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Querysphinx

HERO Member
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Posts posted by Querysphinx

  1. Re: Common superhero types you've never seen in play

     

    Do folks get any SHRINKING characters in their games at all. I think I've seen One in anything I've run since 82 or so. I've made more then a few and they remain one of my favorite types, but they seem scarce.

     

    ~Rex

     

    Played this one briefly way back in 1995

     

    MICRONIA

     

    attachment.php?attachmentid=39681&d=1313471053

  2. Re: Common superhero types you've never seen in play

     

    Another Build I'd like to see more of.

     

    Darkness using characters. Not just, Blasters with the SFX of a Dark Bolt of power, but actual Darkness...... Guys like The Shroud (one of my favorites), Dr. Mid-Nite, that kinda thing..... I build 'em, but I rarely see them.

     

    ~Rex

     

    This would be my current character Nightwatch. Uncontrolled darkness fields combined with a sticky tarry change environment that slows down movement through them. They are so annoying on the battlefield that his Teammates usually ask that he does not deploy them.

     

    attachment.php?attachmentid=35754&d=1272470053

  3. Re: Shield Maiden

     

    i used stretching to better simulate all the bouncing off of walls' date=' villains and objects, along with doing a sweep without having a horrendous amount of levels and all the range mods[/quote']

     

    And that is perfectly acceptable. In my game bouncing it off the wall to hit someone from behind is indirect; bouncing it through a horde of agents and hitting everyone in the crowd a crowd is AOE selective.

     

    That's the wonderful thing about Hero system. To each his own. Over the decades, my design philosophy has loosened up quite a bit. My ultimate recourse is always, talk it over with the GM, decide what it does, and figure out about how many points that's worth.

  4. Re: Shield Maiden

     

    what 56 views and only 2 people comment

     

    I find it very hard to comment on character builds because they're so darned game-centric. What works perfectly well for one person doesn't work at all for another.

     

    I mean, I would build a thrown shield with the blast power and the restrainable limit, ranged based on STR. After that I would go with lots of shield tricks.

     

    I like the concept though.

     

    And the picture. Woot!

  5. Re: Madame Echidna, maker of Monsters (1239 pt Mastervillain)

     

    Echidna in greek myth is the mother of monsters. She spawned the Learnean Hydra' date=' the Neman Lion and the Chimera, just to name three. If a monster was needed, she spawned it. Her goal was to make life miserable for the greeks and any heros coming from said region.[/quote']

     

    The mother of monsters is named after a spiny ant-eater?

     

     

     

    I keeed! I keeed!

  6. Re: Final Destination

     

    Nightwatch is a Texas Ranger who fully expects to make a famous last stand for some worthy cause. As far as he's concerned, it's built into being Texan. Assuming his body is found, he's requested to be buried under a poplar tree. So far no one has asked him why although he has posed it as a riddle Agent Belle, who he is trying to court. He might be mourned by his teammates (or they might not be able to hold focus for that long; they're sort of ADHD). He would probably be honored by the Rangers.

     

    As for his rebirth arc. He would probably stay dead until some desperate soul getting ready to face down a terrible evil picked up his badge.

  7. Re: Alternate Sexualities in Champions and Supers settings

     

    I enjoy the character development part of roleplaying, which includes the the R's (romance, rivalries, revenge) as well as the buddy-cop stuff which seems to be what most ensemble casts turn out to be. Unfortunately, most of the players I have known in the last 30 years or so have been disinterested in that kind of thing (along with politics, intrigue, and mystery), so we end up with kill the nasty take the shiny.

     

    For the record, my games' background flavor (largely ignored in favor of item drops) have included just about every humanly possible sexual preference permutation.

  8. Re: The Whisper beind the Walls

     

    Depends on what the thing is for. As a reformed mad-scientist who used to love spending hours tweaking weird creatures and screaming "It's Alive!", I now find that for sufficiently weird entities it's often enough, as a GM to decide what it can do and what can be done to it. That way I don't waste too much time trying to plug all the inevitable holes in the build nor do I spend all game session looking at the character sheet going "Where did I put that footnote?" (Yes, I used to design characters with footnotes. Extensive footnotes.)

  9. Re: Ok GM's weigh in. We've been talking players CvK...how do you handle these things

     

    Oh, it's a valid scenario. It's the comic book version of human shields.

     

    But the only reason to do the scenario in a game is to trick the heroes into accidentally killing an innocent.

     

    Not the only reason. I've never done that in my games, but I can see it being done as a "figure out the ruse," scenario. The point being that the character only kills the innocent if he's being thickheaded and trigger happy.

  10. Re: Unwilling Bank Robber

     

    NIGHTWATCH would grab the collar and teleport it way leaving the victim behind. Since he has to go with the collar this would probably end up hurting. A lot.

     

    LILITH is tailor made for this sort of encounter. She's a demolitions expert and has the power to animate non-living matter. She'd have the bomb unhook itself, give it the rough shape of a small dog, and have it lead her back to whoever planted it. The subsequent leg-humping scenario would be sublime.

     

    GENESIS would hit the bomb with an electricity drain effectively disarming it.

  11. Re: When, if ever, would your character kill?

     

    Nightwatch is a Texas Ranger. He's a cop, a cowboy cop, but a cop nonetheless. He will kill when legal sanction and the totality of circumstances require it. Generally 1) to defend self 2) to defend others 3) when the law requires it as with an escaping prisoner. He is also, of course bound to stop hitting people when they stop being a threat.

  12. Re: Mathematics based mental attacks?

     

    IMHO' date=' this is a myth which does needs to be de-bunked [i']hard[/i]. All the math I needed for Hero I learned in grade school.

     

    Fractions. Fifth grade, if I recall correctly.

     

    Anybody who wants to rant about how "You need to learn differential calculus just to make a character in HERO!" would probably find a more receptive audience here.

     

    It is called a JOKE.

     

    QS, who makes Champions characters in his head.

  13. Re: Turbo-Boost Energy Drink

     

    THUNDER: the supersonic woman is already capable of moving that fast. She's try a can just to see if she could make a reasonable fraction of C. Then she'd turn the stuff over to someone who knows what to do with chemicals.

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