Whiplash a lesbian lawyer / speedster who wears very little but is bondage like and uses a whip, who is played by the wife of one of the other players) . So the first player knows who she is but is thinking she should not be here so why is she here?????? I gave the player of Whiplash her back story of having memories of being in the group for months as she was from the other dimension and it was true. The first player has mind control powers so opens up a telepathy and confirms she is telling the truth but does not dig further. So confusion reigns :).

     

    Whiplash had a broken leg so she gets strapped up with her own whip . Also I enforce a costume malfunction on her and her bikini top strap has broken (but repaired n comic book fashion). My joke on her as she supplied the Hero machine picture of wearing just a bikini and pants, whip and long leather boots which I did say was not very family friendly and could she change it but she refused :).

     

    Then they found the first dead "player". The teleporter had a rock in his chest and looked like he had bled out! I had not asked the player in so he would not argue over his very unfair death. I did the same with other "dead" characters.

     

    So lots of conversations and things are starting to click so I send them out and got the next group in.

     

    The second group similar thing. Everyone knows they have had a teleporter accident and stumble around with broken bones. This group has the group healer so starts healling. He finds a character who looks to be dead but obviously the player is not here so you can not kill a character without the player being there can you?? :). "Sorry your healing powers have no effect, she is dead, you can not bring her back, your power has no effect on the dead". Again total shock goes through the group :).

     

    The healer then turns over the next groaning body to see himself and I explain "OK you turn the groaning body over and you look down on yourself but also you wake up with a splitting head and look up and see yourself standing over yourself!!!!" :)

     

    The penny starts to drop so I get everyone in and have just one player who has been on his own and has no clue what is going on and I ask everyone to go along with it (some of them are totally confused).

     

    So the last person wakes up. He finds a dead body. The player who plays this character has just played him a few minutes a go so knows he is not dead but nods and goes along with it :).

     

    His wife, Whiplash even says "your dead!!!, he killed you!" and the player plays along and nods :).

     

    The group finally get together and finally works out that the three dead characters are from the alternate dimension so none of the players characters have died.

     

    They now have four members of a group that are based on their own characters. They have slightly different builds and I have given them slightly different character traits and they seem to be a lot more like comic books heroes. My group are loose cannons and I am always trying to convince them to be more "heroic". Another joke from me which they have already guessed as they are already saying "are these the heroes which you want us to be" :).

     

    The final joke was when they telported out to regroup (as usualy not following my obvious tunnel to the summoning area) and actualy returned to the UN food camp they should have landed at and they run into their now new team member Whiplash the lawyer who has just run a few thousand miles (getting slightly lost) as she wanted to maintain her secret identity but wanted to get to the group with her own powers. She was not covered in rock dust and her very limited costume is not ripped to shreds.

     

    So we leave two lesbians who are identical and think exactly the same eyeing each other up and thinking "hmmmm the possibilities".

     

    :)

     

    The scenario could have gone totally wrong but it actually worked! It was fun for me with the shock and confusion and them slowly putting it together. Splitting them all into the groups worked so well and I wished I could have taped it for the player that missed it as eventually everyone was enjoying the confusion.

     

    Definite 'Mirror, Mirror' influence, methinks.

     

    What, no goatees?

  12. Re: Quote of the Week from my gaming group...

     

    mcginty : I don't come out much.

    gm : That'll hurt your election chances.

    mcginty : Stuff the election, i'm still plotting revenge against the ****s who killed joey. When i do come out of the basement i'm wearing a welders mask and carrying tools.

    gm : Oh god, he's building the iron man suit.

     

    Actually, he's been making weapons to use against an enemy that has gate boxes, that won't destroy the gate boxes when used.

    gm
    : Why not use mustard gas?

    mcginty
    : Didn't think of that... Although the iron man suit is a good idea too.

    gm
    : Uh-oh...

     

    gm
    : Alright, if both if you roll 01, i'll let you invent power armour.

    agent rondale's player
    : *
    rolls
    * 01! 01! 01!

    gm
    :
    what?! What?! What?!
    :weep:

     

    agent rondale
    : Don't i get anything for that 01?

    gm
    : Tell you what, once physics discovers nuclear fusion i'll let you have an arc reactor, ok?

    agent rondale
    : *
    grins evilly
    * professor, you're an astrophysicist, aren't you?

    gm
    : Oh no....

     

    a-w-e-s-o-m-e.
    :)
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